Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 16252792121298384443 11 Galthrax the Grave Robber (level 2, -1/27 HPs) Began as an Ogre Necromancer on Feb 9, 2022. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:39 (842 turns). Galthrax the Grave Robber (Ogre Necromancer) Turns: 842, Time: 00:00:39 Health: -1/27 AC: 3 Str: 11 XL: 2 Next: 29% Magic: 3/5 EV: 10 Int: 16 God: Gold: 21 SH: 0 Dex: 9 Spells: 3/5 levels left rFire . . . SeeInvis . c - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons c - a +0 hand axe (weapon) Armour a - a +0 robe (worn) Jewellery e - a +6 ring of strength Scrolls b - a scroll of blinking {unknown} d - a scroll of torment {unknown} Potions f - a potion of curing {unknown} Skills: + Level 1.3 Fighting + Level 2.1 Dodging - Level 1.4 Stealth - Level 2.4 Spellcasting + Level 3.8 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 56% 1d6 4% 1 b - Animate Skeleton Necr 28% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 14% 2d7 13% 3 Animate Dead Necr 7% N/A 38% 4 Agony Necr 14% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (chance to affect: 84%) The endoplasm writhes in agony. The endoplasm freezes you. You are frozen. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, chance to affect: 84%) The endoplasm writhes in agony. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, chance to affect: 84%) The endoplasm writhes in agony. You kill the endoplasm! A bat comes into view. The bat barely misses you. You closely miss the bat. The bat closely misses you. The bat barely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * You barely miss the bat. The bat closely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat misses you. The endoplasm freezes you. You are frozen. You die... ### #.. ##### #.# ########...# #.# .........#.# #.# ### .#######...# #.# .. .########.## #b#####.### ..........# #@#.......# .########.# #J#.##....##. .# ##.######...J......... .# #..........#....#.##.. .# ###...###.#..#........ .#####.......#....#....#.##.# .##.##.........#######..... . .#...#.......#.. .#.### .......#...##### .#.# You could see an endoplasm and a bat. Vanquished Creatures A ball python (D:1) 3 endoplasms (D:1) 3 hobgoblins (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Galthrax the Ogre Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 2 | D:1 | Learned a level 1 spell: Animate Skeleton 157 | D:1 | Found a faded altar of an unknown god. 391 | D:1 | Reached skill level 1 in Fighting 497 | D:1 | Reached XP level 2. HP: 3/27 MP: 1/5 841 | D:1 | HP: 1/27 [bat (1)] 842 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_1, layout_loops_ring, ebering_ecumenical_altar_mist Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.1 Fighting | 1 | 1.3 Stealth | | 1.4 Spellcasting | | 2.4 Necromancy | | 3.8 Action || total -------------------------++------- Melee: Hand axe || 35 Unarmed || 2 Punch || 1 Cast: Pain || 8 Armor: Robe || 8 Dodge: Dodged || 20