Galthrax Level 1 of the Dungeon (0, 0, D:1) a +0 robe (5, -12, D:1) 3 stones a +0 dagger (15, -23, D:1) a +0 dagger (18, -18, D:1) a +0 whip (30, -8, D:1) 20 stones (33, -32, D:1) a +0 robe (39, -3, D:1) 17 arrows (43, -27, D:1) a +0 dagger Level 2 of the Dungeon (1, 19, D:2) 22 arrows (5, 31, D:2) a +0 mace a +0 scale mail (15, 1, D:2) a +0 scythe a +0 robe (15, 22, D:2) a +0 shortbow (23, 2, D:2) a +0 club (29, 42, D:2) a +0 short sword (30, 34, D:2) 11 bolts (44, 47, D:2) a +0 dagger (45, 47, D:2) a +0 club (47, 47, D:2) a +0 dagger a +1 dagger of speed a +0 hunting sling 13 stones a +0 club (50, 31, D:2) a +0 club (50, 32, D:2) a +0 spear a +0 helmet (51, 39, D:2) a +0 club Level 3 of the Dungeon [Shop] Celoaz's Magic Scroll Shoppe a scroll of teleportation (30 gold) a scroll of amnesia (35 gold) a scroll of identify (20 gold) a scroll of blinking (75 gold) a scroll of teleportation (30 gold) a scroll of enchant armour (75 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of fear (35 gold) a scroll of summoning (95 gold) a scroll of enchant armour (75 gold) a scroll of summoning (95 gold) a scroll of teleportation (30 gold) [Shop] Mistiat's Jewellery Emporium a ring of fire (300 gold) an amulet of reflection (360 gold) a ring of positive energy (240 gold) a ring of protection from fire (300 gold) the ring "Xaof" {Ice Int+4 Dex+2 Slay+3} (686 gold) [ring of ice] It enhances your ice magic. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rF: It makes you vulnerable to fire. rC: It protects you from cold. a +4 ring of evasion (432 gold) a ring of protection from fire (300 gold) a ring of fire (300 gold) an amulet of faith (480 gold) a ring of ice (300 gold) the amulet "Ekeizoh" {Spirit Fly} (469 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Fly: It grants you flight. a ring of wizardry (360 gold) [Shop] Hoijupot's Antique Armour Boutique a +0 chain mail (126 gold) a +0 robe (19 gold) a +0 plate armour (644 gold) a +0 robe (19 gold) a +4 ring mail (728 gold) a +0 scale mail (112 gold) a +0 helmet (126 gold) a +0 cloak (126 gold) the +1 leather armour "Dekluw" {rC+ Stlth+} (666 gold) rC: It protects you from cold. Stlth: It makes you more stealthy. [Shop] Xaosseanwu's Magic Scroll Emporium a scroll of magic mapping (38 gold) a scroll of fog (22 gold) a scroll of noise (11 gold) a scroll of identify (22 gold) a scroll of acquirement (572 gold) a scroll of magic mapping (38 gold) a scroll of fear (38 gold) a scroll of immolation (38 gold) a scroll of vulnerability (82 gold) (6, -5, D:3) a +0 dagger (6, -4, D:3) a +0 club (6, -3, D:3) a +0 mace a +1 leather armour of cold resistance (7, -5, D:3) a +0 dagger a +0 hunting sling 23 sling bullets (11, 20, D:3) a +0 robe a +0 dagger (12, 12, D:3) a +0 scale mail 15 stones (12, 21, D:3) a +2 whip of electrocution (19, 19, D:3) a +0 leather armour (24, -24, D:3) a +0 dagger (30, -9, D:3) a +0 leather armour (50, -6, D:3) a +0 mace (53, -7, D:3) a +3 quarterstaff of chaos Level 4 of the Dungeon (0, 0, D:4) a +0 club (5, -28, D:4) 22 stones (5, -6, D:4) a +0 helmet (10, -26, D:4) a +0 long sword (23, -36, D:4) 2 stones a +0 club (45, -58, D:4) a +0 giant club (54, -35, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (2, 17, D:5) a +0 club (12, 22, D:5) a +0 short sword (13, 30, D:5) 8 javelins (20, 11, D:5) a +0 ring mail (35, -5, D:5) 11 sling bullets (36, -12, D:5) a +0 dagger (43, -2, D:5) a +0 dagger a +0 robe a +0 flail a +0 dagger (43, -1, D:5) a +0 flail (43, 13, D:5) a +0 flail a +0 club a +0 whip a +0 club (44, -1, D:5) a +0 club (45, 28, D:5) 19 arrows (48, 31, D:5) a staff of conjuration (49, 24, D:5) a +0 mace (52, 29, D:5) 8 stones (52, 37, D:5) a +0 leather armour (54, -7, D:5) 22 bolts (57, 9, D:5) 20 stones (57, 16, D:5) a +0 mace (57, 30, D:5) a +0 scale mail (58, 26, D:5) a +0 robe a +0 dagger (59, 27, D:5) a +0 scale mail a +0 rapier (61, 8, D:5) 8 poisoned darts Level 6 of the Dungeon (0, 0, D:6) a +0 club (1, 0, D:6) a +0 club 3 boomerangs a +0 leather armour a +0 short sword a +0 ring mail (1, 1, D:6) a +0 club a +0 leather armour (13, 14, D:6) a +0 morningstar (14, 13, D:6) a +0 falchion (21, -20, D:6) 14 stones (23, -5, D:6) a +0 war axe (29, -5, D:6) 21 arrows a +0 shortbow (31, -7, D:6) a +0 club (31, 11, D:6) a +0 scale mail (32, -5, D:6) a +0 scale mail (33, 10, D:6) a +0 giant club (49, 0, D:6) a +0 robe a +6 ring of intelligence a ring of fire an amulet of guardian spirit Level 7 of the Dungeon [Shop] Kaxoc's Weapon Emporium a +0 club (14 gold) a +0 flail (49 gold) a +1 vampiric dagger (182 gold) 23 stones (32 gold) the +5 war axe of Luag Vao {freeze, *Rage rF+ rCorr Str+4} (800 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+4). rF: It protects you from fire. *Rage: It may make you go berserk in combat. rCorr: It protects you from acid and corrosion. the +5 battleaxe of Jojef Unt {freeze, rF++ rN+ Dex-3 Stlth+} (866 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (-3). rF: It greatly protects you from fire. rN: It protects you from negative energy. Stlth: It makes you more stealthy. a +0 flail (49 gold) 11 poisoned darts (61 gold) the +0 trident of Hell's Wrath {elec, Str+4 Dex+2} (396 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+4). Dex: It affects your dexterity (+2). (0, 0, D:7) a +0 whip (3, -11, D:7) a +0 dagger a +0 robe a +0 hand axe a +0 dagger a +0 leather armour (3, -10, D:7) a +0 dagger a +0 hand axe 5 boomerangs a +0 dagger a +0 robe a +0 club a +0 chain mail a +0 falchion a +0 scale mail (4, -11, D:7) a +0 mace a +0 club a +0 leather armour (13, 19, D:7) a +0 war axe (15, 3, D:7) a +0 leather armour (16, -13, D:7) a +0 trident a +0 ring mail (17, -13, D:7) a +0 club a +0 spear a +0 spear (17, -12, D:7) a +0 whip (20, -15, D:7) a +0 club (27, -14, D:7) 14 stones (29, -30, D:7) a +0 spear a +0 spear a +0 trident a +0 scale mail (29, -29, D:7) a +0 flail (29, 16, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (5, -3, D:8) a +0 leather armour (7, -1, D:8) 15 sling bullets (8, -8, D:8) a +3 scimitar of flaming a +0 shortbow 19 arrows (8, -1, D:8) a +2 flail of draining (9, -11, D:8) a +1 scimitar of flaming (9, -4, D:8) a staff of fire (9, -1, D:8) a +0 pair of gloves (11, -4, D:8) a +1 hand axe of venom (17, 2, D:8) 10 bolts (17, 8, D:8) 16 sling bullets (17, 11, D:8) a book of Necromancy (18, 10, D:8) a +0 