Galewind Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, 38, D:1) a +0 club (3, 29, D:1) a +0 ring mail (13, 2, D:1) 50 stones (17, 45, D:1) a +0 short sword (18, 36, D:1) 213 sling bullets (40, 12, D:1) a +0 ring mail (44, 36, D:1) a +0 dagger (48, 26, D:1) 78 stones Level 2 of the Dungeon (13, 25, D:2) a +0 club (19, 9, D:2) a +0 club (33, 14, D:2) a cursed -1 hunting sling 160 stones (33, 16, D:2) 38 curare-tipped needles (39, 14, D:2) 100 poisoned needles (40, 13, D:2) a +0 ring mail (42, 22, D:2) a +0 club (52, -10, D:2) 203 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (8, 16, D:3) a +0 dagger (11, 33, D:3) 61 tomahawks (19, 30, D:3) a cursed +0 robe (20, 20, D:3) a +0 ring mail (36, 5, D:3) a +0 hunting sling 243 sling bullets (37, 14, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (8, -7, D:4) a +0 giant club 6 chunks of flesh an ogre skeleton (9, 4, D:4) a +0 pair of gloves (14, 4, D:4) a jackal skeleton an adder skeleton (16, 2, D:4) a +0 robe 103 tomahawks (17, 0, D:4) a scorpion corpse (22, 21, D:4) a +0 quarterstaff (23, 29, D:4) a +0 ring mail (26, 5, D:4) the +0 leather armour "Qaulez" {-Cast Int+2 Slay+2 SInv} It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It lets you see invisible. It prevents spellcasting. (35, 14, D:4) a +0 dagger a cursed +0 robe