Dungeon Sprint DCSS version bcrawl-1.34.4 (webtiles) character file. Game seed: 17346596109616550022 95416 Galewind the Conjurer (level 2, -9/17 HPs) Began as an Avariel Conjurer on Oct 21, 2021. Was an Initiate of Sif Muna. Mangled by a guardian mummy (26 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:20 (112 turns). Galewind the Conjurer (Avariel Conjurer) Turns: 112, Time: 00:01:20 Health: -9/17 AC: 2 Str: 6 XL: 2 Next: 0% Magic: 8/9 EV: 21 Int: 20 God: Sif Muna [......] Gold: 0 SH: 0 Dex: 30 Spells: 6/9 levels left rFire . . . SeeInvis . U - +5 quick blade rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++++...... (no amulet) HPRegen 0.05/turn w - +6 ring of dexterity MPRegen 0.11/turn v - +6 ring of dexterity @: agile, very slightly contaminated, hasted, invisible, very quick A: no striking features a: Divine Energy, Renounce Religion You were in the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons E - the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+12). It affects your intelligence (+24). It causes draining when unequipped. N - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. U - a +5 quick blade (weapon) Armour a - a +0 robe (worn) F - a +3 buckler H - the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. I - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Magical Staves G - an uncursed staff of power Jewellery u - an uncursed ring of flight v - a +6 ring of dexterity (right hand) w - a +6 ring of dexterity (left hand) x - a +6 ring of intelligence y - a +6 ring of intelligence z - a +6 ring of strength A - a +6 ring of strength Wands B - a wand of disintegration (7) C - a wand of iceblast (7) D - a wand of acid (7) Scrolls i - 5 scrolls of identify o - 4 scrolls of amnesia p - 7 scrolls of fog q - 4 scrolls of blinking r - 5 scrolls of remove curse s - 2 scrolls of fear Potions b - 2 potions of brilliance c - 8 potions of magic d - 10 potions of curing f - 10 potions of heal wounds g - 5 potions of haste h - 3 potions of berserk rage j - a potion of invisibility k - 4 potions of resistance m - 4 potions of agility n - 5 potions of might Miscellaneous t - a lightning rod (4/4) Comestibles e - 7 rations {!d} Skills: + Level 2.2 Fighting + Level 2.6 Short Blades + Level 3.7 Dodging + Level 3.6 Stealth + Level 2.2 Shields + Level 4.2 Spellcasting + Level 6.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ####.... 1% 2 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Iskenderun's Mystic Bla Conj ####.... 2% 3 ###.... Fulminant Prism Conj/Hex ###....... 32% 4 #####.. Irradiate Conj/Tmut ###....... 67% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Lugonu Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Annotations: D 1 transporter Message History Memorise Searing Ray, consuming 2 spell levels and leaving 6? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You feel yourself speed up. You fade into invisibility! You are very lightly contaminated with residual magic. Okay, then. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. You feel agile all of a sudden. Welcome to arena 1. You enter the transporter and appear at another place. A mummy and a guardian mummy come into view. You have encountered a dangerous foe! The guardian mummy misses you. Unknown command. You barely miss the mummy. The guardian mummy hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.M@M.▓ ▓.....▓ ▓.....▓ ▓..©..▓ ▓▓▓▓▓▓▓ You could see a guardian mummy and a mummy (wandering). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Galewind the Avariel Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 2 | D | Found the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} 2 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 2 | D | Found the +10 dark maul {crush} 2 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 2 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 2 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 2 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 2 | D | Found the +6 shillelagh "Devastator" {shatter} 2 | D | Found the +8 plutonium sword {irradiate, *Contam MR+ | Stlth-} 2 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 2 | D | Found the +9 sword of Zonguldrok {reap} 2 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 2 | D | Found the +0 sword of Power 2 | D | Found the +7 mace of Variability {chain chaos} 2 | D | Found the +7 Singing Sword {slice} 2 | D | Found the +7 longbow "Piercer" {penet, EV-2} 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 83 | D | Became a worshipper of Sif Muna the Loreminder 101 | D | Reached skill level 6 in Conjurations 101 | D | Reached XP level 2. HP: 17/17 MP: 7/9 105 | D | Learned a level 2 spell: Searing Ray 108 | D | Entered arena 2. 108 | D | Noticed a guardian mummy 108 | D | Found a transporter. 112 | D | Mangled by a guardian mummy Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.2 Short Blades | 2 | 2.6 Dodging | 3 | 3.7 Stealth | 3 | 3.6 Shields | 2 | 2.2 Spellcasting | 4 | 4.2 Conjurations | 6 | 6.4 Action || total -------------------------++------- Melee: Quick blade || 1 Use: Potion || 4 Dodge: Dodged || 1