Galthrax Level 1 of the Dungeon (0, 0, D:1) 21 stones (4, -4, D:1) a +0 dagger (4, 4, D:1) 17 sling bullets (7, 0, D:1) a +0 club (10, 5, D:1) 6 poisoned darts (23, 19, D:1) a +0 club (26, -4, D:1) a +0 ring mail (38, 14, D:1) a +0 club (39, -13, D:1) 24 stones (44, 24, D:1) a +0 whip of pain (47, 13, D:1) a +0 dagger (49, -10, D:1) a +0 club Level 2 of the Dungeon [Shop] Ysmez's Book Boutique a book of Misfortune (280 gold) a book of Minor Magic (280 gold) the Almanac of the Magi (1449 gold) Spells Type Level Known a - Sublimation of Blood Necromancy 2 no b - Summon Guardian Golem Hexes/Summoning 3 no a book of Minor Magic (280 gold) the Grimoire of Combat Magic (770 gold) Spells Type Level Known a - Shock Conjuration/Air 1 no b - Lightning Bolt Conjuration/Air 5 no a book of Maledictions (350 gold) a book of Burglary (1050 gold) a book of Conjurations (420 gold) a book of Misfortune (280 gold) a book of Flames (490 gold) [Shop] Ugiewuot's Weapon Shop a +2 vorpal mace (198 gold) a +2 scimitar of flaming (230 gold) a +1 great mace of protection (177 gold) a +0 club (12 gold) 12 stones (14 gold) a +0 great sword (78 gold) a +0 club (12 gold) 22 stones (26 gold) 26 stones (31 gold) a +0 mace (36 gold) [Shop] Vaoduur's General Store a +0 whip (32 gold) 24 arrows (62 gold) 25 stones (32 gold) 15 arrows (39 gold) a book of Geomancy (455 gold) a +0 quarterstaff (52 gold) a scroll of immolation (45 gold) a book of Minor Magic (260 gold) [Shop] Xuqyighe's Antique Armour Shop a +0 robe (16 gold) a +0 robe (16 gold) a +0 pair of boots (108 gold) a +0 robe (16 gold) a +0 helmet (108 gold) a +1 scale mail of fire resistance (384 gold) a +0 plate armour (552 gold) the +8 scale mail "Wilifru" {rElec rN+ Str+2} (1593 gold) It affects your strength (+2). It insulates you from electricity. It protects you from negative energy. a +0 ring mail (96 gold) the +0 plate armour "Qeorecw" {rF+ rCorr Dex-4} (820 gold) It affects your dexterity (-4). It protects you from fire. It protects you from acid and corrosion. the +2 pair of boots of Hedonism {+Inv rC++ Int-4 Stlth+} (969 gold) It affects your intelligence (-4). It greatly protects you from cold. It lets you turn invisible. It makes you more stealthy. [Shop] Maecudde's Distillery a potion of degeneration (14 gold) 2 potions of haste (280 gold) a potion of curing (42 gold) 2 potions of curing (84 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of flight (42 gold) (0, 0, D:2) a +0 mace (5, -32, D:2) 20 stones (5, -26, D:2) a +0 mace (6, -10, D:2) a +0 dagger (19, -26, D:2) 16 sling bullets (23, -33, D:2) 28 stones (26, -23, D:2) a +0 scimitar (30, -34, D:2) a +0 hand axe 15 stones (30, 3, D:2) a +8 club a +0 robe of willpower Level 3 of the Dungeon [Shop] Jaolepp's General Store 19 stones (19 gold) 2 poisoned darts (8 gold) a scroll of brand weapon (200 gold) a +0 pair of boots (45 gold) a scroll of identify (20 gold) a wand of iceblast (10) (140 gold) 23 stones (23 gold) (0, 0, D:3) 25 sling bullets (0, 5, D:3) a +0 dagger (9, 16, D:3) a +0 dagger (10, 13, D:3) a +0 dagger (12, 38, D:3) a +0 whip 3 poisoned darts (25, 22, D:3) a +0 dagger a +0 robe a +0 chain mail (26, 23, D:3) a +0 short sword a +0 robe (27, 5, D:3) 3 stones a +0 dagger (30, 44, D:3) 23 sling bullets (34, 37, D:3) a +0 leather armour a +0 hand axe (36, 11, D:3) a +2 hand crossbow (37, 8, D:3) a +0 trident (39, 18, D:3) a +0 leather armour (44, -8, D:3) a +0 hunting sling (53, 32, D:3) a +0 short sword 3 stones (57, 13, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (9, 21, D:4) a +0 dagger a +0 animal skin (9, 22, D:4) a +0 mace a +0 plate armour a +0 helmet (9, 23, D:4) a +0 club a +0 dagger a +0 dagger a +0 club (10, 1, D:4) a +0 dagger (10, 21, D:4) a +0 club (12, -12, D:4) a +0 dagger (16, 8, D:4) a +0 hunting sling (17, -3, D:4) 29 arrows (20, -4, D:4) 12 arrows (21, 25, D:4) a +0 club (22, 36, D:4) a +0 club 4 boomerangs a +0 leather armour a +0 club (23, 18, D:4) 24 arrows (23, 36, D:4) a +0 mace (49, -12, D:4) a +0 flail a +0 spear (51, -12, D:4) a +0 spear a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 spear (7, -10, D:5) a +0 robe (7, 13, D:5) a +0 mace (12, -2, D:5) a +0 ring mail (13, 0, D:5) a +2 hand axe of venom (22, 15, D:5) a +0 club (27, 14, D:5) a +0 whip (28, 13, D:5) a staff of earth (33, 13, D:5) 19 arrows (36, 14, D:5) a +2 spear of freezing (36, 15, D:5) a +0 whip a +0 spear a +0 scale mail a +2 buckler (36, 16, D:5) a +0 halberd (37, 17, D:5) a +0 whip (45, -9, D:5) 8 stones (45, -8, D:5) a +0 dagger (55, -5, D:5) 18 stones (56, 17, D:5) a +0 dagger a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 flail (4, 33, D:6) 18 stones (9, 8, D:6) 19 stones (20, 38, D:6) a +0 vampiric long sword (37, 18, D:6) a +0 club (42, 1, D:6) a +0 rapier (44, 22, D:6) 3 bolts (45, 41, D:6) an adder corpse (skeletalised by now) (47, 19, D:6) 2 bolts (55, -10, D:6) 6 boomerangs (60, 5, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a staff of air (6, 3, D:7) a scroll of identify (8, 3, D:7) a bolt (still there?) a +0 whip (still there?) a +0 robe (still there?) a gnoll corpse (still there?) (8, 4, D:7) a bolt (9, 1, D:7) a bolt (still there?) a +0 halberd (still there?) (9, 4, D:7) a bolt the Ecumenical Temple