Dungeon Crawl Stone Soup version 0.22-a0-307-g2b15929 (webtiles) character file. 39 Galewind the Conjurer (level 3, -4/19 HPs) Began as a Deep Elf Conjurer on Apr 2, 2018. Slain by a worm (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:11 (1096 turns). Galewind the Conjurer (Deep Elf Conjurer) Turns: 1096, Time: 00:01:12 Health: -4/19 AC: 2 Str: 5 XL: 3 Next: 26% Magic: 6/9 EV: 13 Int: 20 God: Gold: 4 SH: 0 Dex: 15 Spells: 5/8 levels left rFire . . . SeeInvis . e - -3 whip (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons b - a +0 dagger e - a cursed -3 whip (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Comestibles c - 2 rations Skills: + Level 0.1 Fighting + Level 2.7 Dodging - Level 2.4 Stealth + Level 3.1 Spellcasting + Level 5.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ####.. 2% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You start resting. Magic restored. You start resting. You are feeling hungry. You climb downwards. The worm bites you! There is a stone staircase leading up here. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm The searing ray hits the worm. The worm is moderately wounded. (Press . to maintain the ray.) The searing ray hits the worm. The worm is heavily wounded. The worm bites you! Ouch! That really hurt! You die... ##........#####......... ..................#### #......##............# ###.... #######..###.# #.#.# #..# # # #. ###..# #. #....# # #.#.## #@#.# #w#.# #.#.# #.#.. #...# ..... #.. #.## You could see a worm. Vanquished Creatures A gnoll (D:2) An ooze (D:1) A leopard gecko (D:1) A ball python (D:1) A giant cockroach (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 4 bats (D:1) 5 frilled lizards (D:1) 3 kobolds (D:1) 6 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Galewind the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 323 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 329 | D:1 | Reached skill level 5 in Conjurations 705 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/9 953 | D:2 | Learned a level 2 spell: Searing Ray 1096 | D:2 | Slain by a worm Vault maps used: D:1: nagdon_arrival_zigzag_paths D:2: kennysheep_nondescript, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.4 Fighting | | 0.1 Dodging | | 2.7 Stealth | | 2.4 Spellcasting | | 3.1 Action || total -------------------------++------- Melee: Dagger || 21 Unarmed || 4 Whip || 3 Cast: Magic Dart || 52 Searing Ray || 2 Armor: Robe || 10 Dodge: Dodged || 31 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 56 | 0.0 | 0 | 28 | 0.0 | 1096 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 43 | 0.0 | 0 | 27 | 0.0 | 1040 D:2 | 0 | 13 | 0.0 | 0 | 1 | 0.0 | 56 +---------+---------+-------+---------+---------+-------+---------