Galewind Level 1 of the Dungeon (0, 0, D:1) 12 arrows (8, 1, D:1) a +0 whip 2 stones (12, -21, D:1) 9 arrows (21, -19, D:1) a +0 leather armour (22, -23, D:1) a +0 club (23, -23, D:1) a +0 club a +0 short sword (23, -3, D:1) a +0 robe (24, 0, D:1) a +0 leather armour (25, -8, D:1) a +0 club (27, -3, D:1) a cursed -3 dagger 3 stones (29, -13, D:1) a +0 short sword (33, 14, D:1) a stone (34, -4, D:1) 24 stones (34, 11, D:1) a +0 dagger 2 stones (37, -15, D:1) a +0 mace (43, 12, D:1) a +0 hand axe (46, -24, D:1) a +0 dagger (46, 12, D:1) 20 bolts Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) (1, 1, D:2) a +0 helmet (9, -2, D:2) a +0 cloak (11, 15, D:2) a +0 dagger (11, 17, D:2) an adder corpse (12, -7, D:2) an uncursed amulet of guardian spirit (17, 3, D:2) a +0 ring mail (18, 24, D:2) a +0 trident (37, 12, D:2) a leopard gecko corpse (46, 9, D:2) a +0 short sword (47, 10, D:2) 2 tomahawks