Dungeon Sprint DCSS version bcrawl-1.36.4 (webtiles) character file. Game seed: 7899321672986756793 86406 Galewind the Charmwright (level 1, -6/18 HPs) Began as an Avariel Skald on July 26, 2022. Mangled by a water moccasin (9 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:14 (165 turns). Galewind the Charmwright (Avariel Skald) Turns: 165, Time: 00:00:15 Health: -6/18 AC: 3 Str: 14 XL: 1 Next: 90% Magic: 6/6 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 rapier rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . NoTele + (no gloves) MR ..... (no boots) Stlth .......... d - amulet of magic regeneration HPRegen 0.06/turn (no ring) MPRegen 0.14/turn (no ring) @: berserking, lethally poisoned (-6 -> -15), infused, very quick A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 rapier (weapon) Armour b - a +0 leather armour (worn) Jewellery d - an amulet of magic regeneration (around neck) Scrolls f - a scroll of fear l - a scroll of blinking Potions g - a potion of curing h - a potion of heal wounds i - a potion of haste j - a potion of magic Comestibles e - a ration {!d} Skills: + Level 2.1 Fighting + Level 2.7 Short Blades - Level 1.1 Armour + Level 2.5 Dodging + Level 3.2 Spellcasting + Level 4.6 Charms You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ###..... 3% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm ###..... 4% 2 #...... Swiftness Chrm/Air ##...... 12% 2 #...... Ozocubu's Armour Chrm/Ice ##...... 22% 3 ####... Regeneration Chrm/Necr ##........ 22% 3 ####... Spectral Weapon Hex/Chrm ##...... 22% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Casting: Infusion (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. You open the door. An orc wizard, a crimson imp, 2 snakes and a howler monkey come into view. You have encountered a dangerous foe! The orc wizard shouts! The howler monkey howls! The howler monkey hoots and howls with incredible vigour! The water moccasin hisses angrily. Magic courses through your body. The water moccasin bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +oSh.5S@..()'...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water moccasin, a howler monkey, an orc wizard, a crimson imp and an adder. Vanquished Creatures 2 hobgoblins (D) A kobold (D) A quokka (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Galewind the Avariel Skald began the quest for the Orb. 0 | D | Reached XP level 1. HP: 12/12 MP: 6/6 8 | D | Reached skill level 4 in Charms 163 | D | Noticed an orc wizard 163 | D | Noticed a howler monkey 163 | D | Noticed a crimson imp 163 | D | Noticed a water moccasin 165 | D | Mangled by a water moccasin Skill XL: | 1 | ---------------+----+----- Charms | 4 | 4.6 Fighting | 2 | 2.1 Spellcasting | 3 | 3.2 Short Blades | | 2.7 Armour | | 1.1 Dodging | | 2.5 Action || total -------------------------++------- Melee: Rapier || 12 Cast: Infusion || 2 Use: Potion || 2 Armor: Leather armour || 3 Dodge: Dodged || 4