Galewind Level 1 of the Dungeon (0, 0, D:1) 148 stones (1, -10, D:1) a +0 leather armour (4, -16, D:1) a +0 falchion (19, -48, D:1) 58 stones (19, -43, D:1) a +0 club (24, -31, D:1) (unseen) (28, -29, D:1) 191 stones (33, -21, D:1) 140 arrows (35, -37, D:1) a +0 robe (37, -25, D:1) a +0 robe (41, -24, D:1) 80 poisoned needles (48, -25, D:1) a +0 club (59, -45, D:1) a cursed -1 club (62, -19, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 4 stones (1, -8, D:2) 166 arrows (10, 4, D:2) a +0 leather armour (13, 1, D:2) a +0 club (15, 12, D:2) a +0 trident (20, -19, D:2) a +0 club (21, 4, D:2) a +0 falchion (23, -38, D:2) 100 stones (42, -31, D:2) 134 stones (50, -36, D:2) 118 arrows (60, -13, D:2) 153 bolts Level 3 of the Dungeon (0, 0, D:3) (unseen) (3, 9, D:3) a +0 club (6, -17, D:3) 172 stones (8, -1, D:3) a +0 dagger 4 stones (16, -8, D:3) 180 stones (21, -10, D:3) a +0 short sword 5 stones (24, 12, D:3) a +0 club (25, -14, D:3) a +0 club (26, 12, D:3) a +0 club (30, 17, D:3) (unseen) (31, 10, D:3) a +0 animal skin a +0 club (49, 7, D:3) a +0 hunting sling (50, -10, D:3) a +0 chain mail a +0 club (50, -8, D:3) a +0 club (50, -4, D:3) 93 poisoned tomahawks a +0 hand axe (59, -17, D:3) a +0 giant club Level 4 of the Dungeon (0, 0, D:4) a +0 robe (9, -21, D:4) (unseen) (10, -27, D:4) 188 sling bullets (18, -14, D:4) (unseen) (23, -22, D:4) a +0 dagger a +0 robe (29, -13, D:4) a +0 rapier a +0 scale mail (30, -15, D:4) a +0 dagger (36, -21, D:4) 173 stones (36, -6, D:4) a +0 short sword a +0 leather armour (46, -7, D:4) a +2 spear of freezing a +0 ring mail (47, -7, D:4) a +0 whip a +0 club (47, -6, D:4) a +0 club Level 5 of the Dungeon [Shop] Lesaxein's Weapon Shop a cursed -2 quarterstaff (1 gold) a cursed -1 great mace (6 gold) a cursed -1 spear (1 gold) 218 sling bullets (283 gold) a +0 quarterstaff (52 gold) a +0 long sword (45 gold) a +0 quarterstaff (52 gold) the cursed +2 broad axe of Valuable Assets {chop, Stlth+} (278 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It makes you more stealthy. It has a curse placed upon it. a +0 spear of freezing (96 gold) a +1 hand axe of venom (137 gold) 98 arrows (127 gold) (0, 0, D:5) a +0 spear a +0 halberd (0, 1, D:5) a +0 flail a +0 club (7, 3, D:5) a +0 hand axe a +0 leather armour (7, 4, D:5) a cursed +0 dagger a +0 short sword (12, -1, D:5) a +0 quarterstaff (23, -6, D:5) a +0 short sword (25, 0, D:5) a cursed -2 falchion (31, -8, D:5) a +0 whip a +0 hand axe a +0 leather armour (33, 20, D:5) 152 arrows (38, -14, D:5) a +0 whip (38, 40, D:5) a quokka corpse (skeletalised by now) (40, -14, D:5) 93 arrows (43, 10, D:5) a +0 hand axe (47, 21, D:5) a +0 robe a +0 dagger (47, 22, D:5) a +0 leather armour a +0 flail of crushing a +0 leather armour a +0 whip (48, 22, D:5) a +0 chain mail a +0 short sword (49, 11, D:5) 78 bolts (49, 21, D:5) a +0 club (53, -13, D:5) (unseen) (54, -6, D:5) a +0 robe a +0 dagger (54, -2, D:5) a cursed -1 rapier (64, 0, D:5) 191 bolts (64, 2, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a cursed -2 giant spiked club an ogre skeleton (31, 16, D:6) a book of Changes (unseen) Level 7 of the Dungeon (0, 0, D:7) 230 stones (1, -3, D:7) a +0 spear (1, 1, D:7) 158 stones (unseen) (3, -4, D:7) 98 stones (5, -3, D:7) (unseen) (6, -8, D:7) a bullfrog corpse (7, -5, D:7) a +0 chain mail (30, 36, D:7) 2 rations (30, 37, D:7) 2 rations {!d} (31, 36, D:7) a +0 hand axe (still there?) a +0 animal skin (still there?) (31, 37, D:7) a ration the Ecumenical Temple (0, 0, Temple) (unseen) (3, 2, Temple) (unseen) (25, 2, Temple) (unseen) (28, 0, Temple) (unseen)