Galthrax Level 1 of the Dungeon [Shop] Porelae's Antique Armour Shoppe the +3 Mad Mage's Maulers {Infuse+∞ RegenMP Int-3} (1200 gold) It empowers its wearer's blows with all of their magic. It causes its wearer's magical reserves to regenerate more quickly. Int: It affects your intelligence (-3). a +0 plate armour (690 gold) a +1 ring mail of positive energy (390 gold) a +0 ring mail (120 gold) a +0 leather armour (60 gold) a +3 ring mail of cold resistance (780 gold) (13, 25, D:1) a +0 whip (22, 33, D:1) a +0 dagger (23, 42, D:1) a +1 dagger of speed (28, 17, D:1) a +0 club (31, 44, D:1) a +0 dagger (38, 1, D:1) 21 sling bullets (42, 48, D:1) a +0 dagger 5 stones (54, 14, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 1, D:2) 17 bolts (0, 20, D:2) a staff of cold (4, 2, D:2) a +0 ring mail (8, 1, D:2) a +0 dagger (9, 31, D:2) a +0 robe (26, 11, D:2) a +0 dagger (34, 22, D:2) a +0 robe (35, 7, D:2) a +0 leather armour (39, 6, D:2) a +0 rapier (53, 3, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 leather armour (4, 17, D:3) a +0 whip (5, 17, D:3) a +0 short sword 16 stones (29, -3, D:3) 13 sling bullets (31, 10, D:3) a +0 dagger (36, -6, D:3) 19 stones (42, 29, D:3) a +0 club a +0 leather armour a +0 short sword a +0 ring mail a +0 whip a +0 dagger a +0 robe a +0 falchion a +0 leather armour (45, 4, D:3) 20 stones (48, -4, D:3) a +0 halberd (51, 25, D:3) a +0 short sword 8 poisoned darts (52, 22, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 22 stones (9, 3, D:4) a +0 war axe (10, 10, D:4) 19 stones (11, -10, D:4) 13 sling bullets (24, 16, D:4) a +0 dagger 3 stones (27, -9, D:4) a +0 flail (27, -1, D:4) 25 arrows (35, -11, D:4) a +0 quarterstaff (36, -5, D:4) a +0 whip (37, -4, D:4) a +0 halberd a +0 spear of flaming (39, 18, D:4) 20 stones (44, -16, D:4) 13 arrows (46, -18, D:4) 4 poisoned darts (48, 16, D:4) a +0 whip (48, 19, D:4) the +6 scythe of the Final Ultimatums {antimagic, *Slow rCorr Dex+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. (49, 7, D:4) a +0 short sword (54, -5, D:4) a +0 club (54, 1, D:4) a +0 dagger (55, -1, D:4) a +0 spear (55, 0, D:4) a +0 club a +0 robe a +0 mace (56, -14, D:4) a +0 dagger 10 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 whip (20, 35, D:5) 6 bolts (22, 31, D:5) a +0 club (24, 30, D:5) a +3 halberd (24, 32, D:5) a +0 flail a +0 whip a +0 shortbow 24 arrows (31, 0, D:5) a +0 flail (37, 30, D:5) 15 arrows (41, 9, D:5) a +0 flail (45, 10, D:5) a +0 mace a +0 ring mail (45, 12, D:5) a +0 falchion a +0 ring mail (46, 11, D:5) a +0 falchion a +0 leather armour (51, 1, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 17 stones (5, -37, D:6) a +0 scythe a +0 robe (20, -7, D:6) a +0 giant club (20, -1, D:6) a +0 rapier (21, -14, D:6) 3 large rocks (34, 5, D:6) a +0 mace (41, -49, D:6) a +0 shortbow 12 arrows (46, -40, D:6) a staff of conjuration (46, -3, D:6) a scroll of vulnerability (50, -53, D:6) a +0 rapier (51, -51, D:6) a +0 barding (51, -50, D:6) a +0 plate armour of positive energy (53, -48, D:6) a +0 glaive a +0 robe (66, -22, D:6) 13 stones