Galewind the Dungeon (0, 0, D) a cursed +0 club a frilled lizard skeleton (0, 6, D) a quokka skeleton (0, 41, D) a +0 rapier a +4 quarterstaff of speed a +2 halberd of venom a +2 dire flail of protection a +1 broad axe of freezing a +2 rapier of distortion (0, 42, D) a +0 pair of gloves (0, 44, D) a +0 plate armour