Galewind Level 1 of the Dungeon (0, 0, D:1) 11 bolts (1, 18, D:1) a +0 hand axe (13, 1, D:1) a +0 dagger (13, 8, D:1) a +0 club (19, -2, D:1) a +0 robe (22, 14, D:1) 18 stones (24, 14, D:1) a +0 dagger (24, 20, D:1) a +0 whip 2 stones (25, 23, D:1) 19 stones (25, 25, D:1) a stone (28, 32, D:1) a stone (40, 7, D:1) a +0 dagger (43, 3, D:1) 18 poisoned needles Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (4, 18, D:2) 16 bolts (5, 19, D:2) a +0 dagger (12, 27, D:2) a +0 dagger (26, 38, D:2) a +2 dagger of venom (29, 6, D:2) a +0 hunting sling (54, 9, D:2) a +0 club (61, 29, D:2) a +0 whip (67, 39, D:2) a cursed -1 club a +0 flail a +0 dagger a +0 robe Level 3 of the Dungeon (1, -32, D:3) 4 tomahawks a +0 hand axe a +0 falchion a +0 club (2, -32, D:3) a +0 club a +0 chain mail a +0 flail (3, -33, D:3) a tomahawk (4, -29, D:3) 5 large rocks (5, -34, D:3) a +0 short sword (12, 0, D:3) a +0 dagger (14, -21, D:3) a +0 club (18, -26, D:3) a cursed -1 club (24, -30, D:3) a +0 scythe a cursed +0 robe a +0 club (29, -12, D:3) a +0 dagger (40, -13, D:3) a +0 dire flail Level 4 of the Dungeon (6, 25, D:4) a +0 chain mail a +0 flail (7, 15, D:4) an uncursed staff of poison (7, 25, D:4) a +0 ring mail a +0 short sword (8, 26, D:4) a +0 club (11, 29, D:4) a +0 leather armour a +0 war axe (15, 25, D:4) 7 needles of confusion (19, 36, D:4) a +0 dagger (25, 39, D:4) a +0 hand axe 20 gold pieces (26, 38, D:4) an adder corpse (26, 39, D:4) a worker ant corpse (27, 2, D:4) 23 stones (30, 22, D:4) the cursed +1 hunting sling "Ularatoj" {freeze, Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It makes you more stealthy. It has a curse placed upon it. (34, 8, D:4) 23 arrows (35, 23, D:4) a +0 hand axe