Galthrax Level 1 of the Dungeon (16, -20, D:1) a +0 club (22, -23, D:1) a +0 dagger (23, -26, D:1) a +0 club (30, 1, D:1) a +0 short sword 3 stones (30, 6, D:1) a +0 leather armour (33, -6, D:1) a +0 club (33, -4, D:1) a +0 short sword 3 stones (35, -1, D:1) a +0 whip (43, 3, D:1) a +0 ring mail (43, 7, D:1) a +0 whip (47, -6, D:1) a +0 leather armour (52, -10, D:1) a +0 short sword (52, -5, D:1) a +0 leather armour (53, -22, D:1) a +0 club (54, -1, D:1) (unseen) (56, -4, D:1) a +0 short sword a +0 dagger (58, -19, D:1) 23 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 4, D:2) a +0 ring mail (2, 28, D:2) 8 sling bullets (10, -6, D:2) 19 stones (14, 15, D:2) 12 stones (17, 10, D:2) 19 arrows (18, -6, D:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (18, 1, D:2) 33 stones (19, -7, D:2) a +0 hand axe (21, -1, D:2) a +0 dagger (24, 23, D:2) a +1 short sword of venom (28, -4, D:2) a +0 hand axe (28, -1, D:2) 3 poisoned darts (29, -4, D:2) 24 stones (38, 4, D:2) 14 stones Level 3 of the Dungeon [Shop] Qofawof's Antique Armour Emporium a scarf of shadows (252 gold) the +2 hood of the Assassin {Detection Stab+ Stlth++} (1260 gold) It allows the wearer to sense nearby creatures. It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any weapon. Stlth: It makes you much more stealthy. a +0 troll leather armour (315 gold) a +2 leather armour of cold resistance (399 gold) a +0 cloak (94 gold) a +0 scale mail (84 gold) a +1 chain mail of willpower (346 gold) [Shop] Ceggoo's Assorted Antiques a +0 pair of boots of rampaging (276 gold) a +0 helmet (108 gold) a +1 dagger of draining (254 gold) a scroll of holy word (180 gold) a +0 dagger (48 gold) a +0 short sword (72 gold) the +3 leather armour "Wavyis" {Dex+4} (777 gold) Dex: It affects your dexterity (+4). a potion of degeneration (24 gold) the +0 storm dragon scales of Responsibility {rElec Regen+ Int+4} (2289 gold) Int: It affects your intelligence (+4). rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. (0, 0, D:3) a +0 club (1, -26, D:3) a +0 dagger a stone (1, 4, D:3) a +0 robe (18, 8, D:3) a +0 rapier (22, 6, D:3) a +0 dagger (28, 11, D:3) a +1 dagger of draining a +0 robe (29, -27, D:3) a +0 dagger (34, -24, D:3) 18 stones (35, -15, D:3) a +0 short sword 3 stones (38, -15, D:3) a +0 hand axe a +0 dagger a +0 club (39, -16, D:3) a +1 dagger of draining (46, -28, D:3) a +0 pair of gloves (52, -28, D:3) a +0 robe (55, 9, D:3) 23 stones Level 4 of the Dungeon (0, 0, D:4) a +0 buckler (4, -5, D:4) a ring of magical power a potion of degeneration (15, 34, D:4) a +0 giant club (20, 1, D:4) a +0 dagger (20, 16, D:4) a +0 hand axe a +0 ring mail a +2 dagger of venom a +0 flail a +0 club a +0 scale mail (24, 29, D:4) a +0 club a +0 short sword a +0 scale mail (32, -2, D:4) 19 stones (34, 8, D:4) a +0 ring mail (35, -5, D:4) 16 stones Level 5 of the Dungeon (0, 0, D:5) a scroll of noise (0, 7, D:5) a +0 dagger (1, 7, D:5) a +0 pair of gloves (40, -11, D:5) 15 stones (43, 12, D:5) a +0 club a +0 flail (44, 14, D:5) a +0 club (46, 12, D:5) a +0 spear (46, 13, D:5) a +0 club (63, 46, D:5) a +0 short sword (65, 7, D:5) a +0 flail a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 club (1, -3, D:6) 26 bolts (4, 0, D:6) a +0 club a +0 scale mail a +0 falchion (7, 3, D:6) a +0 chain mail (8, -2, D:6) a +0 ring mail (11, -12, D:6) a +0 giant club (13, 0, D:6) a +0 flail (still there?) a +0 ring mail (still there?) (15, -12, D:6) a +2 whip of electrocution (17, -12, D:6) a +0 leather armour (18, 21, D:6) 16 bolts (23, 12, D:6) a +0 ring mail a +1 whip of venom (24, 14, D:6) a +3 dagger a +0 long sword a +0 short sword (25, 15, D:6) a +0 dagger a +0 robe (28, -17, D:6) a +0 scale mail (28, 5, D:6) a +0 pair of boots (33, 23, D:6) a +0 scale mail (38, 10, D:6) a +0 spear (45, -2, D:6) a +0 scale mail (51, -2, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 robe (1, 3, D:7) a +0 leather armour (4, 6, D:7) a +0 halberd a +0 robe a +3 short sword of freezing a +0 robe a +0 giant spiked club a +0 giant club (4, 7, D:7) a +0 shortbow 8 arrows (13, 11, D:7) a +4 trident a +0 robe a +2 battleaxe a +0 robe a +0 ring mail (14, 10, D:7) a +2 whip of electrocution a +0 rapier a +0 scale mail (16, 9, D:7) a +1 dagger of electrocution a +0 robe (22, 17, D:7) a +0 leather armour (23, 16, D:7) a +0 short sword (24, 7, D:7) a +0 hand axe (33, -4, D:7) a +0 war axe (34, 15, D:7) a +0 chain mail (34, 18, D:7) a +0 plate armour (still there?) a +0 hand axe (still there?) (34, 19, D:7) a +0 robe (still there?) a +0 dagger (still there?) (35, 18, D:7) a +2 robe of resistance a +0 dagger (35, 19, D:7) a +0 leather armour a +0 hand axe (36, 18, D:7) a +0 mace (37, 20, D:7) 23 sling bullets (51, -8, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) 12 gold pieces (10, -30, D:8) 16 gold pieces (16, 5, D:8) a +1 ring mail of fire resistance (21, -33, D:8) a scroll of holy word (22, -32, D:8) a scroll of identify (22, 4, D:8) 9 arrows (24, -28, D:8) a +0 dagger (28, -17, D:8) a +0 dire flail 14 stones a +0 chain mail (28, -16, D:8) a +0 whip (29, -15, D:8) a +0 falchion (29, -5, D:8) a scroll of noise (29, 1, D:8) a +0 quarterstaff (33, -19, D:8) a +0 pair of gloves (34, -19, D:8) a +0 vampiric battleaxe a +0 chain mail (36, -29, D:8) a +0 vorpal quarterstaff (40, -23, D:8) 16 gold pieces (40, -20, D:8) a +0 dagger (still there?) a +0 robe (still there?) a +0 leather armour (still there?) (41, -2, D:8) a +0 flail a +0 whip a +0 club (42, -2, D:8) a +0 spear a +0 scale mail a +0 kite shield a +0 spear (42, -1, D:8) a +0 spear (48, -24, D:8) a +4 spear (49, -33, D:8) a +0 leather armour (49, -24, D:8) a +0 spear (50, -24, D:8) a +0 hand axe (still there?) a +0 scale mail (still there?) a +0 spear (still there?) (51, -24, D:8) a +0 dagger (still there?) a +0 robe (still there?) (51, -23, D:8) a +0 hand axe Level 9 of the Dungeon [Shop] Ubbe's Armour Shoppe the +1 plate armour of Past Mistakes {SInv Stlth+} (714 gold) SInv: It lets you see invisible. Stlth: It makes you more stealthy. a +0 scale mail (68 gold) a +2 robe (215 gold) a +0 scale mail (68 gold) a +0 leather armour (34 gold) a +0 ring mail (68 gold) a +0 chain mail of cold resistance (195 gold) (0, 0, D:9) a +0 rapier (3, -4, D:9) a +0 spear (11, 6, D:9) a +0 shortbow 20 arrows (13, 9, D:9) 17 sling bullets (25, -32, D:9) a +0 quarterstaff a +0 hunting sling 12 sling bullets a +2 leather armour of fire resistance (27, -7, D:9) a +0 long sword (30, -11, D:9) a +0 leather armour (30, 16, D:9) a +0 robe a +0 rapier (32, -8, D:9) a +0 ring mail (32, -6, D:9) a +0 chain mail (32, -5, D:9) a +0 rapier a +0 leather armour (32, 16, D:9) a +0 plate armour a +0 long sword an orc skeleton (36, -3, D:9) 14 arrows (42, -18, D:9) a +0 hat a ring of ice the ring "Buith" {Wiz rElec Str-5 Int+4 Stlth+} [ring of wizardry] It improves your spell success rate. Str: It affects your strength (-5). Int: It affects your intelligence (+4). rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (42, 15, D:9) a +0 war axe (43, -18, D:9) a +0 war axe a +0 chain mail (43, -17, D:9) a +0 dagger a +0 robe (44, -18, D:9) a +0 dagger (45, -18, D:9) a +0 club (46, -19, D:9) a +0 halberd (46, -18, D:9) a +0 halberd (47, -18, D:9) a +0 short sword a +0 plate armour a +0 war axe a +0 chain mail a +0 short sword a +0 plate armour a +0 whip a +0 leather armour (48, -18, D:9) a +0 dagger a +0 leather armour a +0 club a +0 hand axe (51, -24, D:9) 8 stones Level 10 of the Dungeon (0, 0, D:10) a tengu skeleton (1, -1, D:10) a +0 war axe a +0 plate armour a +0 glaive (2, -1, D:10) a +0 dire flail (2, 0, D:10) 4 poisoned darts a +0 dagger (3, -2, D:10) a +0 dagger of venom a +0 club (6, -6, D:10) a +0 hand axe (11, -9, D:10) a +0 morningstar a +0 robe a +2 dagger of protection a +0 leather armour a +0 trident (11, -8, D:10) a +0 robe a +0 dagger (12, -9, D:10) a large rock the Ecumenical Temple