Galewind the Dungeon (0, 0, D) a yak corpse (0, 1, D) a crocodile corpse (4, -39, D) a +0 mace (4, -38, D) a cursed +0 war axe a +0 robe a +0 ring mail (4, -37, D) a +0 club a gnoll skeleton a yak skeleton (4, -36, D) a basilisk corpse (4, -31, D) a +0 shortbow 120 arrows (4, -29, D) a bullfrog skeleton (4, -23, D) the +2 scimitar "Vausagh" {slice, +Fly Dex+2 Stlth+} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your dexterity (+2). It lets you fly. It makes you more stealthy. a +0 rapier a +0 lajatang a +2 halberd of venom a +2 dire flail of crushing a +1 broad axe of chopping (4, 11, D) a +0 giant club an ogre corpse (skeletalised by now) a leopard gecko corpse (skeletalised by now)