Galewind the Dungeon (0, 0, D) a +0 club a hobgoblin corpse (skeletalised by now) (0, 1, D) a +0 club a stone (0, 6, D) a +0 giant club an ogre skeleton (0, 41, D) a +0 rapier the +2 scimitar "Imonis" {slice, MR+} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your resistance to hostile enchantments. a +4 quarterstaff of speed a +2 halberd of protection a +2 dire flail of protection a +3 war axe of chopping (0, 43, D) a +0 barding (0, 44, D) a +1 chain mail (0, 48, D) a +3 scimitar (still there?) a +0 robe (still there?) a +0 shortbow (still there?) 140 arrows (still there?) a centaur corpse (still there?)