Galewind the Dungeon (0, 0, D) an uncursed amulet of guardian spirit (0, 2, D) a +0 robe (0, 3, D) a +0 helmet (0, 4, D) a +0 mace (0, 5, D) a +2 scimitar of holy wrath a +4 quarterstaff of speed a +2 halberd of chopping a +3 war axe of chopping a +2 rapier of draining (0, 6, D) an uncursed staff of power (0, 40, D) an adder skeleton (0, 44, D) a +0 club (0, 46, D) a bat corpse (skeletalised by now)