Galewind Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 2 stones (1, 2, D:1) a +0 leather armour (3, 11, D:1) a +0 leather armour (5, 8, D:1) a scarf of stasis (7, -10, D:1) 131 arrows (9, 29, D:1) a +0 robe (12, -12, D:1) 66 stones (16, 28, D:1) a +0 ring mail (17, -1, D:1) a +0 ring mail (19, 8, D:1) 127 stones (20, 16, D:1) 137 arrows (20, 18, D:1) 146 arrows (27, 12, D:1) a +0 dagger (38, 7, D:1) a +0 club (43, 17, D:1) a +0 short sword (46, 19, D:1) 92 arrows Level 2 of the Dungeon (0, 0, D:2) 157 stones (1, 14, D:2) 114 stones (1, 38, D:2) a +0 club (11, -2, D:2) a +0 dagger (14, 28, D:2) a +0 club (17, -6, D:2) a +0 dagger (20, 24, D:2) a +0 club (22, 14, D:2) 90 arrows (26, 16, D:2) 232 stones (34, -1, D:2) 97 stones (35, -2, D:2) a +0 dagger (36, 38, D:2) 157 stones (38, 28, D:2) a +0 scale mail (41, 38, D:2) 86 stones (44, 19, D:2) 125 sling bullets (50, -2, D:2) a cursed -3 spear (51, 18, D:2) 123 stones (55, -6, D:2) 193 stones (55, 22, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 123 arrows (15, 15, D:3) a +0 mace (15, 16, D:3) a +0 club (16, -8, D:3) 220 sling bullets (23, 16, D:3) 141 stones (24, 15, D:3) a +0 blowgun 9 poisoned needles (24, 16, D:3) a cursed -2 flail a +0 leather armour (27, -12, D:3) a cursed -2 club (36, 9, D:3) a +0 hand axe (47, -4, D:3) a +0 club (47, 6, D:3) a +0 club (53, 8, D:3) 134 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (1, 0, D:4) a +0 whip a +0 mace a +0 leather armour (2, -4, D:4) a +0 whip (5, -9, D:4) a +0 ring mail (5, 4, D:4) 204 stones (7, 15, D:4) 141 stones (13, -21, D:4) 127 stones (19, -21, D:4) 190 stones (27, -27, D:4) a +0 mace (34, 9, D:4) 114 stones (36, 22, D:4) 177 arrows (37, -17, D:4) 51 poisoned needles (43, -17, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (1, 0, D:5) a +0 antimagic hand axe a +0 scale mail a +2 short sword of freezing a +0 dagger of freezing (4, -21, D:5) a +0 halberd 154 stones (5, -21, D:5) 164 stones (5, -20, D:5) a +0 halberd (8, -20, D:5) a +0 halberd (27, -19, D:5) a +4 quarterstaff of chaos (28, -19, D:5) a +0 flail (35, 8, D:5) a cursed +0 giant club (36, 13, D:5) a +0 flail (38, 7, D:5) 222 stones (43, -25, D:5) a +0 plate armour of poison resistance (52, 6, D:5) 55 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (17, 3, D:6) a +6 morningstar a +0 robe a cursed +0 war axe a +0 robe (17, 4, D:6) a +0 war axe a +0 robe (18, 27, D:6) 47 tomahawks (19, 27, D:6) a +0 short sword a +0 long sword a cursed +0 plate armour (19, 28, D:6) a +0 club (19, 30, D:6) a +0 shortbow 133 arrows (28, 28, D:6) 78 silver javelins (29, 33, D:6) an uncursed staff of summoning (35, -4, D:6) a +0 dagger (36, 38, D:6) 89 tomahawks (37, 33, D:6) a +0 flail (39, 28, D:6) a +0 shortbow 85 arrows (39, 36, D:6) a +1 dagger of venom a +0 robe (43, 33, D:6) a +0 leather armour Level 7 of the Dungeon (2, 2, D:7) a +0 long sword (6, 18, D:7) the +3 ring mail "Buod" {rElec rCorr Stlth-} It insulates you from electricity. It provides partial protection from all sources of acid and corrosion. It makes you less stealthy. (10, -9, D:7) a +0 medium shield (13, -7, D:7) 99 stones (17, 4, D:7) a +0 robe (21, -7, D:7) a +0 ring mail (21, 13, D:7) a +0 quarterstaff (21, 23, D:7) a +0 mace (31, -2, D:7) a +0 giant spiked club (33, 20, D:7) a +0 rapier (51, 0, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Bedal's Book Shop a book of Maledictions (325 gold) a book of Geomancy (455 gold) a book of Flames (455 gold) a book of Burglary (975 gold) a Young Poisoner's Handbook (520 gold) a book of the Dragon (1170 gold) the Grimoire of Stolen Souls and the Rocks (995 gold) Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Animate Dead Necromancy 4 c - Shatter Earth 9 a book of Air (455 gold) (0, 0, D:8) a +0 animal skin (1, 4, D:8) a +0 halberd of venom a cursed +0 plate armour (2, 0, D:8) a +0 club (2, 4, D:8) a +3 dagger of