Level 7 of the Dungeon [Shop] Zecytan's Jewellery Emporium a ring of see invisible (225 gold) an amulet of magic regeneration (450 gold) the ring "Ribesoin" {*Slow rC+ Str+7 Dex+6} (1224 gold) [ring of dexterity] Str: It affects your strength (+7). Dex: It affects your dexterity (+6). rC: It protects you from cold. *Slow: It may slow you when you take damage. a ring of protection from fire (375 gold) a ring of poison resistance (300 gold) a ring of see invisible (225 gold) a +6 ring of dexterity (877 gold) a +6 ring of strength (877 gold) a +4 ring of protection (540 gold) (0, 0, D:7) 19 stones (10, -22, D:7) a +0 pair of gloves (11, 0, D:7) a +0 dagger (20, -7, D:7) a +0 falchion a +0 robe a +0 rapier a +0 leather armour (25, 9, D:7) 3 poisoned darts (48, -35, D:7) a +1 dagger of venom (50, -10, D:7) 28 arrows (56, -13, D:7) a +0 hunting sling a +2 quarterstaff of pain 18 sling bullets a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 club 4 stones (0, 2, D:8) a +0 dagger a +0 hand crossbow a +0 club 21 bolts (0, 3, D:8) a +0 whip (0, 4, D:8) a +0 short sword 4 poisoned darts (3, 48, D:8) a potion of degeneration (5, 47, D:8) a +0 mace (9, 43, D:8) 23 arrows a +0 shortbow (13, -11, D:8) a +0 short sword (13, -10, D:8) a +0 morningstar a +0 leather armour (16, 32, D:8) 22 stones (17, 33, D:8) a +0 halberd (18, 33, D:8) a +0 halberd (19, 33, D:8) a +0 flail a +0 whip a +0 robe a +1 whip of draining (23, 10, D:8) a +0 short sword (23, 37, D:8) a +1 battleaxe of electrocution a +4 plate armour (27, 33, D:8) a +0 robe a +6 morningstar (28, 33, D:8) a +0 robe a +1 mace of protection a +0 robe a +0 dagger (36, -5, D:8) a +0 giant club a +0 giant club (40, 22, D:8) 11 arrows (49, 1, D:8) a +0 ring mail of positive energy (56, 12, D:8) a +0 dagger a +0 short sword a +0 dagger a +0 whip 3 stones a +0 short sword a +0 club 2 poisoned darts (57, -13, D:8) a +0 whip (57, 12, D:8) a +0 short sword a curare-tipped dart (62, 1, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (6, -20, D:9) a +0 giant club a +0 giant club (7, -23, D:9) a +0 dagger a +0 robe (9, -25, D:9) a +0 club a +0 leather armour (9, -24, D:9) a +0 battleaxe a +0 chain mail (11, 3, D:9) a +0 falchion (12, -16, D:9) 8 stones (17, -2, D:9) 17 stones (33, -24, D:9) a +0 shortbow 22 arrows (40, -13, D:9) a +0 shortbow 18 arrows (41, -16, D:9) 15 bolts (42, 1, D:9) a +0 leather armour (45, -5, D:9) a +0 dagger 8 poisoned darts (45, -4, D:9) a +0 club 4 stones a +0 short sword a curare-tipped dart a +0 dagger (45, -3, D:9) a ring of fire (46, -4, D:9) a +0 short sword (47, -8, D:9) a +0 short sword (48, -9, D:9) a +0 club (52, -46, D:9) 19 stones (52, -39, D:9) 17 arrows a +0 shortbow (54, -43, D:9) a +0 club (54, -40, D:9) a +0 robe a +0 dagger (55, -40, D:9) a +0 leather armour a +2 dagger of electrocution (57, -44, D:9) a +0 war axe (58, 0, D:9) a +0 robe (60, -39, D:9) 22 stones Level 10 of the Dungeon [Shop] Cuorem's Jewellery Emporium an amulet of guardian spirit (420 gold) the ring "Umej" {Ice Drain rPois Str+5 Stlth+} (614 gold) [ring of ice] It enhances your ice magic. Str: It affects your strength (+5). rF: It makes you vulnerable to fire. rC: It protects you from cold. rPois: It protects you from poison. Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. a +4 ring of protection (504 gold) an amulet of regeneration (420 gold) a +6 ring of dexterity (819 gold) a ring of ice (350 gold) a ring of protection from cold (350 gold) a ring of ice (350 gold) the ring of Hecveph {Fly rC+++ rCorr Str-3} (823 gold) [ring of flight] Str: It affects your strength (-3). rC: It renders you almost immune to cold. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (0, 0, D:10) 2 poisoned darts (4, -11, D:10) a +0 club (5, -11, D:10) a +0 whip (9, 3, D:10) a +0 club (9, 5, D:10) a +0 giant club a +0 giant club (16, -15, D:10) a +0 flail of holy wrath (17, -13, D:10) a +0 ring mail a +0 spear (32, 15, D:10) a staff of air (33, -8, D:10) a condenser vane (34, -3, D:10) 21 arrows (39, -8, D:10) a +0 spear (39, -2, D:10) a +0 leather armour (40, -8, D:10) a +0 spear (41, -8, D:10) a +0 spear (42, -8, D:10) a +0 spear (43, -8, D:10) a +0 spear (46, 35, D:10) a +0 robe (48, 21, D:10) a +0 flail (54, -10, D:10) a +0 mace Level 11 of the Dungeon (5, 9, D:11) a +0 dagger a +0 robe (9, 2, D:11) 2 scrolls of torment (9, 5, D:11) a +0 dagger (10, 5, D:11) 27 stones (16, -11, D:11) a +0 giant club a +0 dire flail (19, -9, D:11) 11 arrows (27, -22, D:11) a +0 chain mail (28, 28, D:11) a scroll of immolation (32, -3, D:11) a +0 whip of venom (33, -18, D:11) a +0 mace (33, 6, D:11) a +0 morningstar (35, -9, D:11) a +0 hand axe (35, -8, D:11) a +0 short sword (35, -7, D:11) a +0 club (36, -1, D:11) 20 arrows (36, 5, D:11) 25 stones (39, 15, D:11) 17 stones (41, 25, D:11) a +0 chain mail (43, 4, D:11) a +0 scale mail (43, 6, D:11) a +0 troll leather armour (44, 24, D:11) 16 arrows (45, 9, D:11) 17 stones a +0 plate armour a +0 halberd (53, -4, D:11) 12 bolts Level 12 of the Dungeon (0, 0, D:12) a +0 chain mail (4, 22, D:12) a +2 mace of protection (10, 36, D:12) a +0 troll leather armour (10, 37, D:12) a +0 giant spiked club a +0 giant spiked club (11, 11, D:12) a +0 pair of gloves (13, 4, D:12) a +0 dagger a +0 robe (13, 5, D:12) 10 arrows (18, -1, D:12) a +4 short sword of venom 34 stones (20, 44, D:12) a potion of degeneration (26, -2, D:12) a +0 scale mail (28, 13, D:12) a +0 pair of gloves (32, 17, D:12) a +0 ring mail (37, 26, D:12) a +0 plate armour (still there?) 3 boomerangs (still there?) a +0 mace (still there?) an orc corpse (still there?) (40, 26, D:12) a +0 club (still there?) an orc corpse (still there?) (46, 38, D:12) a +0 scale mail (51, 27, D:12) 3 large rocks (60, 10, D:12) 22 stones (61, 18, D:12) +0 acid dragon scales (64, -6, D:12) a +0 chain mail Level 13 of the Dungeon (0, 0, D:13) a potion of heal wounds (1, 6, D:13) 19 gold pieces Level 1 of the Orcish Mines (0, 0, Orc:1) a large rock (1, 0, Orc:1) 19 stones (1, 1, Orc:1) 21 stones (1, 2, Orc:1) 20 stones (2, 1, Orc:1) a large rock (2, 2, Orc:1) a large rock (2, 3, Orc:1) a large rock (3, -1, Orc:1) 25 stones (4, 2, Orc:1) 23 stones