Dungeon Crawl Stone Soup version 0.27-a0-1188-g73eefd5def (webtiles) character file. Game seed: 304848158276231691 135 Galthrax the Conjurer (level 5, -1/28 HPs) Began as a Tengu Conjurer on May 20, 2021. Shot with an arrow by a centaur (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:57 (2875 turns). Galthrax the Conjurer (Tengu Conjurer) Turns: 2875, Time: 00:02:57 Health: -1/28 AC: 2 Str: 7 XL: 5 Next: 18% Magic: 4/10 EV: 15 Int: 20 God: Gold: 116 SH: 0 Dex: 12 Spells: 4/10 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn b - ring of see invisible MPRegen 0.12/turn (no ring) @: flying quickly and evasively, quick A: beak, talons 3, nimble flight a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 116 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of see invisible (left hand) f - a ring of fire Scrolls c - a scroll of holy word {unknown} e - a scroll of identify Potions d - a potion of might Skills: + Level 3.7 Dodging - Level 2.0 Stealth + Level 3.2 Spellcasting + Level 6.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 3d5 1% 2 c - Dazzling Flash Conj/Hex 32% N/A 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Cheibriados Elyvilon Vehumet Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. Message History The arrow barely misses you. The magic dart hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow barely misses you. The magic dart hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. You hear a shout! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow and quivering arrows (heavily wounded, 100% to hit) The magic dart hits the centaur. The centaur is severely wounded. The centaur shoots an arrow. The arrow barely misses you. A hobgoblin comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow and quivering arrows (severely wounded, 100% to hit) The magic dart hits the centaur. The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow and quivering arrows (severely wounded, 100% to hit) The magic dart hits the centaur. The centaur is almost dead. The centaur shoots an arrow. The arrow hits you! You die... .g.############## .c.....@........# ...############.# #.# #.# #.##### ######.#...# ...........>#### ...######.#..... #.#.#### You could see a centaur and a hobgoblin. Vanquished Creatures An iguana (D:3) Jessica (D:2) A gnoll (D:1) An adder (D:2) A dart slug (D:1) 5 orcs (D:3) 4 endoplasms 2 giant cockroaches 3 hobgoblins 15 jackals 6 ball pythons 3 bats 2 frilled lizards 3 goblins 6 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Galthrax the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 24 | D:1 | Found a faded altar of an unknown god. 154 | D:1 | Reached XP level 2. HP: 9/15 MP: 0/6 439 | D:1 | Learned a level 2 spell: Searing Ray 460 | D:1 | Reached XP level 3. HP: 19/19 MP: 0/7 618 | D:1 | Learned a level 3 spell: Dazzling Flash 1097 | D:2 | Found a white marble altar of Elyvilon. 1385 | D:2 | Noticed Jessica 1388 | D:2 | Killed Jessica 1389 | D:2 | Reached skill level 6 in Conjurations 1389 | D:2 | Reached XP level 4. HP: 24/24 MP: 3/9 2377 | D:3 | Found a snail-covered altar of Cheibriados. 2573 | D:3 | Found a radiant altar of Vehumet. 2684 | D:3 | Gained mutation: Your magical nature lets you fly swiftly | and evasively. [Tengu growth] 2684 | D:3 | Reached XP level 5. HP: 17/28 MP: 0/10 2869 | D:3 | Noticed a centaur 2875 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_loops_cross, hellmonk_ecumenical_altar_blasted D:2: layout_loops_corners, basic_altar, chequers_serial_rivers_small_b, uniq_jessica D:3: layout_loops_ring, lemuel_doored_altar, nicolae_overflow_hidden_temple, kennysheep_generic_room_6 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.7 Conjurations | 6 | 6.4 Spellcasting | 3 | 3.2 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 15 | 2 || 17 Kick | 2 | 1 || 3 Peck | 1 | || 1 Cast: Magic Dart | 47 | 50 || 97 Searing Ray | 2 | 2 || 4 Use: Potion | 1 | || 1 Scroll | | 3 || 3 Armor: Robe | 6 | 1 || 7 Dodge: Dodged | 28 | 11 || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2870 | 2819 | 51 | 0 | 2512 | 3 | 956.7 | Dungeon | 2870 | 2819 | 51 | 0 | 2512 | 3 | 956.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1217 daAuts D:1: 968 daAuts D:3: 684 daAuts