Galewind the Dungeon (0, 0, D) an adder skeleton (0, 1, D) a +0 hand axe 44 poisoned tomahawks an orc corpse (0, 2, D) a +0 mace a +0 robe (0, 5, D) a +1 scale mail (0, 8, D) the +4 quarterstaff "Joubemp" {flame, rPois Str-5 SInv} It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It affects your strength (-5). It protects you from poison. It lets you see invisible. a +0 long sword a +2 halberd of protection a +2 morningstar of crushing a +3 war axe of chopping a +2 rapier of distortion (0, 42, D) a cursed -3 shortbow 84 arrows (0, 49, D) a +0 falchion 3 stones a +0 dagger