leather armour (20, -4, D:8) 21 bolts (21, 11, D:8) a +0 hunting sling (22, -8, D:8) a +0 dagger a +0 leather armour of poison resistance a +0 shortbow 21 arrows (24, -7, D:8) 3 potions of degeneration a +0 animal skin (24, -4, D:8) a +0 ring mail (25, -6, D:8) a +0 longbow 20 arrows (25, 7, D:8) 7 stones (25, 8, D:8) a +0 leather armour (26, 21, D:8) a +0 chain mail (30, 19, D:8) a +0 kite shield (32, 10, D:8) a +0 ring mail (32, 28, D:8) a +0 mace a +0 leather armour (34, 2, D:8) a +1 antimagic spear a +0 ring mail a +0 whip a +0 halberd a +0 spear a +0 shortbow 21 arrows (38, 5, D:8) a +0 short sword a +0 scale mail (38, 23, D:8) a +0 ring mail (39, -16, D:8) a +0 scimitar (41, -7, D:8) 19 arrows (46, 31, D:8) a +0 spear (49, 4, D:8) a +0 hand axe a +0 leather armour a +0 hand axe a +0 ring mail a +0 hand axe a +0 leather armour (53, 8, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) 10 poisoned darts (12, -2, D:9) 9 arrows (19, 1, D:9) 20 poisoned darts (24, 21, D:9) 14 sling bullets (25, -7, D:9) a +0 chain mail (25, 18, D:9) a +0 helmet (25, 24, D:9) a +0 falchion a +0 ring mail (26, 25, D:9) a +0 dagger a +0 robe (26, 26, D:9) a +0 mace a +0 chain mail (28, 30, D:9) a +0 club (30, 17, D:9) a +0 ring mail (32, 0, D:9) a +0 robe (56, 9, D:9) 27 stones (66, -5, D:9) a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a ring of magical power (10, -9, D:10) the +0 buckler of Patterns {rElec} rElec: It insulates you from electricity. (25, -3, D:10) a +0 rapier (25, 12, D:10) a +0 dagger of protection a +0 short sword 5 poisoned darts 24 stones (26, 11, D:10) a +0 club a curare-tipped dart a +0 flail a +0 leather armour a +0 falchion (26, 12, D:10) a +0 club a +0 short sword (27, 10, D:10) a +0 scimitar a +0 plate armour (28, -21, D:10) a condenser vane (30, 13, D:10) a +0 whip (31, 13, D:10) a +0 flail a +0 club (32, 13, D:10) a +0 vorpal spear a +0 club a +0 trident a +0 ring mail (37, -14, D:10) a +0 long sword (41, -25, D:10) 19 stones (42, -15, D:10) a condenser vane (43, -11, D:10) a +1 scale mail of willpower (53, -1, D:10) 19 arrows (53, 3, D:10) a +0 hand axe a +0 leather armour a +4 falchion (54, 2, D:10) a +0 chain mail a +0 war axe a +0 club a +0 plate armour a +0 dire flail (54, 3, D:10) a +0 robe a +0 dagger a +0 mace Level 11 of the Dungeon (0, 0, D:11) 2 scrolls of noise (4, -30, D:11) a +0 giant club a +0 robe (4, 4, D:11) 22 sling bullets (17, -7, D:11) 5 boomerangs (18, -8, D:11) a +0 leather armour (19, -23, D:11) a +0 mace (38, 12, D:11) 17 sling bullets (39, -9, D:11) a staff of cold a +2 robe of cold resistance (49, -18, D:11) 19 arrows (49, 17, D:11) a +0 robe (50, 2, D:11) a potion of degeneration Level 12 of the Dungeon (0, 0, D:12) 10 stones (8, 13, D:12) a +0 spear a +0 spear a +0 whip (8, 16, D:12) a +0 spear 18 stones (9, 12, D:12) a +0 club a +0 club a +0 falchion a +0 short sword 5 poisoned darts a +0 dagger a +0 robe a +0 club (9, 13, D:12) a +3 spear a +0 scale mail a +0 short sword a +0 whip a +0 whip a curare-tipped dart (9, 17, D:12) a +0 dagger (15, -3, D:12) a potion of degeneration (16, 2, D:12) a +0 war axe (17, 1, D:12) 18 sling bullets (23, 8, D:12) a +0 robe (25, 