Galewind the Dungeon [Shop] Afreidyari's Assorted Antiques an uncursed ring of protection from magic (550 gold) 2 potions of resistance (440 gold) a scroll of enchant armour (165 gold) an uncursed ring of wizardry (506 gold) a scroll of identify (44 gold) a cursed +0 hunting sling (11 gold) a scroll of fear (110 gold) a scroll of identify (44 gold) a +0 whip (55 gold) a scroll of identify (44 gold) a scroll of remove curse (66 gold) [Shop] Facanaet's Antique Weapon Shoppe a +0 whip (75 gold) a +0 dagger (60 gold) a +0 club (30 gold) a +0 quarterstaff (120 gold) a +0 hunting sling (45 gold) a +0 spear (90 gold) a +0 long sword (105 gold) a +5 blowgun (885 gold) a +0 mace (90 gold) a +0 falchion (90 gold) a +0 whip (75 gold) the +10 morningstar "Eos" {elec, Halo rElec} (2220 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. [Shop] Tuiddoov's Book Emporium a book of Maledictions (325 gold) a book of Minor Magic (260 gold) a book of Minor Magic (260 gold) a book of Cantrips (260 gold) a book of Dreams (975 gold) a manual of Crossbows (1435 gold) a book of Cantrips (260 gold) a book of Misfortune (260 gold) a manual of Stealth (1435 gold) [Shop] Doafut's Book Shoppe a book of Cantrips (220 gold) a book of Changes (275 gold) a book of Minor Magic (220 gold) a book of Transfigurations (605 gold) a book of Misfortune (220 gold) a book of Cantrips (220 gold) a book of the Sky (715 gold) a book of Changes (275 gold) a manual of Maces & Flails (1214 gold) Sif Muna's Collected Works on Ghastly Bewitchment (396 gold) Spells Type Level a - Corona Hexes 1 b - Animate Skeleton Necromancy 1 c - Regeneration Charms/Necromancy 3 d - Dazzling Orbs Conjuration/Hexes 3 e - Cause Fear Hexes 4 f - Animate Dead Necromancy 4 a book of Maledictions (275 gold) a book of Callings (330 gold) (0, 0, D) a +0 longbow a +0 spear 182 arrows (6, 1, D) a +0 cloak (7, -15, D) a cursed -2 dagger a +0 dagger (7, 1, D) a +1 trident of protection 131 poisoned tomahawks (11, -15, D) a +0 shortbow 230 arrows (12, -9, D) a +3 scimitar of flaming a +0 robe (13, -11, D) a +0 dagger (13, -7, D) a +0 dagger a +0 robe a +0 falchion (13, -1, D) a +3 troll leather armour {Snorg} (14, -11, D) a +4 ring mail of poison resistance (14, -7, D) a +3 arbalest of flaming a +2 mace of protection a +0 plate armour a +0 dagger a +0 chain mail a +0 ring mail a +0 short sword a +0 chain mail (15, -7, D) a +0 mace a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 flail a +0 scale mail a +0 short sword (15, -3, D) a +1 great sword of protection (16, -3, D) a +2 dagger of venom (17, -3, D) a +3 quick blade (17, 5, D) a +1 long sword a +0 leather armour a +0 medium shield a tengu corpse (18, -3, D) a +1 great sword (18, 5, D) a +0 arbalest 193 bolts (19, -9, D) a +0 hat (19, -7, D) a +0 trident a +0 chain mail (19, -3, D) a +2 vampiric long sword (19, 5, D) a +0 shortbow 143 arrows a centaur corpse (20, -11, D) a +0 robe (20, -9, D) a +0 mace the +1 morningstar of the Boiling Point {crush, *Drain +Inv rElec rC+} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It protects you from cold. It insulates you from electricity. It lets you turn invisible. It causes draining when unequipped. (20, -3, D) a +1 battleaxe (20, 5, D) 70 large rocks a stone giant corpse (21, -3, D) a +0 triple crossbow (21, 5, D) a +0 arbalest 83 bolts a yaktaur corpse (22, -7, D) a +0 whip a +0 leather armour (22, -3, D) a +1 battleaxe (22, 5, D) a +0 dire flail a cursed -1 dire flail an ettin corpse (23, 5, D) a +0 troll leather armour a deep troll corpse (24, -3, D) an uncursed ring of protection from cold a +3 ring of strength a +2 ring of protection a +2 ring mail of poison resistance (24, 5, D) the +11 longbow "Ytemont" {speed, +Inv} Attacks with this weapon are significantly faster. It lets you turn invisible. a +2 halberd a +3 scale mail of poison resistance a tengu corpse (25, -3, D) +2 shadow dragon scales (25, -1, D) a +1 great mace of holy wrath a +0 chain mail (25, 1, D) a +0 quarterstaff a +0 robe (26, -3, D) a +1 chain mail (26, -1, D) a +4 chain mail of fire resistance the -1 butterfly sword {speed, MR+ *Curse} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. It curses itself when equipped. (26, 5, D) a +1 great sword of flaming (still there?) +0 fire dragon scales (still there?) a fire dragon corpse (still there?) (27, -7, D) a +0 dire flail a +0 plate armour (27, -3, D) a +1 large shield of protection (28, -7, D) a +0 trident a +0 chain mail (28, -3, D) a +3 chain mail (28, 1, D) a +0 spear (29, -7, D) a +0 great mace a +0 chain mail (29, -3, D) +1 ice dragon scales (30, -7, D) a +0 dire flail a +0 chain mail a +0 glaive a +0 plate armour (30, -3, D) a +3 scale mail (31, -7, D) a +0 dagger a +0 robe of magic recovery a +0 dagger a +0 robe (31, -3, D) a +2 ring mail (34, -7, D) a +0 war axe a +0 chain mail a +2 glaive a +0 arbalest 84 bolts a +0 plate armour (35, -7, D) a +0 long sword a +0 chain mail a +0 glaive a +0 plate armour (36, -7, D) a +0 halberd a +0 plate armour (36, 1, D) a +3 dagger of venom a +0 robe a +0 quarterstaff a +0 robe a naga corpse (skeletalised by now) a guardian serpent corpse (skeletalised by now) (37, 1, D) a +3 trident of flaming a salamander corpse (skeletalised by now) (38, 1, D) a +0 club a +0 robe (40, -11, D) a +2 dire flail of crushing (40, -7, D) a +0 war axe a +0 leather armour (41, -7, D) a +0 trident a +0 ring mail (42, -7, D) a +2 rapier of holy wrath a +0 trident (42, -3, D) a +0 troll leather armour a +0 dagger a +0 robe (43, -7, D) a +0 mace a +0 trident a +0 leather armour (44, -15, D) an uncursed staff of power (44, -7, D) a +0 long sword (45, -15, D) a +0 mace a +2 scimitar of flaming a +4 quarterstaff of crushing a +2 halberd of protection a +3 war axe of freezing a +2 rapier of distortion (45, -1, D) a +3 dagger of distortion a +0 robe (45, 3, D) a +0 dagger a +0 blowgun 50 poisoned needles a +2 cloak (46, -15, D) a +0 helmet (46, -7, D) a +0 hand axe (46, -3, D) a +0 battleaxe of freezing (46, 3, D) a +5 arbalest of flaming (48, -7, D) a +0 glaive a +0 leather armour (48, -3, D) 54 large rocks (49, -7, D) a +0 club a +0 mace (49, -3, D) a cursed +0 arbalest 107 bolts (50, -3, D) a +2 great sword of electrocution a +0 plate armour (51, -7, D) a +0 hand axe (52, -3, D) 47 large rocks (52, 3, D) a +0 scimitar of flaming a hell hound corpse (skeletalised by now) (53, -15, D) a +0 trident a +0 chain mail (56, -1, D) a +1 longbow of flaming 56 arrows a +0 barding (57, -5, D) a -1 spear a cursed -2 animal skin (58, -11, D) a +0 cloak (59, -15, D) a +0 hand axe (59, -11, D) a +0 cloak