Galewind Level 1 of the Dungeon (0, 0, D:1) 20 stones (1, 5, D:1) a +0 club (11, -21, D:1) 28 stones (14, -24, D:1) a +0 whip (15, -6, D:1) 25 stones (15, 13, D:1) 24 sling bullets (15, 14, D:1) 23 stones (16, -27, D:1) 13 arrows (21, 30, D:1) a +0 hand axe of draining (29, 14, D:1) a +0 hand axe (36, 6, D:1) a +0 ring mail (39, 3, D:1) 17 arrows (41, 2, D:1) a +0 whip (42, 1, D:1) a +0 club (47, -3, D:1) 15 stones Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 scale mail "Xojojur" {Regen+ rCorr Dex-2} (1240 gold) It affects your dexterity (-2). It increases your rate of regeneration. It protects you from acid and corrosion. the amulet "Orre" {Reflect Dex+5 SH+3} (3320 gold) [amulet of reflection] It shields you and reflects attacks. It affects your dexterity (+5). It affects your SH (+3). the ring of Suorafep {+Fly rElec rF+ Int+2} (4270 gold) [ring of flight] It affects your intelligence (+2). It protects you from fire. It insulates you from electricity. It lets you fly. the +8 hunting sling "Newtslayer" {freeze, rElec rC+} (6370 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. It insulates you from electricity. (0, 0, D:2) a +0 club (7, 34, D:2) a +0 short sword (8, -6, D:2) a +0 dagger (10, 26, D:2) a +0 leather armour a +0 club (10, 32, D:2) 15 arrows (16, 22, D:2) 10 stones (17, 24, D:2) a +0 club (19, 9, D:2) a +0 halberd a +0 robe a +0 spear (25, 17, D:2) 3 stones a +0 dagger (30, 19, D:2) a stone (32, 37, D:2) a +0 short sword (35, 35, D:2) 20 stones (35, 39, D:2) a +0 leather armour (37, 34, D:2) a +0 leather armour (40, 36, D:2) a +0 dagger Level 3 of the Dungeon (18, -14, D:3) 26 arrows (21, -17, D:3) 2 stones (21, -1, D:3) 12 stones (23, 17, D:3) a +0 club a +0 club a +0 club a +0 dagger a +0 dagger (26, -8, D:3) a +0 ring mail (26, -6, D:3) a +0 rapier (28, 3, D:3) a +0 dagger (28, 12, D:3) a +0 club a +0 animal skin a +0 helmet (31, -2, D:3) a +0 giant spiked club (32, -3, D:3) a stone (36, -11, D:3) 17 stones (40, 12, D:3) a +0 short sword (45, -2, D:3) a +0 scythe a +0 robe (52, 3, D:3) 8 sling bullets Level 4 of the Dungeon (0, 0, D:4) 12 arrows (0, 12, D:4) a cursed +0 flail (3, 10, D:4) 2 javelins a +0 club (3, 11, D:4) a +0 flail (7, 22, D:4) a +0 whip (29, 22, D:4) a +0 dagger a +3 ring mail a +0 short sword (29, 23, D:4) a +0 trident (32, 18, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Gydariok's Gadget Emporium a wand of digging (10) (308 gold) a wand of scattershot (5) (297 gold) a wand of acid (10) (308 gold) a box of beasts (220 gold) a wand of scattershot (4) (264 gold) a box of beasts (220 gold) a lamp of fire (440 gold) a wand of paralysis (20) (242 gold) a wand of flame (15) (93 gold) a lamp of fire (440 gold) a wand of polymorph (15) (187 gold) (0, 0, D:5) a +0 scale mail (15, -24, D:5) a +0 giant club a +0 giant club (18, -37, D:5) 15 sling bullets (23, -38, D:5) 12 stones (36, -19, D:5) 18 bolts (44, -9, D:5) a +0 spear (51, -14, D:5) a +0 spear (52, -46, D:5) a +0 robe (52, -15, D:5) a +0 whip a throwing net (52, -14, D:5) a +3 flail (52, -13, D:5) a +0 halberd (54, -19, D:5) 19 arrows Level 6 of the Dungeon (0, 0, D:6) 12 stones (4, 1, D:6) a +0 mace (6, 11, D:6) 15 gold pieces (6, 12, D:6) 16 poisoned needles (7, 22, D:6) a wand of scattershot (1) (8, 11, D:6) 15 gold pieces (8, 12, D:6) a ration (18, 9, D:6) a +0 chain mail (19, 21, D:6) a +0 robe a +0 rapier (32, 8, D:6) 17 stones (36, 6, D:6) a +0 halberd a +0 robe (40, 16, D:6) the +8 plate armour of Noughts and Crosses {rF+ MR+ Str+4 Slay+2} It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It affects your resistance to hostile enchantments. (45, 22, D:6) 9 stones Level 7 of the Dungeon [Shop] Senauqoa's Armour Boutique a +0 robe (7 gold) a cursed +0 robe (1 gold) the +0 leather armour of the Desert {Dex+3} (168 gold) It affects your dexterity (+3). a +0 chain mail (49 gold) the +2 plate armour "Poiripp" {+Fly rElec} (540 gold) It insulates you from electricity. It lets you fly. a +0 leather armour (22 gold) a +0 helmet (49 gold) the cursed +0 shadow dragon scales of Hukkes {rElec rF+ Str+3 Int-2 Stlth++++} (1100 gold) It affects your strength (+3). It affects your intelligence (-2). It protects you from fire. It insulates you from electricity. It makes you much more stealthy. It has a curse placed upon it. a +0 scale mail (44 gold) (0, 0, D:7) a +0 robe a +0 dagger (0, 28, D:7) a +0 shortbow 17 arrows (1, -1, D:7) a +0 ring mail a +0 short sword a +0 hand axe a +0 chain mail a +1 flail of protection (1, 0, D:7) a +0 short sword (1, 30, D:7) 2 stones (2, 26, D:7) an arrow (2, 34, D:7) 16 bolts (3, 27, D:7) an arrow (5, 20, D:7) a +0 mace (5, 25, D:7) a stone (6, 21, D:7) a cursed -2 mace (6, 24, D:7) a stone (10, 28, D:7) 10 arrows (11, 22, D:7) a +0 dagger a +0 hand axe (12, 26, D:7) a +0 robe (13, 21, D:7) a +0 hunting sling 17 stones (14, 21, D:7) a +0 scale mail (14, 25, D:7) a +0 hand axe a +0 plate armour (15, -2, D:7) a +0 flail (15, 15, D:7) a +0 ring mail a +0 falchion (16, 23, D:7) a +0 club (20, 35, D:7) a cursed -1 spear (21, 31, D:7) a +0 flail a +0 giant spiked club a +0 flail a +0 dagger a +0 robe (21, 34, D:7) a +0 short sword a +0 club (21, 35, D:7) a +0 halberd a +0 whip a +0 leather armour (23, 17, D:7) a +0 falchion of protection (23, 42, D:7) a +0 flail (24, -4, D:7) a +0 giant club a throwing net (26, 36, D:7) the +1 ring mail "Jyefuzot" {Dex+3} It affects your dexterity (+3). (26, 41, D:7) a cursed -1 dagger (30, 5, D:7) a +0 giant spiked club (30, 25, D:7) a +0 ring mail (30, 36, D:7) 24 stones (32, 37, D:7) 19 arrows (34, 18, D:7) 10 poisoned needles (37, 34, D:7) a +0 broad axe (43, 11, D:7) 22 stones Level 8 of the Dungeon [Shop] Namienk's Antique Weapon Shoppe a +0 trident (80 gold) a +0 dagger (46 gold) the +3 hunting sling of the Absolute Madman {velocity, rF+ Str-2 Int+7} (959 gold) Any stone fired from it inflicts extra damage. It affects your strength (-2). It affects your intelligence (+7). It protects you from fire. a +2 long sword of slicing (395 gold) a +2 short sword of freezing (400 gold) a +0 dagger (46 gold) a +0 battleaxe (149 gold) a +0 hand axe (69 gold) a +0 great mace (149 gold) a +2 eveningstar of protection (690 gold) a +0 long sword (80 gold) a +3 mace of holy wrath (515 gold) a +0 dagger (46 gold) (0, 0, D:8) 18 sling bullets (4, -3, D:8) a +0 dagger a +0 robe (5, -6, D:8) a +0 club (5, -4, D:8) a +0 dagger a +0 robe (6, -1, D:8) a +1 hand axe of freezing (7, -4, D:8) a +0 flail (27, 8, D:8) 4 tomahawks (32, -3, D:8) a cursed -1 giant spiked club (35, 8, D:8) cursed +0 fire dragon scales (37, 23, D:8) 24 stones (41, 9, D:8) a +0 scale mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 trident (37, -20, Lair:1) 18 arrows (41, 23, Lair:1) 24 stones (46, 20, Lair:1) a throwing net (49, -20, Lair:1) a potion of agility (55, 19, Lair:1) a cursed -2 quarterstaff (60, 12, Lair:1) 16 gold pieces Level 2 of the Lair of Beasts (0, 0, Lair:2) 20 arrows (16, 3, Lair:2) a +0 robe (23, 35, Lair:2) 27 sling bullets (36, 1, Lair:2) a +0 chain mail (36, 24, Lair:2) 27 bolts (49, 9, Lair:2) a +0 mace (49, 13, Lair:2) an uncursed ring of teleportation Level 3 of the Lair of Beasts (0, 0, Lair:3) a black mamba corpse (skeletalised by now) (1, -15, Lair:3) 16 poisoned needles (2, 14, Lair:3) a +0 ring mail (24, 15, Lair:3) 14 poisoned needles (32, 6, Lair:3) a +0 plate armour (33, 20, Lair:3) a +0 rapier (36, -15, Lair:3) a +0 scale mail (39, 8, Lair:3) a +0 rapier 35 stones a +0 robe (39, 12, Lair:3) 3 stones