Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 10438789274538019875 6 Galthrax the Skirmisher (level 1, -1/16 HPs) Began as an Octopode Fighter on Feb 15, 2022. Slain by a kobold (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (271 turns). Galthrax the Skirmisher (Octopode Fighter) Turns: 271, Time: 00:00:24 Health: -1/16 AC: 1 Str: 15 XL: 1 Next: 90% Magic: 1/1 EV: 13 Int: 10 God: Gold: 10 SH: 4 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . b - +0 buckler rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: + Level 3.1 Fighting + Level 2.1 Axes + Level 3.1 Dodging + Level 3.1 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles e - 12 stones (quivered) Armour b - a +0 buckler (worn) Potions c - a potion of might d - 2 potions of resistance {unknown} f - a potion of haste {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ###### ......... #..##### #.#......... .!....##............ #.................## # .............#.#### ##.####.........#...## # .....................### #.....K................. #...@................ #....#................ ......#####....#..†.#... ...... #.##.##...#.## ..... #.##.###..#.## ...................#..## ......##...........#.#.. .... #.##......^...... #. #............. You could see a kobold. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin. You kill the hobgoblin! You barely miss the kobold. The kobold barely misses you. You block the kobold's attack. A goblin comes into view. It is wielding a +0 club. You slash the kobold! You kill the kobold! You see here a +0 short sword. The goblin closely misses you. You hit the goblin. You kill the goblin! 😮 HP[+1] Things that are here: a +0 club; a hobgoblin corpse e - 12 stones Things that are here: a +0 club; a hobgoblin corpse Key pressed, stopping explore. Found a stone staircase leading down. 😎 HP[+5] Your hp is fully restored (16). A rat comes into view. A rat is nearby! A ball python comes into view. The rat bites you. 😕 HP[-1] You take 1 damage, and now have 15/16 hp. You closely miss the rat. Your grab misses the rat. The rat misses you. You slash the rat! You kill the rat! No target in view! 😎 HP[+1] Your hp is fully restored (16). A ball python is nearby! The ball python hisses angrily. You see here 10 gold pieces. You hit the ball python. You kill the ball python! No target in view! You now have 10 gold pieces. d - 2 glowing yellow potions (gained 1) f - a bubbling orange potion A kobold and a ball python come into view. The kobold throws a stone. The stone completely misses you. The ball python hisses angrily. You barely miss the ball python. Your grab misses the ball python. The ball python closely misses you. The ball python grabs you. The ball python constricts you. The kobold throws a stone. The stone hits you but does no damage. The ball python bites you. The ball python constricts you. 😮 HP[-4] You take 4 damage, and now have 12/16 hp. MASSIVE DAMAGE!! (PAUSE) You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the ball python. Your grab misses the ball python. Your squeeze misses the ball python. The kobold throws a stone. The stone hits you. The ball python bites you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The ball python barely misses you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * 😨 HP[-5] You take 5 damage, and now have 7/16 hp. MASSIVE DAMAGE!! (PAUSE) You closely miss the ball python. Your grab misses the ball python. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * 😱 HP[-3] You take 3 damage, and now have 4/16 hp. You hit the ball python. You kill the ball python! You hit the kobold but do no damage. You block the kobold's attack. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * 😱 HP[-3] You take 3 damage, and now have 1/16 hp. You closely miss the kobold. Your grab misses the kobold. Your squeeze misses the kobold. The kobold hits you with a +0 dagger. You die... Action || total -------------------------++------- Melee: War axe || 13 Stab: Sleeping || 1 Armor: Skin || 1 Dodge: Dodged || 7 Block: Buckler || 4 Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_rooms, hangedman_decor_push, hex_medium Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Galthrax the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | magus.rc [v1.11.3] 269 | D:1 | HP: 4/16 [constriction (1)] 270 | D:1 | HP: 1/16 [kobold (3)] 271 | D:1 | Slain by a kobold Vanquished Creatures 3 ball pythons (D:1) A hobgoblin (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 9 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 9 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 276 | 276 | 0 | 0 | 232 | 1 | 276.0 | Dungeon | 276 | 276 | 0 | 0 | 232 | 1 | 276.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 276 daAuts