Galewind the Dungeon (0, 0, D) a +0 club a +0 falchion a +0 giant club (0, 4, D) a +1 chain mail (0, 6, D) a +0 centaur barding (0, 7, D) a +2 scimitar of flaming a +2 dire flail of protection a +3 war axe of freezing (0, 47, D) a +0 club