Galewind the Dungeon [Shop] Gyckuz's Magic Scroll Emporium a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of immolation (35 gold) [Shop] Iblimar's Gadget Shoppe a lamp of fire (520 gold) a lamp of fire (520 gold) a fan of gales (2/2) (390 gold) a lamp of fire (520 gold) a wand of polymorph (13) (72 gold) a box of beasts (260 gold) a wand of digging (9) (260 gold) a wand of enslavement (6) (91 gold) a wand of paralysis (6) (91 gold) a wand of paralysis (10) (143 gold) a lightning rod (4/4) (520 gold) a wand of iceblast (7) (156 gold) [Shop] Boddish's Jewellery Emporium a +2 ring of protection (100 gold) a cursed amulet of the gourmand (220 gold) an uncursed amulet of guardian spirit (320 gold) an uncursed ring of ice (200 gold) a cursed ring of attention (45 gold) an uncursed ring of poison resistance (200 gold) an uncursed ring of resist corrosion (250 gold) a +2 ring of dexterity (41 gold) the ring "Ykkef" {Fire rElec rPois MR-} (340 gold) [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. [Shop] Izus's Distillery a potion of agility (48 gold) a potion of berserk rage (36 gold) a potion of might (48 gold) a potion of lignification (36 gold) (0, 0, D) a +1 lajatang (0, 1, D) a +1 battleaxe (0, 2, D) a +1 dagger of draining (0, 3, D) a +1 great mace (0, 4, D) the +5 flail of Distant Worlds {vamp, rF++} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It greatly protects you from fire. (0, 5, D) a +0 long sword (0, 6, D) a +3 broad axe (0, 7, D) a +1 longbow (0, 9, D) the ring "Vaniuwk" {Ice Str+4} [ring of ice] It enhances your ice magic. It affects your strength (+4). It makes you vulnerable to fire. It protects you from cold. a +0 helmet (0, 10, D) a +1 scale mail of poison resistance (0, 11, D) a +2 ring mail (0, 12, D) the +3 ring mail "Nurph" {rN++ Dex+5} It affects your dexterity (+5). It greatly protects you from negative energy. (0, 13, D) +0 acid dragon scales (0, 14, D) +0 swamp dragon scales (0, 15, D) +1 fire dragon scales (0, 16, D) a +1 helmet (0, 26, D) Uryuk's Tome of Attacks and Flight Spells Type Level a - Irradiate Conjuration/Transmutation 5 b - Summon Lightning Spire Summoning/Air 5 c - Conjure Ball Lightning Conjuration/Air 6 d - Orb of Destruction Conjuration 7 e - Mana Rupture Conjuration/Hexes 7 Sif Muna's Incunabulum of Summoning and Cold Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ice Form Ice/Transmutation 4 d - Summon Mana Viper Hexes/Summoning 5 e - Metabolic Englaciation Hexes/Ice 5 f - Ozocubu's Refrigeration Ice 6 g - Icicle Burst Conjuration/Ice 7 an ugly thing corpse (0, 27, D) a +0 dagger a +0 robe (0, 28, D) a +0 halberd a +0 robe an ogre corpse (0, 29, D) a +0 arbalest of velocity 104 bolts a +0 mace (0, 31, D) a +0 shortbow 124 arrows a centaur corpse (0, 32, D) a +0 arbalest 170 bolts a yaktaur corpse (2, 31, D) a +1 dagger of venom a +0 robe (4, -1, D) a +0 leather armour (4, 0, D) a +0 dagger a +0 robe (4, 2, D) a +0 war axe a +0 leather armour (4, 3, D) a +0 mace a +0 trident (4, 4, D) a +0 trident a +0 scale mail a +0 dagger a +0 leather armour (4, 6, D) a +0 war axe a +0 chain mail (4, 7, D) a +0 scimitar a +0 plate armour a +2 vampiric scimitar a +0 plate armour a +0 arbalest a +0 great mace 118 bolts a +0 chain mail a +0 falchion a +0 leather armour (4, 8, D) a +0 dagger a +0 robe a +0 flail (4, 9, D) a +0 flail a +0 trident a +0 plate armour (4, 10, D) a +0 dagger a +0 robe a +0 club (4, 14, D) a +3 dire flail a +0 chain mail (4, 15, D) a +0 dire flail a +0 plate armour a cursed -3 dagger a +0 leather armour (4, 17, D) a +0 short sword a +0 plate armour a +0 flail a +0 chain mail (4, 21, D) a +0 dagger (4, 25, D) a +0 club a +0 leather armour (4, 26, D) a +0 hand axe a +0 flail a +0 scale mail a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (4, 27, D) a +0 club a cursed +0 mace a cursed -2 dagger a +2 robe an orc corpse (skeletalised by now) (4, 29, D) a +0 trident (4, 37, D) a +3 ring of strength a +0 helmet a +1 chain mail of positive energy (4, 38, D) a +0 dire flail a +0 dagger a +2 robe 90 poisoned tomahawks (4, 39, D) a +0 hand axe an orc corpse (skeletalised by now) (4, 40, D) a +0 glaive a +0 arbalest 148 bolts a +0 chain mail (6, 4, D) a +4 giant club a +0 robe (8, -2, D) a +0 mace (8, 2, D) the cursed +3 scimitar of Inference {drain, rElec Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). It insulates you from electricity. It has a curse placed upon it. (8, 35, D) a +0 quarterstaff (8, 38, D) a +0 robe (8, 43, D) a +0 pair of boots (8, 44, D) a +0 barding (8, 45, D) a +0 pair of gloves (12, -11, D) a +0 whip (12, 30, D) a +0 rapier a +2 scimitar of electrocution a +0 lajatang a +2 halberd of protection a +2 morningstar of protection a +1 broad axe of chopping (12, 44, D) a +2 dire flail of protection (12, 45, D) a +0 longbow 128 arrows