Galewind the Dungeon (0, 0, D) a +0 dagger a frilled lizard corpse a frilled lizard skeleton (7, 0, D) a +0 trident a +0 leather armour a giant cockroach corpse an orc corpse (8, 0, D) a +0 short sword a cursed +0 dagger a +0 robe an orc corpse an orc skeleton (40, 0, D) an uncursed staff of power (41, 0, D) the +2 dire flail of War {crush, Stlth+} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It makes you more stealthy. a +2 scimitar of holy wrath a +4 quarterstaff of protection a +2 halberd of venom a +1 broad axe of freezing a +2 rapier of electrocution (44, 0, D) a +1 scale mail