Galewind the Dungeon (0, 0, D) a +0 club a +0 club a bat corpse (0, 6, D) a +0 giant club a scorpion corpse (0, 41, D) the +2 scimitar of Doclaoda {venom, rC++ rN+} It poisons the flesh of those it strikes. It greatly protects you from cold. It protects you from negative energy. a +0 rapier a +4 quarterstaff of protection a +2 halberd of protection a +2 dire flail of protection a +3 war axe of freezing (0, 44, D) a +2 ring mail