Galthrax Level 1 of the Dungeon (14, 31, D:1) a +0 robe (20, 28, D:1) a +0 dagger (26, 24, D:1) a +0 short sword (30, 35, D:1) a +0 dagger (unseen) (34, 4, D:1) a +0 robe (36, 16, D:1) a +0 dagger (37, 11, D:1) a +0 ring mail (37, 30, D:1) a +1 dagger of draining (42, 1, D:1) a +0 hunting sling Level 2 of the Dungeon (2, 43, D:2) a +0 dagger (2, 52, D:2) a +0 whip (9, 0, D:2) a +0 hand axe a +0 chain mail (14, 12, D:2) a +0 mace (22, 29, D:2) a +0 short sword (32, 36, D:2) a +0 whip (38, 19, D:2) a +0 club a +0 hunting sling (38, 20, D:2) a +0 dagger (38, 22, D:2) a +0 dagger (38, 24, D:2) a +0 club (41, 18, D:2) a +0 dagger (41, 49, D:2) a +0 short sword (42, 15, D:2) a +1 vorpal spear a +0 animal skin a +0 helmet (44, -1, D:2) a +0 club Level 3 of the Dungeon (7, 21, D:3) a +0 club (8, 23, D:3) a +0 dagger (10, -12, D:3) a +0 chain mail (14, -13, D:3) a +0 rapier (14, -12, D:3) a +2 whip of electrocution (28, 22, D:3) a +0 rapier (34, 28, D:3) a +0 dagger (35, 27, D:3) a +0 club (37, 1, D:3) a +0 morningstar a +0 chain mail Level 4 of the Dungeon (9, 16, D:4) a +3 dagger (9, 17, D:4) a +0 whip (9, 27, D:4) a +0 short sword (16, 27, D:4) a +2 helmet (17, 16, D:4) a +0 leather armour (17, 26, D:4) a +0 short sword (17, 27, D:4) a +0 club (18, -6, D:4) a +0 short sword a +0 leather armour (18, 1, D:4) a wand of flame (15) (18, 18, D:4) a +0 trident (19, -12, D:4) a +0 trident (20, -6, D:4) a +0 giant club (24, 27, D:4) a +0 short sword (27, -11, D:4) a +0 dagger (45, 13, D:4) a +0 whip (50, 2, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Kyfaepp's Weapon Emporium a +0 hunting sling (19 gold) 11 stones (14 gold) a +0 long sword of holy wrath (107 gold) the +5 flail of Recklessness {drain, rN++} (634 gold) A truly terrible weapon, it drains the life of any living foe it strikes. rN: It greatly protects you from negative energy. a +0 short sword (39 gold) the +1 dire flail of Inquiry {holy, *Rage rC- rN++ Dex+4} (377 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Dex: It affects your dexterity (+4). rC: It makes you vulnerable to cold. rN: It greatly protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 short sword (39 gold) a +0 trident (45 gold) (22, 6, D:5) a +0 robe (36, -15, D:5) a +0 leather armour (43, 40, D:5) a +0 giant club (50, 35, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (3, -6, D:6) a +0 club (13, -38, D:6) a +0 falchion (19, 9, D:6) a +0 hunting sling (21, -24, D:6) a +0 quarterstaff (21, -23, D:6) a +0 chain mail (27, 0, D:6) a +0 whip (30, -13, D:6) a +0 plate armour (36, -23, D:6) a hound corpse (skeletalised by now) (38, -33, D:6) a +0 giant club an ogre corpse (skeletalised by now) the Ecumenical Temple