Galthrax Level 1 of the Dungeon [Shop] Naesew's Jewellery Shoppe an amulet of reflection (360 gold) an amulet of reflection (360 gold) an amulet of faith (480 gold) an amulet of the acrobat (360 gold) an amulet of reflection (360 gold) an amulet of magic regeneration (360 gold) a ring of willpower (300 gold) a ring of ice (300 gold) [Shop] Wikios's Weapon Shoppe a +0 spear (33 gold) the +6 hunting sling of Koxkea Xyum {freeze, Will+} (498 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Will: It increases your willpower. a +0 hand axe (33 gold) a +0 dagger (22 gold) a +0 vorpal hand crossbow (79 gold) a +0 hand axe (33 gold) the +8 rapier "Doabiun" {antimagic, Will+ Dex+2} (756 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (+2). Will: It increases your willpower. 20 stones (22 gold) a +1 shortbow of freezing (136 gold) (0, 0, D:1) a +0 dagger (11, -9, D:1) a +0 dagger (14, -8, D:1) a +0 hunting sling (15, 13, D:1) a +0 dagger (20, 3, D:1) a +0 dagger (24, -17, D:1) a +0 hunting sling (25, -14, D:1) a +0 dagger of venom (28, -16, D:1) a +0 dagger (29, -25, D:1) a +1 dagger of electrocution (33, -7, D:1) a +0 kite shield (45, -10, D:1) a +0 tower shield Level 2 of the Dungeon (0, 0, D:2) a +0 kite shield (4, -9, D:2) a +0 short sword (6, -30, D:2) a +0 spear (23, -47, D:2) a +0 leather armour (25, -4, D:2) a +0 dagger (33, -33, D:2) a +0 robe (41, -24, D:2) a +0 dagger Level 3 of the Dungeon (0, 19, D:3) a +0 dagger (10, -6, D:3) a +2 whip of electrocution (11, -1, D:3) 11 gold pieces (12, -1, D:3) a wand of iceblast (9) (13, 32, D:3) a +0 short sword (20, 33, D:3) a +0 club (30, 30, D:3) a +0 club (31, 29, D:3) a +0 war axe (31, 30, D:3) a +0 dagger a +0 robe (44, 23, D:3) a +0 dagger (51, -1, D:3) a +0 club (53, 33, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Uckoheer's Antique Weapon Shoppe a +1 dagger of flaming (233 gold) a +0 war axe (77 gold) the +6 great mace "Yfumoh" {vorpal, Fly} (1073 gold) It inflicts extra damage upon your enemies. Fly: It grants you flight. a +0 hand crossbow (77 gold) a +2 vorpal great mace (477 gold) a +2 glaive of protection (435 gold) [Shop] Utykar's Assorted Antiques a lightning rod (4/4) (750 gold) a scroll of identify (50 gold) a wand of iceblast (9) (325 gold) a scroll of fog (50 gold) an amulet of regeneration (750 gold) the amulet "Nora" {Acrobat rN+ Str+6 Int-5} (1082 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. Str: It affects your strength (+6). Int: It affects your intelligence (-5). rN: It protects you from negative energy. a wand of digging (6) (500 gold) a +1 helmet (287 gold) [Shop] Itasa's Armour Emporium a +0 leather armour (24 gold) a +4 scale mail of fire resistance (372 gold) the +0 pair of gloves of the Cricket {-Tele Harm rElec Str+4} (255 gold) Str: It affects your strength (+4). rElec: It insulates you from electricity. -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. a +2 robe of positive energy (176 gold) the +2 leather armour "Vysur" {rC+} (312 gold) rC: It protects you from cold. a +0 pair of gloves (54 gold) a +0 robe (8 gold) a +0 robe (8 gold) (0, 0, D:4) a +0 halberd (7, -26, D:4) a +0 giant spiked club (7, 3, D:4) a +4 hand axe of freezing (16, -18, D:4) a +0 leather armour a +0 flail of holy wrath a +0 chain mail a +0 mace of protection (17, -18, D:4) a +0 flail (19, 5, D:4) a +0 ring mail (31, -5, D:4) a +0 club (32, 0, D:4) a +0 hunting sling (35, -17, D:4) a +0 short sword (36, -14, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 ring mail a +0 club a +2 scale mail of fire resistance a +0 hand axe (0, 1, D:5) a +0 dagger a +0 ring mail (7, 11, D:5) a +0 whip (7, 17, D:5) a +0 tower shield (11, 10, D:5) a +0 club a +0 dagger a +0 rapier of venom a +0 rapier of pain a +0 dagger a +0 hand crossbow a +0 whip a +0 dagger of distortion {!w} a +0 dagger (22, -9, D:5) a +0 dagger (26, 13, D:5) a +0 scale mail (35, -27, D:5) a +0 spear (35, -24, D:5) a +0 dagger (37, -28, D:5) a +0 flail (37, -25, D:5) a +0 ring mail a +0 trident (39, -27, D:5) a +0 flail (54, 14, D:5) a +0 ring mail Level 6 of the Dungeon (1, 11, D:6) a +0 quarterstaff (3, 42, D:6) a +0 trident (19, 3, D:6) a +0 shortbow (20, 3, D:6) a +0 robe a +0 battleaxe (20, 27, D:6) a +0 morningstar (27, 21, D:6) a potion of ambrosia (27, 25, D:6) a +0 short sword (29, 15, D:6) a potion of ambrosia (31, 23, D:6) a potion of ambrosia (32, 19, D:6) a scroll of identify (32, 21, D:6) 18 stones (32, 22, D:6) a scroll of noise (46, 14, D:6) a curare-tipped dart {=f} (47, 13, D:6) a curare-tipped dart {=f} (49, 12, D:6) a curare-tipped dart {=f} (51, 10, D:6) a curare-tipped dart {=f} (51, 11, D:6) a curare-tipped dart {=f} (55, 11, D:6) a +6 ring of intelligence Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (8, -14, D:7) a +0 short sword a +0 dagger (10, -12, D:7) a +0 dagger (14, 4, D:7) a +0 dagger (19, 0, D:7) a +0 flail (25, -17, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 flail (7, 32, D:8) a +0 giant spiked club a +0 giant club (11, 6, D:8) a +0 shortbow (11, 40, D:8) a +0 scale mail (16, 19, D:8) a +0 mace a +0 chain mail a +0 club (17, 18, D:8) a +0 hand axe (27, 12, D:8) a +0 whip (35, 7, D:8) a +1 whip of flaming a +2 robe of positive energy (56, 24, D:8) 6 large rocks {=f} Level 9 of the Dungeon (0, 0, D:9) 16 gold pieces (19, 19, D:9) a +0 short sword a +0 chain mail (22, 37, D:9) a +0 robe (23, 16, D:9) a +0 shortbow (26, -11, D:9) a +0 leather armour (39, -4, D:9) a +0 leather armour the Ecumenical Temple