Galewind Level 1 of the Dungeon (0, 0, D:1) (unseen) (4, 1, D:1) 99 bolts (6, -39, D:1) a +0 ring mail (9, -1, D:1) a +0 club (11, -33, D:1) a +0 dagger (11, -32, D:1) a +0 club a cursed -1 club (12, -30, D:1) a +0 hand axe (13, -28, D:1) a cursed -1 hunting sling (14, -25, D:1) a +0 whip (14, 7, D:1) a +0 club (20, -25, D:1) a +0 robe (24, 5, D:1) a stone (27, -30, D:1) a +0 club (31, -26, D:1) 146 stones (46, -11, D:1) 133 stones (52, -19, D:1) a cursed -2 club Level 2 of the Dungeon (2, -5, D:2) a +0 hand axe a +0 animal skin (3, 25, D:2) a +0 medium shield (4, 24, D:2) a +0 flail (8, 42, D:2) a +0 trident (10, -2, D:2) 62 poisoned needles (10, 30, D:2) a +0 robe (10, 46, D:2) a +0 hand axe (11, 21, D:2) a +0 robe (unseen) (17, 3, D:2) a +0 short sword (21, 0, D:2) 114 stones (21, 8, D:2) a +0 whip (28, 35, D:2) 186 arrows (30, 6, D:2) 160 arrows (31, 15, D:2) a +0 spear (36, 12, D:2) 113 arrows (40, -10, D:2) 176 bolts (43, 23, D:2) a cursed -2 club 2 stones (43, 35, D:2) a +0 club (50, 35, D:2) 2 stones (51, 29, D:2) a +0 dagger (53, 28, D:2) a +0 hand axe (54, 0, D:2) 91 poisoned needles (55, 24, D:2) a +0 club (56, -6, D:2) 183 stones (57, -6, D:2) (unseen) Level 3 of the Dungeon (5, -11, D:3) 217 sling bullets (13, -4, D:3) 217 sling bullets (16, 15, D:3) a +0 robe (17, 1, D:3) a +0 club (20, -24, D:3) 2 stones (20, 5, D:3) a +0 falchion a +1 scale mail of fire resistance (20, 23, D:3) a +0 club (27, -19, D:3) a +0 club (28, 15, D:3) a +0 dagger (29, 10, D:3) a +0 leather armour a +0 flail (30, -21, D:3) a +0 robe (37, -21, D:3) a +0 mace a +0 ring mail (37, -1, D:3) 180 bolts (39, -21, D:3) a +0 whip 317 stones a +0 ring mail (41, -21, D:3) a +0 club (42, -8, D:3) (unseen) (43, -18, D:3) a +0 mace (43, -14, D:3) a +2 mace of protection (44, -17, D:3) a +0 short sword (44, -16, D:3) a +0 mace (45, -18, D:3) 210 stones (52, -7, D:3) a +0 robe (52, -4, D:3) a +1 dagger of freezing Level 4 of the Dungeon (0, 0, D:4) a +0 robe (5, 28, D:4) a +0 mace a +0 leather armour (6, 27, D:4) a +0 club a cursed +0 ring mail (10, 29, D:4) a +0 dagger a +0 leather armour (17, 28, D:4) a +0 giant club (17, 31, D:4) a +0 giant club (18, 35, D:4) a +0 spear (19, 14, D:4) a +0 robe (21, 40, D:4) a +0 trident (27, 26, D:4) (unseen) (32, 29, D:4) 150 stones (33, 26, D:4) (unseen) (36, 23, D:4) 291 sling bullets (40, 35, D:4) a +0 leather armour (45, 29, D:4) a +0 short sword 68 stones a cursed +0 ring mail (47, 27, D:4) a cursed +0 leather armour (51, 28, D:4) 130 stones a +0 leather armour (53, 4, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 hunting sling 184 sling bullets a +0 scale mail (6, 1, D:5) a +0 ring mail (10, -9, D:5) a +0 whip (11, 21, D:5) a +0 robe (18, 36, D:5) (unseen) (26, 0, D:5) 111 stones (30, -19, D:5) a +0 robe (30, 23, D:5) a +0 buckler (32, -12, D:5) a +0 blowgun (35, -5, D:5) 118 stones (39, 23, D:5) a +0 chain mail (48, 10, D:5) a +0 rapier Level 6 of the Dungeon [Shop] Wummyo's Sacrilege Store a +1 demon whip of flaming (442 gold) a book of Necromancy (390 gold) a +2 war axe of draining (237 gold) Kikubaaqudgha's Catalogue of Unholy Secrets (598 gold) Spells Type Level a - Pain Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Bolt of Draining Conjuration/Necromancy 5 a scroll of torment (97 gold) a +2 vampiric spear (273 gold) a +0 vampiric flail (162 gold) a potion of blood (13 gold) a scroll of torment (97 gold) a potion of blood (13 gold) a book of Necromancy (390 gold) a +0 fustibalus of chaos (377 gold) the