Galewind the Dungeon (0, 0, D) a +2 dagger of draining a +0 robe the human corpse of Josephine (5, 0, D) a +0 helmet (6, -4, D) a +0 giant club a +0 dagger a +0 robe (6, 0, D) a +0 pair of gloves (7, 0, D) a +0 cloak (12, -4, D) a +0 club a +0 leather armour (12, 0, D) a +0 dagger (13, -4, D) a +0 war axe a +0 plate armour (14, 0, D) 181 stones (17, -4, D) a +2 ring mail (20, -4, D) a +2 rapier of venom the +2 scimitar of Truncation {pain, Str+7} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+7). a +0 rapier a +0 lajatang a +2 halberd of protection a +1 broad axe of chopping (33, 0, D) a wolf corpse (skeletalised by now) a yak corpse (skeletalised by now) (46, 4, D) 50 gold pieces (unseen) (47, 4, D) 50 gold pieces (unseen) (48, 4, D) 50 gold pieces (unseen) (49, 4, D) 50 gold pieces (unseen) (50, 0, D) 156 arrows (50, 4, D) 50 gold pieces (unseen) (51, 4, D) a cursed +0 mace (still there?) a cursed -1 falchion (still there?) 50 gold pieces (still there?) (52, 4, D) a +0 whip an orc corpse (59, -4, D) a +0 club a +0 club (60, -4, D) a +0 club