Galewind Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 2, D:1) a +0 hand axe (12, -1, D:1) a +0 club (20, 19, D:1) a +0 spear (27, -11, D:1) 137 arrows (27, -6, D:1) 94 stones (27, 13, D:1) a +0 club (28, 12, D:1) a cursed -1 club (29, -3, D:1) a +0 club (36, 24, D:1) a +0 dagger (39, -9, D:1) the ring of Boceotzu {Ice -Tele rN+ Dex+2} [ring of ice] It enhances your ice magic. It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. It prevents most forms of teleportation. (42, -2, D:1) 140 stones (43, 10, D:1) a +1 chain mail of fire resistance (46, -4, D:1) a +0 dagger (48, -14, D:1) 153 stones (54, -1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -3, D:2) a +0 halberd (4, 17, D:2) 191 stones (5, 21, D:2) a +0 dagger a +0 robe (5, 22, D:2) a +0 club a +0 club (8, 26, D:2) 147 stones (15, -1, D:2) a +0 mace (unseen) (15, 12, D:2) a +0 war axe (16, 31, D:2) a +0 flail (18, 36, D:2) a +0 leather armour (25, -7, D:2) a +0 mace (28, -5, D:2) 124 stones (34, 25, D:2) 84 bolts (39, 44, D:2) a +0 dagger a kobold corpse (41, -6, D:2) a +0 dagger (49, -8, D:2) (unseen) (57, 31, D:2) a leopard gecko corpse (skeletalised by now) (64, -8, D:2) 164 stones (71, 7, D:2) 155 stones