cursed +14 obsidian axe {chop, +Fly SInv *Curse} (1121 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (4, -8, D:6) a +0 shortbow 118 arrows (11, -17, D:6) a +0 leather armour (15, -3, D:6) 143 arrows (25, -18, D:6) the +5 pearl dragon scales of the Bouncing Gods {rF+ rC+ rN+ rCorr Dex+3} It affects your dexterity (+3). It protects you from fire. It protects you from cold. It protects you from negative energy. It provides partial protection from all sources of acid and corrosion. a +0 flail (25, 18, D:6) a +0 flail a +0 leather armour (26, -19, D:6) a +0 ring mail (26, -18, D:6) a +3 mace of draining (27, -18, D:6) 223 arrows (28, -16, D:6) a +0 leather armour (29, -14, D:6) an uncursed ring of flight (29, -2, D:6) 56 poisoned needles (33, 11, D:6) a cursed +0 leather armour (34, -6, D:6) 225 stones (35, 4, D:6) 180 bolts (36, 2, D:6) a +0 spear (37, 7, D:6) 120 arrows (49, 18, D:6) 138 poisoned tomahawks (51, -2, D:6) a +0 shortbow 177 arrows (53, -21, D:6) a +0 hand axe (62, 8, D:6) 148 stones (66, -25, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) 164 bolts (3, 12, D:7) a +0 troll leather armour (6, 20, D:7) a +0 giant club (8, -3, D:7) a +0 shortbow (23, 44, D:7) 241 sling bullets (30, 35, D:7) a cursed -3 spear (46, -6, D:7) a +0 leather armour (47, 9, D:7) a +0 falchion a +0 dagger 4 stones a +0 mace (49, 10, D:7) a +0 rapier (49, 11, D:7) 5 stones a +0 dagger (50, 11, D:7) a +0 short sword a +0 blowgun 37 poisoned needles 3 stones (50, 12, D:7) a +0 short sword (50, 36, D:7) a +0 giant club (51, 12, D:7) a +0 club (51, 13, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) 126 stones (2, 10, D:8) (unseen) (4, 4, D:8) a +0 dagger 3 stones (5, 3, D:8) a +0 mace a +0 medium shield (12, 6, D:8) 212 sling bullets (13, 42, D:8) an uncursed amulet of rage (15, 1, D:8) a +0 dagger (15, 10, D:8) a +0 dagger (16, 38, D:8) a +0 blowgun 44 poisoned needles (16, 39, D:8) a +0 whip 2 stones (16, 40, D:8) a +0 dagger (16, 41, D:8) a +0 blowgun 22 poisoned needles (17, 1, D:8) a +0 giant spiked club (17, 40, D:8) a +0 club a stone (18, 40, D:8) 4 stones (18, 41, D:8) a +0 troll leather armour a +0 long sword (19, 10, D:8) a +0 dagger (20, -8, D:8) (unseen) (24, 12, D:8) 174 bolts (25, 6, D:8) 152 stones (29, -7, D:8) 94 poisoned tomahawks (34, 25, D:8) a +0 dagger a +0 robe (43, 27, D:8) a +0 club (44, 25, D:8) a +0 dagger of venom a +0 robe (44, 27, D:8) a +0 hand axe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 trident (4, -31, Lair:1) a +0 scale mail (4, 6, Lair:1) 139 stones (9, -34, Lair:1) 109 stones (11, -11, Lair:1) 109 arrows (19, -13, Lair:1) 75 poisoned needles (20, -24, Lair:1) (unseen) (21, -26, Lair:1) 117 poisoned tomahawks (22, -42, Lair:1) a +0 scale mail (25, -22, Lair:1) a +0 flail of protection (27, -3, Lair:1) a +0 glaive of freezing (29, -3, Lair:1) a +0 ring mail (33, 1, Lair:1) a +0 quarterstaff (36, -41, Lair:1) a +0 robe (42, -8, Lair:1) a +0 falchion Level 2 of the Lair of Beasts (0, 0, Lair:2) a water moccasin corpse (0, 9, Lair:2) a water moccasin corpse (4, 22, Lair:2) a hippogriff corpse (unseen) (5, 22, Lair:2) a blink frog corpse (still there?) a water moccasin corpse (still there?) (9, 25, Lair:2) a scroll of identify (unseen) (13, 8, Lair:2) 51 poisoned tomahawks (20, 19, Lair:2) a +0 chain mail (unseen) (22, 21, Lair:2) (unseen) (28, -5, Lair:2) a +2 antimagic war axe (41, 1, Lair:2) a black mamba corpse (skeletalised by now) (42, 3, Lair:2) 143 arrows (43, -4, Lair:2) a +0 robe