Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 1644594466914037011 71 Galthrax the Firebug (level 4, -2/44 HPs) Began as an Ogre Fire Elementalist on Mar 3, 2022. Slain by a water moccasin (7 damage) ... in a sewer. The game lasted 00:04:09 (2937 turns). Galthrax the Firebug (Ogre Fire Elementalist) Turns: 2937, Time: 00:04:10 Health: -2/44 AC: 4 Str: 12 XL: 4 Next: 24% Magic: 0/7 EV: 10 Int: 16 God: Gold: 91 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . SeeInvis . f - +1 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +1 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.14/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (-2 -> -11), very slightly contaminated A: large, unfitting armour, tough skin 1, claws 1, deterioration 1, wild magic 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 91 gold pieces. Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) You have sharp fingernails. Your body sometimes deteriorates upon taking damage. Your spells are a little harder to cast, but a little more powerful. Skills: + Level 2.7 Fighting - Level 1.7 Dodging - Level 1.4 Stealth - Level 2.4 Spellcasting + Level 2.1 Conjurations + Level 3.3 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Foxfire Conj/Fire 52% 2x1d6 10% 1 X - Scorch Fire 32% 2d6 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 13% 6-21 26% 3 Ensorcelled Hibernation Hex/Ice 4% N/A 38% 2 Passwall Tmut/Erth 1% N/A 38% 2 Inner Flame Hex/Fire 9% N/A 38% 3 Swiftness Air 2% N/A 61% 3 Flame Wave Conj/Fire 13% 2d6 63% 4 Inventory: Hand Weapons f - a +1 hand axe (weapon) (You found it on level 1 of the Dungeon) Missiles b - 96 stones g - 54 arrows Armour a - a +1 robe (worn) Jewellery C - a ring of protection from cold (You found it on level 3 of the Dungeon) Scrolls d - a scroll of identify {@r1} e - a scroll of torment {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:2 [( ### #∩# #.# #.# #.# ####### #.# ##.....## #.# ##...≈...## #.#######.v.≈≈≈...## #........S@≈≈≈≈≈.∩∩# #.#######v..≈≈≈...## #.# ##..†≈...## #S# ##.....## #.# ####### ... ... ... ..... You could see a water moccasin (combustible, ally target). Message History You conjure some foxfire! 😎 MP[-1] You lost 1 mp, and now have 6/7 mp. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The foxfire hits the bat. You kill the bat! 😎 MP[-1] You lost 1 mp, and now have 5/7 mp. Your magical contamination has completely faded away. A bat comes into view. Found a potion of berserk rage. Found a gate leading back out of this place. 😎 MP[+2] Your mp is fully restored (7). The helpless bat fails to defend itself. You hit the bat but do no damage. The bat closely misses you. The bat hits you. 😕 HP[-1] You take 1 damage, and now have 43/44 hp. You barely miss the bat. The bat hits you but does no damage. The bat barely misses you. The bat closely misses you. You slash the bat! You kill the bat! No target in view! No target in view! A water moccasin comes into view. The water moccasin hisses angrily. 😎 HP[+1] Your hp is fully restored (44). A water moccasin is nearby! The water moccasin bites you. You are poisoned. The water moccasin poisons you! 😕 HP[-4] You take 4 damage, and now have 40/44 hp. You feel very sick. 😕 HP[-4] You take 4 damage, and now have 36/44 hp. You feel very sick. 😮 HP[-3] You take 3 damage, and now have 33/44 hp. You feel sick. The water moccasin bites you. 😮 HP[-4] You take 4 damage, and now have 29/44 hp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water moccasin. The water moccasin's fire resistance burns away. You feel sick. The water moccasin closely misses you. 😮 HP[-2] MP[-2] You take 2 damage, and now have 27/44 hp. You lost 2 mp, and now have 5/7 mp. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water moccasin. The water moccasin is burned terribly! You feel sick. The water moccasin bites you but does no damage. 