Galewind Level 1 of the Dungeon (0, 0, D:1) 27 sling bullets (8, -23, D:1) a +0 club (9, -35, D:1) a +0 hand axe (13, -3, D:1) a +0 dagger (30, -32, D:1) a +0 club (31, -30, D:1) a +0 club (33, -37, D:1) a cursed +0 robe (40, -11, D:1) a +0 whip (44, -3, D:1) a +0 club (45, -30, D:1) a +0 mace (55, -21, D:1) a +0 club Level 2 of the Dungeon (0, 11, D:2) 19 arrows (2, -20, D:2) a +0 short sword (3, -22, D:2) a +0 trident (3, -19, D:2) a +0 club (24, -1, D:2) a +0 trident (35, -7, D:2) a +0 club (36, -15, D:2) a +0 spear (37, -20, D:2) a +0 dagger (50, -2, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (8, -24, D:3) a cursed -2 club (8, 0, D:3) a +0 club (16, -31, D:3) a cursed +0 pair of gloves (24, 6, D:3) a +0 club (32, -25, D:3) a +0 dagger (32, -22, D:3) a +0 club (47, -27, D:3) a stone (48, -25, D:3) a stone (49, -23, D:3) a stone (49, -2, D:3) a +0 club (50, -27, D:3) a stone (50, -26, D:3) a stone (50, -4, D:3) a +0 dagger (51, -22, D:3) 3 large rocks (51, -2, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 flail (1, 0, D:4) a +0 dagger (unseen) (1, 1, D:4) a +2 dagger of electrocution (unseen) (2, 1, D:4) a +0 mace (17, -28, D:4) a ration (20, -33, D:4) 31 sling bullets (20, -16, D:4) an adder corpse (skeletalised by now) (21, -17, D:4) a leopard gecko corpse (skeletalised by now) (21, 12, D:4) a +0 leather armour (23, -16, D:4) 8 javelins (27, -25, D:4) a ration (36, -1, D:4) a +0 dagger (37, -15, D:4) a scroll of identify (40, -9, D:4) a +0 whip