Galewind the Dungeon (0, 0, D) a +0 giant club (unseen) (7, 0, D) a bullfrog skeleton a sky beast corpse (10, 0, D) a +2 ring mail (13, 0, D) a +0 long sword the +2 halberd of Naelar {antimagic, rElec rPois} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It insulates you from electricity. It protects you from poison. a +2 scimitar of flaming a +4 quarterstaff of speed a +2 morningstar of crushing a +1 broad axe of chopping (48, 0, D) a +0 giant spiked club an ogre skeleton an adder skeleton (53, 0, D) a +0 club a +0 dagger a hobgoblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (54, 0, D) a bat corpse (skeletalised by now)