Galewind the Dungeon [Shop] Xise's Book Emporium a book of Minor Magic (240 gold) a book of Maledictions (300 gold) a Necronomicon (1324 gold) a book of Changes (300 gold) a book of Minor Magic (240 gold) a book of Misfortune (240 gold) a Grand Grimoire (1324 gold) a book of Cantrips (240 gold) a book of Necromancy (360 gold) a book of Cantrips (240 gold) a book of Changes (300 gold) a book of Frost (420 gold) [Shop] Dilunycs's Gadget Shoppe a wand of iceblast (3) (60 gold) a wand of flame (19) (80 gold) a wand of enslavement (6) (70 gold) a lamp of fire (400 gold) a wand of paralysis (6) (70 gold) a fan of gales (2/2) (300 gold) a wand of iceblast (4) (75 gold) a wand of scattershot (1) (60 gold) a phial of floods (400 gold) a sack of spiders (300 gold) a fan of gales (2/2) (300 gold) a lamp of fire (400 gold) a wand of paralysis (5) (60 gold) [Shop] Vufel's Assorted Antiques a scroll of remove curse (51 gold) a +0 club (17 gold) a potion of lignification (51 gold) a box of beasts (340 gold) a +0 chain mail (76 gold) a +0 short sword (51 gold) [Shop] Xounev's Gadget Shoppe a lightning rod (4/4) (400 gold) a fan of gales (2/2) (300 gold) a wand of polymorph (6) (28 gold) a wand of disintegration (9) (62 gold) a phantom mirror (200 gold) a fan of gales (2/2) (300 gold) a wand of paralysis (6) (70 gold) a sack of spiders (300 gold) a phantom mirror (200 gold) a wand of iceblast (4) (75 gold) a box of beasts (200 gold) (0, 5, D) a +0 flail a +0 club a +0 ring mail (0, 40, D) the +2 scimitar of Freehold {flame, +Blink rPois rF+ Dex-4} It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. Its heat also prevents any hydra heads it cuts off from regrowing. It affects your dexterity (-4). It protects you from fire. It protects you from poison. It lets you blink. a +0 rapier a +0 lajatang a +2 halberd of protection a +2 morningstar of crushing a +3 war axe of freezing (0, 43, D) a +2 ring mail (0, 46, D) a +0 flail (0, 53, D) a +0 great sword a +0 ring mail (0, 54, D) a +0 mace (4, 9, D) an uncursed staff of power (4, 52, D) a +0 pair of boots (4, 55, D) a +0 pair of gloves (6, 48, D) a cursed -2 quarterstaff a +0 hunting sling 210 sling bullets a cursed +0 plate armour (6, 54, D) a +2 trident of venom a +0 scale mail a +0 medium shield (8, 5, D) a cursed -3 giant club (8, 9, D) a +0 mace a +0 ring mail (8, 10, D) a +0 dagger a +0 robe (8, 11, D) a +0 glaive a +0 plate armour (8, 12, D) a +0 club a +0 scale mail (8, 13, D) a +0 dagger a +0 robe a +0 club (8, 14, D) a +0 dire flail a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 robe (8, 16, D) a +0 mace a +0 leather armour (8, 17, D) a +0 mace a +0 chain mail (8, 19, D) a +0 dagger (8, 23, D) a +0 halberd a +0 chain mail (8, 24, D) a +0 short sword a +0 plate armour (8, 25, D) a +0 halberd a +0 chain mail (8, 26, D) a +0 falchion a +0 ring mail (8, 27, D) a +0 short sword a +0 plate armour (8, 28, D) a +0 whip (8, 29, D) a +0 scimitar a +0 chain mail a +0 arbalest a +1 battleaxe of electrocution 232 bolts a +0 chain mail (8, 30, D) a +0 scimitar a +0 chain mail (8, 31, D) a +0 glaive a +0 plate armour (8, 32, D) a +0 club 43 poisoned tomahawks a +0 trident a +0 plate armour (8, 36, D) a +0 whip a +1 robe of magic recovery (8, 37, D) a +0 giant club (8, 38, D) a +0 giant club a +0 giant club a +0 giant spiked club (8, 39, D) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club (8, 40, D) a +0 robe (8, 41, D) a +0 giant club (8, 43, D) a +0 giant spiked club a +0 giant club (8, 45, D) a +0 leather armour (8, 47, D) a +0 giant club (8, 48, D) a +0 giant club a +0 giant club (8, 51, D) a +0 giant club (10, 9, D) a +0 dagger a +2 robe of magic resistance (10, 49, D) a -1 glaive a +1 animal skin (12, 7, D) an uncursed ring of attention the ring of Kosofoq {Fire *Corrode MP+9 Int+3} [ring of fire] It enhances your fire magic. It affects your intelligence (+3). It protects you from fire. It makes you vulnerable to cold. It affects your magic capacity (+9). It may corrode you when you take damage. (12, 10, D) a +1 glaive (12, 11, D) a +3 broad axe (12, 12, D) a +1 longbow (12, 13, D) the +10 dark maul {crush} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. (12, 14, D) a +3 great sword of holy wrath (12, 15, D) a +0 hand crossbow (12, 16, D) a +3 hand crossbow of freezing (12, 17, D) a +1 great mace (12, 19, D) +1 ice dragon scales (12, 20, D) a +3 chain mail (12, 21, D) +1 ice dragon scales (12, 22, D) a book of Misfortune the +1 plate armour of Mehip {Str+3} It affects your strength (+3). (12, 23, D) a +0 great mace a +0 dire flail a +0 pair of gloves (12, 24, D) 46 large rocks a +1 barding (12, 25, D) a +0 helmet (12, 26, D) a +1 helmet (12, 38, D) 50 large rocks (12, 41, D) a +2 arbalest of freezing 213 bolts (12, 42, D) 61 large rocks a +0 dire flail a +0 plate armour (12, 43, D) a +0 rapier (14, 36, D) a +1 scimitar of flaming (14, 37, D) a cursed -1 dagger a +0 robe (16, 33, D) a swamp drake skeleton (16, 35, D) a +0 quarterstaff a +0 robe (16, 41, D) a +0 arbalest a +0 scimitar 196 bolts a naga corpse (skeletalised by now) (16, 42, D) an anaconda corpse (skeletalised by now) (16, 43, D) a +0 scimitar a +0 club a shock serpent corpse (skeletalised by now) (16, 46, D) a black mamba corpse (skeletalised by now) (20, 0, D) a +1 lajatang of pain (still there?) a +0 robe (still there?) a spriggan corpse (still there?) (20, 11, D) a book of Maledictions (20, 12, D) a +0 battleaxe of freezing (unseen)