Galewind Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 7, D:1) a +0 falchion a +0 scale mail (5, -22, D:1) a +0 dagger 3 stones (6, -21, D:1) a +0 robe (6, -19, D:1) a +0 club (14, -1, D:1) a +0 ring mail (17, -3, D:1) 114 bolts (18, -1, D:1) a cursed +0 plate armour (19, -27, D:1) 130 bolts (20, -41, D:1) 114 javelins (21, -41, D:1) a +0 club (21, -26, D:1) 282 sling bullets (24, 2, D:1) a +0 robe (27, -26, D:1) a +0 ring mail (28, -15, D:1) a +0 club (31, -32, D:1) a +0 dagger a +0 club (39, 5, D:1) a +0 leather armour Level 2 of the Dungeon (4, -23, D:2) a +0 dagger (still there?) a +0 club (still there?) (7, -26, D:2) 88 stones (7, -18, D:2) (unseen) (8, -23, D:2) a +0 scale mail (12, 8, D:2) a +0 dagger of draining (13, -7, D:2) a +0 mace (16, -10, D:2) 153 arrows (16, -7, D:2) a +0 hand axe (28, 5, D:2) a +0 ring mail (29, -17, D:2) a +0 short sword (40, -4, D:2) 231 stones (41, -13, D:2) a +0 dagger (41, 21, D:2) a +0 robe (43, -6, D:2) 196 arrows (43, -1, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a cursed -3 dagger (9, -15, D:3) 101 arrows (12, 12, D:3) a +0 hunting sling 85 stones (15, 17, D:3) a +0 short sword a +0 blowgun 12 poisoned needles a +0 dagger (17, -9, D:3) a +0 whip (18, -9, D:3) a cursed +0 scale mail (20, -12, D:3) 112 stones (20, -9, D:3) a +0 ring mail a +0 dagger (24, 2, D:3) a +0 blowgun a +0 whip 18 poisoned needles (26, -4, D:3) a +0 dagger (30, 9, D:3) a +0 club (32, 7, D:3) a +0 leather armour a +0 mace (34, 12, D:3) a +0 chain mail (35, 6, D:3) a cursed -1 dagger (35, 9, D:3) a cursed +0 trident a +0 animal skin (36, 8, D:3) a +0 robe a +0 dagger (39, 14, D:3) 207 arrows (40, -8, D:3) 334 stones a +0 dagger a +0 hunting sling a cursed +0 club (41, -7, D:3) a +0 mace (45, -1, D:3) a +0 ring mail a +0 flail (51, -20, D:3) a +0 club (51, 13, D:3) a +0 spear Level 4 of the Dungeon [Shop] Lits's Armour Emporium the cursed +0 hat of Tiloe {Dex+7} (249 gold) It affects your dexterity (+7). It has a curse placed upon it. a +1 pair of gloves of dexterity (181 gold) a +2 cloak of invisibility (236 gold) a +0 robe (7 gold) a +2 robe (139 gold) a +1 plate armour of fire resistance (385 gold) the +2 cloak of Indomitability {rElec MP+9 Int+3 Stlth+} (606 gold) It affects your intelligence (+3). It insulates you from electricity. It affects your magic capacity (+9). It makes you more stealthy. a +0 hat (44 gold) a +0 ring mail (44 gold) the cursed +1 ring mail of the Other Side {*Corrode Dex+5} (196 gold) It affects your dexterity (+5). It may corrode you when you take damage. It has a curse placed upon it. a +0 ring mail (44 gold) (0, 0, D:4) a cursed -3 giant club an ogre corpse (skeletalised by now) (3, 23, D:4) a +0 spear (7, -7, D:4) a +0 giant spiked club 130 stones (19, 40, D:4) 124 stones (23, -6, D:4) a +0 robe (29, -2, D:4) a +0 scythe (30, 25, D:4) a +0 spear (30, 26, D:4) a +0 flail a cursed -3 club (34, 24, D:4) a +0 chain mail (36, 13, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a ration (unseen) (3, -2, D:5) 158 stones (unseen) (6, -1, D:5) a +0 spear (unseen) (12, -3, D:5) a potion of magic (unseen)