Galthrax Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, -44, D:1) a +0 dagger (20, -26, D:1) 9 sling bullets (26, -3, D:1) a +0 club (33, -7, D:1) 25 sling bullets (37, -11, D:1) a cursed +0 club (40, -15, D:1) 20 sling bullets (40, -7, D:1) 14 bolts (48, -31, D:1) 4 large rocks (50, -35, D:1) a +0 scale mail (52, -33, D:1) a +0 leather armour (55, -14, D:1) 20 bolts Level 2 of the Dungeon (1, -39, D:2) a +0 whip (2, -38, D:2) a +0 whip a +0 halberd (10, -13, D:2) a +0 hunting sling (20, 21, D:2) a +0 club (25, 0, D:2) a +0 ring mail (27, 6, D:2) a +0 broad axe (41, 3, D:2) a +0 club a +0 tower shield Level 3 of the Dungeon (0, 0, D:3) a +0 mace (3, 32, D:3) a +0 dagger a +0 robe (3, 33, D:3) a +0 flail a +0 ring mail a +0 dagger a +0 robe a +0 club (6, 18, D:3) a poisoned dart (6, 23, D:3) a cursed -1 club 3 poisoned darts (6, 34, D:3) 2 scrolls of amnesia (7, 18, D:3) a poisoned dart (8, 20, D:3) a +0 quarterstaff (11, 26, D:3) a scarf of harm an uncursed ring of fire (19, 46, D:3) a +0 club (20, 26, D:3) 16 arrows (30, 2, D:3) 27 arrows (40, 40, D:3) a +0 robe (47, 11, D:3) a +0 dagger (48, 40, D:3) a throwing net (50, 46, D:3) a +0 halberd (51, 46, D:3) a +0 club a +0 club Level 4 of the Dungeon (29, 30, D:4) 3 boomerangs (30, 6, D:4) a +0 club (37, 38, D:4) a +0 spear (37, 39, D:4) a +1 whip of freezing a +0 robe (38, 9, D:4) a +0 giant club (41, 7, D:4) a +0 robe (41, 8, D:4) a +0 mace (50, 23, D:4) a +0 robe a cursed -3 flail Level 5 of the Dungeon [Shop] Jotacseoba's Armour Shoppe a +0 helmet (58 gold) the cursed +1 robe of Ashenzari's Envy {Rampage rF++} (353 gold) It greatly protects you from fire. It bestows one free step when moving towards enemies. It has a curse placed upon it. a +0 robe (9 gold) a +0 leather armour (26 gold) a +0 buckler (58 gold) a +0 pair of boots (58 gold) a cursed +0 pair of gloves (19 gold) a +3 plate armour of poison resistance (546 gold) a +0 leather armour (26 gold) a +0 plate armour (299 gold) [Shop] Quffao Zeut's Antique Armour Shop a +0 plate armour (598 gold) a +2 scale mail of cold resistance (546 gold) a +0 ring mail (104 gold) a +4 plate armour of fire resistance (1300 gold) the +9 plate armour of the Farrier {rPois rC- Will+} (2022 gold) It makes you vulnerable to cold. It protects you from poison. It affects your willpower, your defense against some magical effects. a +2 ring mail of cold resistance (546 gold) a +0 chain mail (117 gold) a scarf of repulsion (312 gold) a +1 pair of gloves of archery (429 gold) a +2 leather armour of fire resistance (494 gold) a +0 pair of boots (117 gold) (0, 0, D:5) a +0 falchion (1, 1, D:5) a +0 war axe a +0 leather armour (13, 17, D:5) a +0 hunting sling (19, 7, D:5) 8 sling bullets (22, -19, D:5) 2 boomerangs of dispersal Level 6 of the Dungeon (0, 0, D:6) 14 arrows (14, 6, D:6) a +0 robe a +0 dagger (15, 8, D:6) a +0 plate armour a +0 scimitar (16, 5, D:6) a +0 great mace (19, 10, D:6) 2 boomerangs (19, 14, D:6) a +2 short sword of draining (22, -3, D:6) a cursed +0 dagger a +0 robe a +2 antimagic short sword a +0 ring mail the elf corpse of Dowan (skeletalised by now) (23, 17, D:6) a +0 quarterstaff (26, 17, D:6) a cursed +0 whip (26, 20, D:6) an arrow (27, 20, D:6) an arrow Level 7 of the Dungeon (0, 0, D:7) a cursed +0 spear (still there?) a +0 robe (still there?) a howler monkey corpse (still there?) (1, 0, D:7) a +0 mace a +0 robe a jackal corpse a jackal corpse the Ecumenical Temple (2, 22, Temple) 6 arrows (still there?) a +0 shortbow (still there?) (2, 24, Temple) a +0 falchion of electrocution (still there?) a +1 hand axe of freezing (still there?) (3, 22, Temple) a cursed +0 robe (still there?) a cursed +0 dagger (still there?)