0, D:12) a +0 flail (27, 33, D:12) a +0 quarterstaff (33, 23, D:12) a +0 trident (36, 16, D:12) a +0 shortbow a +0 trident 10 arrows (42, 35, D:12) a +0 mace (55, -2, D:12) 26 stones Level 13 of the Dungeon (10, -4, D:13) 15 arrows (11, 5, D:13) 21 stones (19, 12, D:13) a +0 flail (24, 13, D:13) 17 sling bullets (28, -26, D:13) a +0 pair of boots (28, -19, D:13) 13 arrows a +0 shortbow (29, -14, D:13) 24 bolts a +0 arbalest (42, -21, D:13) a +0 scale mail (43, 12, D:13) 25 stones (46, 2, D:13) a book of Unlife (49, -11, D:13) 5 large rocks (50, -12, D:13) 25 stones (50, -9, D:13) a +0 giant spiked club a +0 giant spiked club (50, 2, D:13) a +0 rapier Level 14 of the Dungeon (0, 0, D:14) a +0 leather armour (3, -38, D:14) 10 arrows (4, -28, D:14) a +0 whip a +0 ring mail a +0 mace a +0 longbow 13 arrows (5, -28, D:14) a +0 dagger a +0 robe (16, 7, D:14) 3 large rocks (21, -1, D:14) a staff of fire (32, -19, D:14) a +0 plate armour (36, 1, D:14) a +0 mace a +0 great mace a +0 leather armour (37, 3, D:14) a +0 leather armour (40, -25, D:14) a +0 hand axe (43, -11, D:14) a +0 short sword (44, -12, D:14) a +0 war axe (54, -36, D:14) a +0 ring mail (57, -5, D:14) a +0 mace (58, -4, D:14) a +0 ring mail a +0 dire flail (61, -11, D:14) 22 arrows a +0 shortbow (62, 10, D:14) 15 stones (64, -9, D:14) a +0 scale mail (66, -30, D:14) a +0 long sword Level 15 of the Dungeon [Shop] Folul's Weapon Emporium a +0 falchion (57 gold) a +1 vorpal hunting sling (174 gold) a +0 mace (57 gold) a +0 morningstar (76 gold) the +4 battleaxe "Wecid" {spect, rElec rF+} (1086 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rF: It protects you from fire. rElec: It insulates you from electricity. a +0 morningstar (76 gold) 8 javelins (121 gold) the +12 scimitar "Faeloo" {vamp, Str+4} (1660 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+4). The Shining One disapproves of the use of such an item. a +0 hand axe (57 gold) a +0 dagger (38 gold) a +0 halberd (76 gold) (0, 0, D:15) a +0 arbalest 28 bolts (0, 4, D:15) 6 large rocks (2, 14, D:15) a +0 morningstar (4, 23, D:15) 7 curare-tipped darts (10, 2, D:15) a +0 arbalest 15 bolts (13, 25, D:15) a +0 robe a +0 spear (14, 25, D:15) a +0 giant club (15, 25, D:15) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 dire flail (19, 12, D:15) a +0 trident of flaming (19, 41, D:15) a +0 dire flail a +0 giant club (20, 38, D:15) a +0 giant club a +0 dire flail (20, 39, D:15) a +0 dire flail a +0 dire flail (20, 40, D:15) a +0 giant club (21, 38, D:15) a +0 giant club (21, 41, D:15) a +0 giant club a +0 dire flail (22, 38, D:15) a +0 club a +0 robe (23, 44, D:15) the +5 ring mail "Satoch" {rC+ Str+2} Str: It affects your strength (+2). rC: It protects you from cold. (24, 8, D:15) a +0 animal skin a +0 war axe (26, 12, D:15) a staff of earth (28, 36, D:15) a +0 war axe (30, 42, D:15) a +2 scimitar of flaming a +0 mace a +0 chain mail a +0 short sword a +0 plate armour (31, 33, D:15) a +1 longbow of flaming 13 arrows a +0 barding (31, 43, D:15) a +0 whip (34, 50, D:15) a +0 mace a +0 scale mail (35, 51, D:15) a +0 dagger a +0 robe a +0 battleaxe a +0 chain mail a +2 war axe a +0 plate armour (36, 51, D:15) a +0 vorpal quarterstaff a +0 robe (38, 21, D:15) a +0 tower shield (40, 24, D:15) a +0 tower shield (52, 24, D:15) a +0 giant club a +0 giant club (53, 20, D:15) a +2 battleaxe of electrocution a +0 ring mail (53, 24, D:15) a +0 club a +0 robe (53, 25, D:15) a +0 giant club a +0 giant spiked club (54, 24, D:15) a +0 dire flail a +0 giant club (55, 23, D:15) a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club (55, 31, D:15) a book of Touch the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 rapier (3, 15, Lair:1) 20 stones (4, -2, Lair:1) a +3 hand axe (6, 51, Lair:1) a +0 hand crossbow (12, -10, Lair:1) a +0 plate armour (19, 5, Lair:1) a ring of ice a ring of protection from cold a +4 ring of protection a +6 ring of intelligence a +0 trident of venom a +2 spear of electrocution a +0 halberd of venom (30, 0, Lair:1) a +0 flail (34, 14, Lair:1) a +1 long sword of electrocution (42, 47, Lair:1) 14 stones (61, 40, Lair:1) 26 stones (67, 37, Lair:1) 28 arrows (68, -5, Lair:1) 15 sling bullets Level 2 of the Lair of Beasts (9, 7, Lair:2) a +0 long sword (9, 11, Lair:2) 26 arrows (24, -6, Lair:2) a +0 morningstar (26, 20, Lair:2) 16 stones (32, -23, Lair:2) a +0 battleaxe (43, 3, Lair:2) 19 arrows (45, 20, Lair:2) a +0 cloak (54, 21, Lair:2) 20 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scale mail (16, -20, Lair:3) a +0 ring mail (24, 17, Lair:3) a +0 shortbow 14 arrows (25, 16, Lair:3) a +0 shortbow 16 arrows (25, 19, Lair:3) a +0 shortbow 25 arrows (26, -14, Lair:3) 3 poisoned darts (34, -21, Lair:3) a staff of earth (43, 14, Lair:3) a +0 kite shield (46, -12, Lair:3) a +0 chain mail Level 4 of the Lair of Beasts (1, -11, Lair:4) a +0 trident (2, -15, Lair:4) 16 arrows (4, 6, Lair:4) a +0 great sword (7, -24, Lair:4) a +3 ring mail (13, -23, Lair:4) 14 stones (18, -24, Lair:4) a +0 short sword (39, 0, Lair:4) a +0 hunting sling (41, -13, Lair:4) a +0 spear (44, -6, Lair:4) a +0 rapier Level 5 of the Lair of Beasts (0, 0, Lair:5) 19 stones (7, 11, Lair:5) a +1 glaive of venom 6 javelins a +0 scale mail (20, -12, Lair:5) 8 stones (31, 26, Lair:5) 17 gold pieces (35, -5, Lair:5) a +0 long sword 19 stones a +0 robe (37, 22, Lair:5) the +12 whip of the Ageing Butterfly {speed, Int+3} Attacks with this weapon are significantly faster. Int: It affects your intelligence (+3). Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 short sword (still there?) a +0 robe (still there?) a spriggan corpse (still there?) (2, -2, Lair:6) a wolf corpse (3, -3, Lair:6) a +0 dagger a +0 robe a spriggan corpse a wolf corpse (3, -2, Lair:6) a +0 rapier (still there?) a +0 robe (still there?) a wolf corpse (still there?) (12, -13, Lair:6) a water moccasin corpse (17, -6, Lair:6) a +0 glaive (23, -29, Lair:6) a +0 robe (23, -20, Lair:6) a dream sheep corpse (skeletalised by now) a dream sheep corpse (skeletalised by now) (23, -18, Lair:6) a cane toad corpse (skeletalised by now) (24, -20, Lair:6) a dream sheep corpse (skeletalised by now) a hydra corpse (skeletalised by now) (24, -18, Lair:6) a blink frog corpse (skeletalised by now) (26, -12, Lair:6) a komodo dragon corpse (skeletalised by now) (32, -14, Lair:6) a +0 whip