Galewind the Dungeon [Shop] Gegime's Assorted Antiques a cursed -3 short sword (2 gold) a +0 trident (84 gold) a +0 cloak (108 gold) a potion of heal wounds (120 gold) a potion of lignification (72 gold) a potion of might (96 gold) a lamp of fire (960 gold) a cursed +0 leather armour (2 gold) [Shop] Mekebbo Ucog's Book Boutique a book of Minor Magic (280 gold) a book of Misfortune (280 gold) a book of Maledictions (350 gold) the Disquisition on Dusty Flames (700 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Sandblast Earth 1 c - Passwall Transmutation/Earth 2 d - Inner Flame Hexes/Fire 3 e - Sticky Flame Conjuration/Fire 4 f - Shatter Earth 9 a book of Ice (910 gold) a book of Cantrips (280 gold) a manual of Crossbows (1545 gold) a book of Misfortune (280 gold) the Incunabulum of Twisted Necromancy (980 gold) Spells Type Level a - Necrotize Necromancy 1 b - Apportation Translocation 1 c - Portal Projectile Translocation 3 d - Borgnjor's Vile Clutch Necromancy/Earth 6 e - Dispersal Translocation 6 [Shop] Yhoedy's Magic Scroll Shop a scroll of remove curse (36 gold) a scroll of remove curse (36 gold) (0, 0, D) 61 large rocks a +0 mace (0, 9, D) a +0 giant spiked club a +0 giant club (0, 10, D) a +1 scale mail (0, 13, D) the +2 morningstar of Moderation {crush, rElec} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It insulates you from electricity. a +0 rapier a +2 scimitar of holy wrath a +4 quarterstaff of speed a +2 halberd of protection a +1 broad axe of freezing (0, 14, D) an uncursed staff of power (0, 53, D) a +0 club (2, 34, D) a +2 dagger of chaos a +0 robe (4, -2, D) a +0 pair of boots (4, -1, D) a +0 pair of boots (4, 0, D) a +0 helmet (4, 5, D) 194 stones (4, 6, D) 98 stones (4, 43, D) 123 stones (6, 21, D) a +0 dagger a +0 robe (6, 43, D) a +0 trident of flaming a +0 scale mail a +0 medium shield (8, 9, D) a +0 giant club a cursed -1 giant club a +0 giant spiked club a +0 giant spiked club (8, 10, D) a +0 dire flail a +0 giant club a cursed -2 giant club a +0 halberd a +0 robe (8, 12, D) the cursed ring of the Ancients {rC+ Stlth--} [ring of attention] It protects you from cold. It makes you much less stealthy. It has a curse placed upon it. a +0 giant club (8, 15, D) a +0 giant spiked club (8, 16, D) a +0 giant club a +0 giant club a +0 halberd a +0 robe (8, 17, D) a +0 whip a +0 robe a +0 club a +0 robe (8, 18, D) a +0 giant spiked club a +0 giant spiked club (8, 25, D) a +0 halberd of chopping a +0 chain mail (8, 26, D) a +2 antimagic mace a +0 chain mail (8, 27, D) a +0 war axe a +0 plate armour a +0 battleaxe a +0 chain mail a +2 mace of crushing a +0 long sword 94 poisoned tomahawks a +0 plate armour a +0 trident a +0 chain mail (8, 28, D) a +0 dagger a +0 robe (8, 29, D) a +0 scimitar a +0 chain mail (8, 30, D) a +0 short sword a +0 war axe 135 poisoned tomahawks a +0 chain mail (8, 35, D) a +0 hand axe (8, 36, D) a +0 trident a +0 leather armour (8, 38, D) a +0 dagger a +0 robe a +0 hand axe (8, 39, D) a cursed +0 mace a +0 flail a +0 scale mail (8, 40, D) a cursed -2 flail a +0 chain mail (8, 41, D) a +0 hand axe (8, 42, D) a +0 club a +0 falchion (8, 43, D) a +0 club (8, 44, D) a +0 trident a +0 chain mail (8, 45, D) a +0 scimitar a +0 plate armour (10, 41, D) a +0 long sword (10, 42, D) a +0 arbalest 216 bolts (10, 46, D) a +0 trident a +0 robe (12, 14, D) a +0 dagger a +0 robe (12, 15, D) a +0 shortbow of freezing 51 arrows (12, 19, D) a +0 arbalest 136 bolts (12, 26, D) a +0 whip a +0 robe (12, 27, D) +1 ice dragon scales (12, 28, D) a +2 plate armour (12, 29, D) a +0 plate armour (12, 30, D) +1 ice dragon scales (12, 31, D) a +0 cloak (12, 32, D) a +2 chain mail of poison resistance (12, 33, D) +1 fire dragon scales (12, 34, D) a +0 leather armour (12, 35, D) a +1 lajatang of protection a +0 robe (12, 36, D) a +1 lajatang (12, 37, D) a +0 club (12, 38, D) a +1 great sword of holy wrath (12, 39, D) a +3 morningstar of protection (12, 40, D) a +1 double sword (12, 41, D) a +0 triple sword (12, 42, D) a +1 giant spiked club (12, 43, D) a +0 dagger a +0 robe a +1 double sword (16, 7, D) a +0 battleaxe (still there?) 24 javelins (still there?) a naga corpse (still there?) a black mamba corpse (still there?) (16, 8, D) a +0 dagger of venom (still there?) a +0 robe (still there?) a naga corpse (still there?) (16, 10, D) a +0 flail (still there?) a +0 robe (still there?) (16, 16, D) Sonausou's Handbook of Orientation Spells Type Level a - Beckoning Translocation 3 b - Teleport Other Translocation 3 c - Malign Gateway Summoning/Translocation 7 d - Controlled Blink Translocation 7 (16, 19, D) a wolf spider corpse (16, 23, D) a demonic crawler corpse (16, 27, D) a jumping spider corpse (16, 28, D) 50 large rocks a cyclops corpse (skeletalised by now) (16, 29, D) a +0 spear a sea snake corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (16, 30, D) a +2 rapier of freezing a +0 robe a merfolk corpse (skeletalised by now) (16, 32, D) a +0 spear a jumping spider corpse a merfolk corpse (skeletalised by now) (16, 34, D) a sea snake corpse (skeletalised by now) (16, 39, D) a +0 quarterstaff a +0 robe (16, 40, D) a +0 quarterstaff a +0 robe (16, 42, D) a +0 robe a +2 rapier of venom a merfolk corpse (skeletalised by now)