flaming a +0 scale mail (3, 33, D:8) a +0 dagger a +0 robe (3, 34, D:8) a +0 dagger a +0 robe (3, 42, D:8) a +0 dagger (5, 34, D:8) a +0 flail (6, 33, D:8) a +0 short sword (7, 22, D:8) 176 bolts (11, 32, D:8) a wand of random effects (4) (12, 32, D:8) a +0 hand axe (14, 5, D:8) a +0 falchion a +0 chain mail (15, 36, D:8) a +0 robe (16, 16, D:8) a cursed +0 plate armour (17, 4, D:8) a +4 mace of crushing a +0 chain mail (19, 3, D:8) a +0 hand axe a +0 ring mail (20, 2, D:8) a +0 flail a +0 scale mail a +0 falchion 99 poisoned tomahawks a +0 dagger a +0 robe (20, 3, D:8) a +0 flail (20, 4, D:8) a +0 flail a +0 giant club a +0 whip a +0 scale mail (21, 4, D:8) a +0 short sword 79 tomahawks a +1 flail of protection a +0 plate armour (22, 3, D:8) a +0 trident a +0 leather armour (22, 4, D:8) a +0 hand axe a +0 leather armour (32, 37, D:8) a +0 dagger of chaos a +1 robe of magic resistance (35, 25, D:8) a +0 large shield (40, 9, D:8) 83 arrows (46, 36, D:8) 71 poisoned needles (47, 6, D:8) a +0 helmet (51, 17, D:8) a +0 whip a +0 leather armour (51, 19, D:8) a +4 dagger of speed a +0 robe a +0 whip (51, 20, D:8) a +0 club a cursed +0 leather armour (51, 21, D:8) a +0 dagger a +0 leather armour (51, 22, D:8) a +0 club (53, 19, D:8) a +0 hand axe (54, 35, D:8) a +0 shortbow 202 arrows (54, 36, D:8) 50 large rocks (56, 8, D:8) a +0 flail a +0 leather armour (59, 40, D:8) a +0 quarterstaff the Ecumenical Temple Level 1 of the Lair of Beasts (10, -15, Lair:1) the +1 barding "Cyzik" {+Fly rN+ Int-5} It affects your intelligence (-5). It protects you from negative energy. It lets you fly. (11, -7, Lair:1) a +0 leather armour (15, -5, Lair:1) a +5 trident of venom (30, -20, Lair:1) 52 poisoned needles (30, 27, Lair:1) a +0 scale mail (32, -3, Lair:1) a +0 leather armour (42, -2, Lair:1) a +0 dagger (42, 8, Lair:1) a +0 medium shield (43, -17, Lair:1) a +0 hand axe (48, -17, Lair:1) a +0 short sword (57, 18, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 whip (2, -33, Lair:2) a +0 trident (4, 1, Lair:2) a +0 scale mail (5, -34, Lair:2) a +0 chain mail (5, -26, Lair:2) 147 stones (6, -34, Lair:2) a +0 battleaxe (15, -31, Lair:2) a +0 dagger a +0 robe (24, -49, Lair:2) a +1 scimitar of flaming a +0 robe (31, -3, Lair:2) an uncursed staff of cold (36, -53, Lair:2) a +0 rapier (37, -29, Lair:2) 64 stones (39, -48, Lair:2) a +0 robe (40, -33, Lair:2) 128 stones (41, -47, Lair:2) a +0 mace (46, -17, Lair:2) 142 arrows Level 3 of the Lair of Beasts (10, 30, Lair:3) 147 sling bullets (46, -20, Lair:3) a +0 dagger (60, -3, Lair:3) a +0 flail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 mace (1, 24, Lair:4) a +0 club (6, -5, Lair:4) 178 stones (9, 8, Lair:4) 146 arrows (14, 4, Lair:4) 187 stones (21, 16, Lair:4) 156 stones (35, -18, Lair:4) 71 javelins (41, 7, Lair:4) the +7 mace of Duty {flame, rPois Dex+2 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). It protects you from poison. It makes you more stealthy. (44, 12, Lair:4) 244 sling bullets (45, 6, Lair:4) 103 stones (47, -1, Lair:4) a +0 rapier (55, 9, Lair:4) a +0 ring mail (56, 10, Lair:4) a +0 halberd Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 morningstar (3, -1, Lair:5) a +0 leather armour (7, 5, Lair:5) an uncursed staff of cold (8, -18, Lair:5) a +0 hand crossbow (11, -33, Lair:5) a komodo dragon skeleton (15, -41, Lair:5) 140 bolts (21, -34, Lair:5) 55 poisoned needles (22, -34, Lair:5) an uncursed ring of ice a +1 ring of evasion (39, -33, Lair:5) a +0 trident (62, -35, Lair:5) 334 sling bullets Level 6 of the Lair of Beasts (0, 0, Lair:6) an elephant corpse (5, 2, Lair:6) a crocodile corpse (22, 3, Lair:6) a hornet corpse (25, 0, Lair:6) a soldier ant corpse (still there?) a worker ant corpse (still there?) (26, 0, Lair:6) a soldier ant corpse (26, 1, Lair:6) a worker ant corpse (27, 0, Lair:6) 182 arrows (31, -3, Lair:6) 21 gold pieces