Dungeon Sprint DCSS version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 8533691755495350826 8 Galthrax the Conjurer (level 2, -4/16 HPs) Began as a Deep Elf Conjurer on Mar 3, 2022. Slain by an ice beast (11 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:36 (90 turns). Galthrax the Conjurer (Deep Elf Conjurer) Turns: 90, Time: 00:00:36 Health: -4/16 AC: 2 Str: 4 XL: 2 Next: 0% Magic: 9/9 EV: 13 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . SeeInvis . i - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: hasted, very quick A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Skills: + Level 1.3 Fighting + Level 3.3 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting + Level 4.9 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level m - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 52% 2d6 2% 2 Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Inventory: Hand Weapons i - a +0 dagger (weapon) (You took it off a kobold in the Dungeon) Missiles h - 4 stones Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking {!r} Potions b - a potion of curing {@q1} c - a potion of heal wounds {@q2} e - 2 potions of magic f - a potion of berserk rage {!q} Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: ▓.▓ ▓.▓ ▓.▓ ▓'▓ ▓)▓ ▓†▓ ▓.▓ ▓.▓ ▓@▓ ▓Y▓ ▓h▓ ▓O▓ ▓.▓ ▓Z▓ ▓.▓ ▓+▓ You could see a black bear, an ice beast, an ogre and a quokka skeleton. Message History 🤖 Initializing magus.rc ... Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:5436) Welcome, Galthrax the Deep Elf Conjurer. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. A bat, a ball python, a kobold and 2 goblins come into view. The magic dart hits the bat. You kill the bat! 😎 HP[+1] MP[-1] You now have 11 max hp (+1). Your hp is fully restored (11). You lost 1 mp, and now have 5/6 mp. The magic dart hits the ball python. The ball python hisses angrily. The ball python misses you. The ball python closely misses you. 😎 MP[-1] You lost 1 mp, and now have 4/6 mp. The magic dart hits the ball python! You kill the ball python! 😎 MP[-1] You lost 1 mp, and now have 3/6 mp. The magic dart hits the goblin! You kill the goblin! The hobgoblin shouts! Your Dodging skill increases to level 3! 😎 MP[-1] The magic dart hits the kobold. You kill the kobold! Your Fighting skill increases to level 1! 😎 HP[+1] MP[-1] You now have 12 max hp (+1). Your hp is fully restored (12). You lost 1 mp, and now have 1/7 mp. The magic dart hits the hobgoblin. You kill the hobgoblin! 😎 MP[-1] You lost 1 mp, and now have 0/7 mp. You are too depleted to draw on your mana recklessly! You are too depleted to draw on your mana recklessly! You are too depleted to draw on your mana recklessly! You start resting. 😎 MP[+7] Your mp is fully restored (7). There is an open door to the Dungeon here. Things that are here: a +0 club; a goblin corpse h - 4 stones Things that are here: a +0 dagger; a kobold corpse i - a +0 dagger (weapon) As you open the door, it creaks loudly! An orc, an ice beast, a black bear, a quokka skeleton and an ogre come into view. The orc shouts! The black bear growls angrily. The ogre shouts! You hit the orc. The orc misses you. You barely miss the orc. The orc hits you but does no damage. You hit the orc. The orc misses you. You hit the orc. The orc barely misses you. You hit the orc. The orc hits you with a +0 flail. 😮 HP[-4] You take 4 damage, and now have 8/12 hp. MASSIVE DAMAGE!! (PAUSE) You closely miss the orc. The orc barely misses you. You hit the orc. You kill the orc! Your Spellcasting skill increases to level 4! You have reached level 2! 😮 HP[+3] MP[+2] You now have 16 max hp (+4). You regained 3 hp, and now have 11/16 hp. Your mp is fully restored (9). Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (100% to hit) Okay, then. You aren't carrying any items that you can evoke. You feel yourself speed up. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! Ouch! That really hurt! You die... Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.3 Fighting | 1 | 1.3 Spellcasting | 4 | 4.0 Stealth | | 2.4 Conjurations | | 4.9 Action || total -------------------------++------- Melee: Dagger || 7 Cast: Magic Dart || 6 Use: Potion || 1 Armor: Robe || 1 Dodge: Dodged || 6 Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Galthrax the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D | magus.rc [v1.11.3] 8 | D | Reached skill level 3 in Dodging 9 | D | Reached skill level 1 in Fighting 82 | D | Noticed an ice beast 82 | D | Noticed a black bear 82 | D | Noticed an ogre 90 | D | Reached skill level 4 in Spellcasting 90 | D | Reached XP level 2. HP: 11/16 MP: 9/9 90 | D | Slain by an ice beast Vanquished Creatures An orc (D) A ball python (D) A goblin (D) A hobgoblin (D) A kobold (D) A bat (D) 6 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 12 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 12 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 89 | 89 | 0 | 64 | 7 | 1 | 89.0 | Dungeon | 89 | 89 | 0 | 64 | 7 | 1 | 89.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 89 daAuts