😮 HP[-2] MP[-2] You take 2 damage, and now have 25/44 hp. You lost 2 mp, and now have 3/7 mp. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin closely misses you. 😨 HP[-9] MP[-1] You take 9 damage, and now have 16/44 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 2/7 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * 😱 HP[-7] MP[-1] You take 7 damage, and now have 9/44 hp. You lost 1 mp, and now have 1/7 mp. It was a potion of mutation. You feel extremely strange. You feel yourself wasting away. Your fingernails lengthen. You feel less in control of your magic. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. x2 😱 HP[-3] You take 3 damage, and now have 6/44 hp. Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you! You die... Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 2 | 2.1 Fighting | 1 2 | 2.7 Fire Magic | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.4 Spellcasting | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 21 | || 21 Hand axe | 68 | 12 || 80 Punch | 1 | || 1 Cast: Foxfire | 55 | 11 || 66 Scorch | 2 | 2 || 4 Use: Scroll | 4 | || 4 Potion | | 1 || 1 Stab: Sleeping | 4 | 1 || 5 Armor: Robe | 41 | 8 || 49 Dodge: Dodged | 46 | 7 || 53 Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_loops_ring, hellmonk_ecumenical_altar_slurped_away D:2: layout_loops_ring, serial_shops, shop, nicolae_shop_overgrown_old_shop D:3: layout_loops_ring, portal_sewer_entry_a Sewer: sewer_big_baddie Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Galthrax the Ogre Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 0 | D:1 | magus.rc [v1.11.3] 77 | D:1 | Reached skill level 1 in Conjurations 112 | D:1 | You pick up a book of Burglary and begin reading... 112 | D:1 | You add the spells Passwall, Ensorcelled Hibernation and | Swiftness to your library. 220 | D:1 | Reached skill level 1 in Fighting 220 | D:1 | Reached XP level 2. HP: 21/27 MP: 0/5 461 | D:1 | Found a faded altar of an unknown god. 978 | D:1 | Reached skill level 3 in Fire Magic 1256 | D:1 | Learned a level 2 spell: Scorch 1540 | D:2 | Found Muliapis's Antique Armour Shop. 1568 | D:2 | Reached XP level 3. HP: 33/35 MP: 3/6 1730 | D:2 | Reached skill level 2 in Fighting 2172 | D:2 | Found Qecamp's Antique Weapon Shop. 2590 | D:3 | Reached skill level 2 in Conjurations 2590 | D:3 | Reached XP level 4. HP: 25/44 MP: 7/7 2783 | D:3 | Found a glowing drain. 2803 | Sewer | Entered a sewer 2920 | Sewer | Noticed a water moccasin 2935 | Sewer | HP: 9/44 [water moccasin (3)] 2936 | Sewer | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 2936 | Sewer | Gained mutation: You have sharp fingernails. [potion of | mutation] 2936 | Sewer | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 2937 | Sewer | Slain by a water moccasin Vanquished Creatures An adder (D:3) A worm (D:3) A dart slug (D:2) 12 bats 2 endoplasms 3 giant cockroaches 4 goblins (D:2) 7 hobgoblins 4 jackals (D:2) 3 quokkas 5 ball pythons A frilled lizard (D:1) 2 kobolds (D:1) 7 rats 53 creatures vanquished. Vanquished Creatures (others) 102 foxfires 7 plants (D:2) 109 creatures vanquished. Grand Total: 162 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 83 | 19 | 18.6 | 42 | 11 | 20.8 +---------+---------+-------+---------+---------+------- D:1 | 23 | 2 | 8.0 | 16 | 1 | 5.9 D:2 | 42 | 0 | 0.0 | 21 | 0 | 0.0 D:3 | 18 | 11 | 37.9 | 5 | 5 | 50.0 Sewer | 0 | 6 | 100.0 | 0 | 5 | 100.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 25.5 Dungeon | 90.6 | 90.6 | N/A | N/A | 94.1 | 32.0 Sewer | 9.4 | 9.4 | N/A | N/A | 5.9 | 6.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2962 | 2773 | 189 | 0 | 2155 | 4 | 740.5 | Dungeon | 2827 | 2638 | 189 | 0 | 2056 | 3 | 942.3 | Sewer | 134 | 134 | 0 | 0 | 99 | 1 | 134.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1361 daAuts D:2: 1123 daAuts D:3: 343 daAuts Sewer: 134 daAuts