Galewind the Dungeon (0, 0, D) a +0 dagger (0, 7, D) the +7 great mace of the Hierophant {holy, Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It makes you more stealthy. (0, 8, D) a bullfrog corpse (0, 9, D) a black mamba corpse (unseen) (2, 21, D) a +0 scimitar of flaming a +2 robe of resistance the human skeleton of Erica (4, -8, D) a +0 dagger (4, -3, D) a +0 flail a +0 club (4, 31, D) a +0 hand axe of draining an uncursed staff of power (4, 32, D) a +0 longbow 177 arrows the +4 quarterstaff of Faeseom {freeze, rC- rN++ SInv} It has been specially enchanted to freeze those struck by it, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It makes you vulnerable to cold. It greatly protects you from negative energy. It lets you see invisible. a +2 halberd of venom a +2 dire flail of crushing a +3 war axe of pain a +2 rapier of draining (4, 34, D) a +0 shortbow 112 arrows a +0 helmet (4, 35, D) a +2 ring mail (4, 44, D) a +0 flail (4, 46, D) a +0 giant club (4, 47, D) a cursed +0 flail a +0 robe