Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 12568980610712156964 84 Galthrax the Conjurer (level 4, -2/29 HPs) Began as an Octopode Conjurer on Mar 6, 2022. Slain by an orc priest ... wielding a +0 dagger (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:59 (1937 turns). Galthrax the Conjurer (Octopode Conjurer) Turns: 1937, Time: 00:01:59 Health: -2/29 AC: 1 Str: 6 XL: 4 Next: 45% Magic: 6/8 EV: 13 Int: 22 God: Gold: 45 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . SeeInvis . b - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . g - amulet of magic regeneration rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.51/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: + Level 1.7 Fighting + Level 2.7 Dodging - Level 2.6 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level m - Magic Dart Conj 88% 1d7 1% 1 s - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Inventory: Hand Weapons b - a +0 short sword (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles c - 36 bolts d - 21 stones f - 20 arrows Jewellery g - an amulet of magic regeneration (around mantle) (You found it on level 2 of the Dungeon) Scrolls a - 2 scrolls of identify {unknown} e - 2 scrolls of noise {unknown} h - a scroll of magic mapping {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: ###.#...#.##### #.#...#.# #.......# #.#...).# #.#.....######## #..............# #.#....#.#.###.# #.####.#.#.# #o# # ..†.... #@# ..##.#..##.# ### #)#..##.# ).<.....# #o##..#### ) .... You could see an orc priest. Message History A ball python comes into view. 😎 MP[+2] Your mp is fully restored (6). A ball python is nearby! The magic dart hits the ball python! You kill the ball python! 😎 MP[-1] You lost 1 mp, and now have 5/6 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 club; a goblin corpse; 😎 MP[+1] Your mp is fully restored (6). Found an escape hatch in the ceiling. An orc priest comes into view. It is wielding a +0 whip. An orc priest is nearby! The magic dart hits the orc priest. The orc priest shouts! You hear a shout! An orc comes into view. It is wielding a +0 hand axe. 😎 MP[-1] You lost 1 mp, and now have 5/6 mp. The magic dart hits the orc. The magic dart hits the orc. 😎 MP[-1] You lost 1 mp, and now have 4/6 mp. The magic dart hits the orc. You kill the orc! The magic dart hits the orc priest. 😎 MP[-1] You lost 1 mp, and now have 3/6 mp. The magic dart hits the orc priest. An orc comes into view. It is wielding a +0 hand axe. The magic dart hits the orc priest! You kill the orc priest! The orc shouts! You have reached level 4! 😎 HP[+6] MP[-1] You now have 29 max hp (+6). Your hp is fully restored (29). The magic dart hits the orc. The magic dart hits the orc. An orc priest comes into view. It is wielding a +0 dagger. 😎 MP[-1] You lost 1 mp, and now have 1/8 mp. The magic dart hits the orc. You kill the orc! The orc priest shouts! The magic dart hits the orc priest. 😎 MP[-1] You lost 1 mp, and now have 0/8 mp. You are too depleted to draw on your mana recklessly! You are too depleted to draw on your mana recklessly! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! 😮 HP[-12] MP[+1] You take 12 damage, and now have 17/29 hp. MASSIVE DAMAGE!! (PAUSE) An endoplasm comes into view. 😮 MP[+1] 😮 MP[+1] The helpless endoplasm fails to defend itself. You hit the endoplasm. The endoplasm freezes you. You are frozen. 😮 HP[-2] MP[+1] You take 2 damage, and now have 15/29 hp. You hit the endoplasm. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * 😨 HP[-1] You take 1 damage, and now have 14/29 hp. You hit the endoplasm but do no damage. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * 😨 HP[-2] MP[+1] You take 2 damage, and now have 12/29 hp. You hit the endoplasm but do no damage. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. You squeeze the endoplasm. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * 😨 MP[+1] You hit the endoplasm but do no damage. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The endoplasm hits you but does no damage. 😱 HP[-11] MP[+1] You take 11 damage, and now have 1/29 hp. MASSIVE DAMAGE!! (PAUSE) You hit the endoplasm. You kill the endoplasm! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 dagger and wearing a +0 chain mail (lightly wounded, 84% to hit) The searing ray hits the orc priest but does no damage. (Press . to maintain the ray.) The orc priest hits you with a +0 dagger. You die... Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.7 Dodging | | 2.7 Stealth | | 2.6 Spellcasting | | 2.7 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 8 | 7 || 15 Constrict | 2 | || 2 Tentacles | | 1 || 1 Cast: Magic Dart | 67 | 4 || 71 Searing Ray | | 1 || 1 Stab: Sleeping | | 1 || 1 Armor: Skin | | 2 || 2 Dodge: Dodged | 21 | || 21 Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_loops_corners D:2: layout_loops_cross, uniq_jessica Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Galthrax the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.11.3] 591 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 1264 | D:1 | Reached skill level 1 in Fighting 1494 | D:1 | Learned a level 2 spell: Searing Ray 1750 | D:2 | Reached XP level 3. HP: 23/23 MP: 2/6 1920 | D:2 | Reached XP level 4. HP: 29/29 MP: 2/8 1935 | D:2 | HP: 1/29 [orc priest/divine providence (11)] 1937 | D:2 | Slain by an orc priest Vanquished Creatures An orc priest (D:2) 2 adders (D:2) A dart slug (D:1) 2 orcs (D:2) A bat (D:1) 3 endoplasms A goblin (D:2) 2 hobgoblins 7 jackals (D:1) A kobold (D:1) A quokka (D:1) 4 ball pythons A frilled lizard (D:1) 2 rats (D:1) 29 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 120 | 0 | 0.0 | 29 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 32 | 0 | 0.0 | 17 | 0 | 0.0 D:2 | 88 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 60.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 60.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1937 | 1923 | 14 | 45 | 1628 | 2 | 968.5 | Dungeon | 1937 | 1923 | 14 | 45 | 1628 | 2 | 968.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1702 daAuts D:2: 235 daAuts