Galewind Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (0, 2, D:1) 3 stones (0, 3, D:1) 2 stones a +0 club (14, 27, D:1) a +0 robe a +0 leather armour (14, 44, D:1) 18 poisoned needles (25, 30, D:1) a +0 club (26, 30, D:1) 22 arrows (34, 39, D:1) a +0 robe (42, -3, D:1) a +0 ring mail (45, 27, D:1) 3 curare-tipped needles (47, 10, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, -4, D:2) 2 steel tomahawks (7, -6, D:2) 4 stones (13, -10, D:2) a +0 club a +0 chain mail (14, 32, D:2) a leopard gecko corpse (15, 31, D:2) a +0 robe (19, 15, D:2) 20 arrows (21, 1, D:2) a quokka corpse (23, -10, D:2) a jackal corpse (skeletalised by now) (26, -30, D:2) 12 stones (30, -22, D:2) a stone (30, 1, D:2) a +0 whip (31, -21, D:2) 6 stones (32, -20, D:2) 13 stones (still there?) 8 stones (still there?) (33, -19, D:2) a stone (unseen) (34, -19, D:2) 3 stones