Dungeon Sprint DCSS version bcrawl-1.36 (webtiles) character file. Game seed: 746748730099488659 78268 Galewind the Charmwright (level 1, -16/18 HPs) Began as an Avariel Skald on May 21, 2022. Demolished by an ogre ... wielding a +0 giant spiked club (34 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:06 (50 turns). Galewind the Charmwright (Avariel Skald) Turns: 50, Time: 00:00:07 Health: -16/18 AC: 3 Str: 14 XL: 1 Next: 60% Magic: 5/6 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 rapier rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . NoTele + (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: berserking, infused, very quick A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 rapier (weapon) Armour b - a +0 leather armour (worn) Scrolls d - a scroll of fear k - a scroll of blinking Potions f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic Comestibles e - a ration {!d} Skills: + Level 2.0 Fighting + Level 2.6 Short Blades - Level 1.1 Armour + Level 2.4 Dodging + Level 3.1 Spellcasting + Level 4.4 Charms You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ###..... 3% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm ###..... 4% 2 #...... Swiftness Chrm/Air ##...... 12% 2 #...... Ozocubu's Armour Chrm/Ice ##...... 24% 3 ####... Regeneration Chrm/Necr ##........ 24% 3 ####... Spectral Weapon Hex/Chrm ##...... 24% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History You hit the bat. You kill the bat! Your magical infusion is running out. You see here a rat corpse. You start resting. You are no longer magically infusing your attacks. Magic restored. HP restored. Okay, then. Casting: Infusion (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. As you open the door, it creaks loudly! A jackal, a worm, a steam dragon, an ogre and a zombie come into view. You have encountered a dangerous foe! The jackal barks! The ogre shouts! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +hwZD.O@...†'...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a steam dragon, an ogre, a worm, a giant cockroach zombie and a jackal. Vanquished Creatures A bat (D) 2 frilled lizards (D) 2 rats (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Galewind the Avariel Skald began the quest for the Orb. 0 | D | Reached XP level 1. HP: 12/12 MP: 6/6 8 | D | Reached skill level 4 in Charms 49 | D | Noticed a steam dragon 49 | D | Noticed an ogre 50 | D | Demolished by an ogre Skill XL: | 1 | ---------------+----+----- Charms | 4 | 4.4 Fighting | 2 | 2.0 Spellcasting | 3 | 3.1 Short Blades | | 2.6 Armour | | 1.1 Dodging | | 2.4 Action || total -------------------------++------- Melee: Rapier || 9 Cast: Infusion || 2 Use: Potion || 1 Armor: Leather armour || 2 Dodge: Dodged || 2