Galewind Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 31, D:1) a +0 dagger (4, 43, D:1) a +0 hand axe (6, 29, D:1) a +0 robe (14, 36, D:1) a +0 whip (20, 47, D:1) 217 sling bullets (21, 0, D:1) a +0 short sword (22, 40, D:1) a +0 hand axe (23, -1, D:1) a +0 club (27, 3, D:1) a +0 club (30, -1, D:1) a +0 club (36, 36, D:1) 101 arrows (42, 9, D:1) a +0 dagger (52, 2, D:1) a +0 club (55, 17, D:1) a +0 club (61, 23, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 spear (5, -9, D:2) 149 arrows (13, 1, D:2) 134 arrows (14, -11, D:2) a +0 robe (16, -21, D:2) a +0 hunting sling (19, 5, D:2) a +0 whip (20, 15, D:2) a +0 hand axe (26, -40, D:2) 112 poisoned needles (31, -21, D:2) 141 arrows (37, -20, D:2) 95 poisoned needles (37, 14, D:2) a +0 ring mail (43, -25, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (2, -33, D:3) a cursed -3 dagger (3, -34, D:3) 91 poisoned needles (16, -8, D:3) a cursed +0 hand axe (17, -31, D:3) a +0 club (21, -39, D:3) a +0 ring mail (30, -16, D:3) a +0 scythe a +0 robe a +0 club (30, -15, D:3) a +0 spear (31, -11, D:3) a +0 dagger (37, 7, D:3) a +1 dagger of chaos a +0 hunting sling 162 sling bullets a +0 leather armour a +0 chain mail (38, 13, D:3) 114 arrows (39, -3, D:3) a cursed +0 ring mail (43, 5, D:3) a +1 hand axe of flaming (44, 10, D:3) a +0 hand axe a +0 leather armour (49, -33, D:3) a +0 hand axe (53, -31, D:3) 264 sling bullets Level 4 of the Dungeon [Shop] Jeafoigh's Weapon Emporium 200 stones (220 gold) a +0 dagger (22 gold) a +0 war axe (38 gold) a +0 mace (33 gold) a +0 spear (33 gold) a +0 falchion (33 gold) the +8 trident of the Octopus King {venom, rElec rPois MR+} (748 gold) It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a +0 hunting sling (16 gold) a +0 short sword (33 gold) (0, 0, D:4) 35 poisoned needles (9, 6, D:4) a +0 ring mail a +0 dagger (9, 7, D:4) a cursed +0 dagger (9, 8, D:4) a +0 club (10, -20, D:4) a +0 whip (17, -14, D:4) the +1 chain mail of Midsummer {Int+3} It affects your intelligence (+3). (17, -10, D:4) 114 bolts (18, -2, D:4) a +0 spear (21, -19, D:4) a cursed -1 giant club (24, 1, D:4) a +0 shortbow 48 arrows (30, -13, D:4) a +0 ring mail a +0 club a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 robe (36, 1, D:4) a +0 chain mail (37, -14, D:4) (unseen) (37, -9, D:4) a potion of lignification (38, -19, D:4) a +2 dire flail of protection a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) 139 arrows (10, -20, D:5) 108 arrows (16, 9, D:5) (unseen) (18, -15, D:5) a +0 scale mail (20, -9, D:5) 161 arrows a +0 shortbow (27, -12, D:5) a +0 ring mail (28, 8, D:5) a +0 hunting sling (29, 3, D:5) a +0 whip (29, 8, D:5) a +0 cloak (47, 11, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (1, -2, D:6) a +2 dagger of draining (1, 1, D:6) a +0 dagger (2, 0, D:6) a +0 dagger a +0 falchion (5, -7, D:6) a +0 ring mail (15, 24, D:6) 300 sling bullets (27, -17, D:6) a +0 war axe (31, 23, D:6) 128 bolts (34, 4, D:6) a +0 robe a +0 dagger (36, 5, D:6) a +0 club (37, 6, D:6) a +0 leather armour a +0 hand axe (38, 3, D:6) 146 arrows a +0 shortbow (38, 6, D:6) a +0 leather armour (47, 15, D:6) 266 sling bullets Level 7 of the Dungeon (0, 0, D:7) 95 arrows (6, -10, D:7) a +0 trident (7, 2, D:7) a +0 chain mail (13, 22, D:7) 189 bolts (15, 13, D:7) 115 bolts (17, 18, D:7) 202 arrows a +0 shortbow (18, -18, D:7) a +0 chain mail (23, 18, D:7) a +0 dagger (24, 11, D:7) a +0 club a +0 scale mail (25, 11, D:7) a +0 dagger (27, -26, D:7) a +0 shortbow 136 arrows (30, 6, D:7) (unseen) (34, -23, D:7) a +0 dagger a +0 animal skin (44, -14, D:7) a +0 giant spiked club (45, 2, D:7) 199 arrows (47, -4, D:7) a +0 shortbow Level 8 of the Dungeon [Shop] Quadaff's Weapon Emporium a +0 quarterstaff (52 gold) the +4 hunting sling of Riyhoeth {velocity, -Tele +Fly Str+6 SInv} (625 gold) Any stone fired from it inflicts extra damage. It affects your strength (+6). It lets you see invisible. It lets you fly. It prevents most forms of teleportation. a +0 flail (45 gold) a +1 hand axe of freezing (161 gold) the +5 mace "Vumnimut" {venom, rN+ Str+4 Int-3} (544 gold) It poisons the flesh of those it strikes. It affects your strength (+4). It affects your intelligence (-3). It protects you from negative energy. a +0 club (13 gold) a cursed -1 glaive (6 gold) a +0 quarterstaff (52 gold) 90 stones (117 gold) 122 bolts (158 gold) a +0 quarterstaff (52 gold) (12, -2, D:8) 65 arrows (14, -10, D:8) 262 sling bullets (25, 16, D:8) a +0 flail (33, 21, D:8) a +0 animal skin (39, -9, D:8) a +0 dagger (39, 5, D:8) a +0 plate armour a +0 short sword (40, -20, D:8) a +0 leather armour a +0 hand axe (40, -9, D:8) a +0 ring mail (56, 0, D:8) a +0 giant club (60, -3, D:8) a +1 whip of freezing a +1 robe a potion of degeneration (61, -6, D:8) a +0 animal skin (62, -6, D:8) a +0 animal skin Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (0, 9, D:9) a +0 club (0, 10, D:9) a +0 short sword (1, 11, D:9) 45 poisoned needles a +0 falchion a +0 blowgun (2, 2, D:9) a +0 hand axe (3, 0, D:9) a +0 hand axe (3, 4, D:9) a +0 leather armour (4, 3, D:9) a +0 short sword (6, 8, D:9) a +0 robe a +0 dagger (10, -5, D:9) a +0 long sword (10, 6, D:9) a +0 chain mail a +0 battleaxe (17, 9, D:9) a +0 shortbow 60 arrows (25, -1, D:9) a scroll of identify (41, 1, D:9) a +0 rapier (44, 11, D:9) a +0 giant club (45, 1, D:9) a scroll of identify (unseen) (53, 20, D:9) a +2 robe of magic recovery the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 131 stones (6, -3, Lair:1) (unseen) (8, -3, Lair:1) (unseen) a Gauntlet (0, 0, Gauntlet) a +2 scale mail of cold resistance (still there?) a manual of Axes (still there?) a book of Geomancy (still there?) a book of Beasts (still there?) the +0 cloak of Slimy Birdsong {*Contam Str+8} (still there?) It affects your strength (+8). It causes magical contamination when unequipped. a wand of acid (8) (still there?) a +0 ring mail (still there?) (14, -10, Gauntlet) an uncursed staff of summoning (14, -7, Gauntlet) a potion of might (14, -6, Gauntlet) the ring "Haotudd" {Ice rElec} [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. (14, 7, Gauntlet) a +0 pair of gloves (15, 6, Gauntlet) a death drake corpse (28, -10, Gauntlet) a scroll of summoning (unseen) (28, -7, Gauntlet) a scroll of enchant armour (42, -7, Gauntlet) a scroll of teleportation (42, 8, Gauntlet) a +0 scythe (43, -9, Gauntlet) a phantom mirror (unseen)