Galewind Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (3, -40, D:1) a +0 short sword (14, -19, D:1) a +0 short sword (15, -16, D:1) 2 stones (16, -19, D:1) a stone (23, -26, D:1) a +0 club (25, -27, D:1) a stone (27, -33, D:1) a +0 whip 3 stones (32, -7, D:1) a +0 hunting sling (34, -5, D:1) a +0 dagger (37, -6, D:1) 21 stones a +0 club (39, -26, D:1) a cursed -2 club (42, -30, D:1) 18 stones (43, 1, D:1) a +0 short sword (46, -30, D:1) a +0 whip (47, -22, D:1) a +0 club Level 2 of the Dungeon (9, -4, D:2) a +0 leather armour (28, 29, D:2) 8 stones (30, 29, D:2) a +0 club (36, 22, D:2) a +0 club (46, 9, D:2) 12 poisoned needles (47, 5, D:2) a scroll of identify (47, 12, D:2) a +0 hunting sling (47, 20, D:2) 16 stones a +0 club (47, 30, D:2) 4 stones a +0 club (51, 39, D:2) 2 stones (55, -7, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, -5, D:3) a +0 war axe (9, -2, D:3) a +0 dagger a cursed +0 chain mail (24, 3, D:3) a cursed +0 hand axe (33, 4, D:3) 10 poisoned needles a +0 blowgun (34, 9, D:3) a +0 flail (37, -27, D:3) a stone (38, 3, D:3) a +0 ring mail a +0 morningstar (39, -26, D:3) a stone (40, -28, D:3) 2 stones (40, 5, D:3) a cursed +0 robe a +0 dagger a +0 club a +0 ring mail a +1 whip of pain (41, 2, D:3) a +0 leather armour a +0 dagger (41, 3, D:3) a +0 chain mail a +0 whip (48, 0, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) an uncursed ring of loudness (1, -21, D:4) a cursed -3 hand axe (1, -19, D:4) a +0 club (9, -29, D:4) a scroll of immolation (12, -18, D:4) 9 sling bullets (21, -30, D:4) a +0 whip (24, -34, D:4) a +0 hunting sling (28, -12, D:4) a +0 chain mail (44, -29, D:4) a +0 shield (46, -27, D:4) a +0 giant club (51, -36, D:4) a +0 quarterstaff Level 5 of the Dungeon [Shop] Ajaat's Armour Boutique a +0 leather armour (28 gold) a +3 leather armour (266 gold) a +0 scale mail (56 gold) a +0 robe (9 gold) a +0 leather armour (28 gold) a +0 shield of cold resistance (161 gold) a +0 robe (9 gold) the +3 robe "Favvoq" {rElec rPois} (474 gold) It insulates you from electricity. It protects you from poison. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (1503 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. a +0 plate armour (322 gold) a +0 large shield (63 gold) a +0 robe (9 gold) a +2 plate armour of cold resistance (560 gold) (0, 0, D:5) 20 arrows (1, -6, D:5) 11 bolts (3, 14, D:5) 17 arrows (7, -8, D:5) an arrow (8, -7, D:5) a +2 vampiric halberd (9, -6, D:5) a +0 spear (10, -2, D:5) 2 stones (11, -4, D:5) a +0 flail 17 stones a +0 shortbow a +0 robe 23 arrows (11, -3, D:5) a +0 flail (11, 14, D:5) 16 arrows a +0 shortbow (12, 11, D:5) 3 arrows (14, -14, D:5) a ration (16, -9, D:5) 22 stones (18, -15, D:5) a +0 chain mail (18, -2, D:5) a +0 robe (22, -20, D:5) a +0 war axe (26, 11, D:5) a +0 leather armour (32, -11, D:5) 16 bolts (34, -11, D:5) a +0 ring mail (39, 19, D:5) a +0 robe (44, 21, D:5) 19 arrows Level 6 of the Dungeon (0, 0, D:6) 13 stones (1, -20, D:6) 4 arrows (1, -19, D:6) an arrow (1, -17, D:6) 20 arrows (1, -14, D:6) a +0 shortbow 8 arrows (1, 1, D:6) a +0 robe a +5 hand axe (1, 5, D:6) 23 arrows (2, -1, D:6) a +0 robe a cursed +0 spear (2, 0, D:6) a +0 robe a +4 battleaxe of freezing (5, -31, D:6) a +0 chain mail (5, -10, D:6) a +0 robe (8, -9, D:6) a +0 giant club (15, -26, D:6) a +0 dagger (15, -24, D:6) a +0 hand axe a +0 scale mail a +0 falchion a +0 ring mail (17, -14, D:6) a +0 whip (17, -13, D:6) a +0 whip a +0 whip (18, -12, D:6) a +0 spear (20, -24, D:6) 20 stones (25, -24, D:6) a +0 leather armour (25, -8, D:6) 21 arrows (31, 3, D:6) a +0 chain mail (32, -22, D:6) a +1 antimagic dagger a cursed +0 robe a +2 flail of protection a +0 dagger a +0 robe (33, -24, D:6) a +0 club (43, -14, D:6) 5 tomahawks (45, 5, D:6) a +0 scale mail Level 7 of the Dungeon [Shop] Qiytur's Distillery a potion of brilliance (56 gold) a potion of might (56 gold) a potion of curing (42 gold) a potion of haste (140 gold) a potion of curing (42 gold) 2 potions of heal wounds (140 gold) 2 potions of haste (280 gold) a potion of mutation (112 gold) a potion of might (56 gold) a potion of might (56 gold) a potion of heal wounds (70 gold) 2 potions of curing (84 gold) (0, 0, D:7) 24 bolts (3, -14, D:7) a +0 mace (5, -23, D:7) a +0 flail a +0 leather armour (9, -22, D:7) a cursed +0 plate armour (10, -22, D:7) an uncursed amulet of inaccuracy (20, -28, D:7) 22 stones (26, -15, D:7) 15 arrows (28, -6, D:7) a +3 scale mail (29, -3, D:7) a book of Callings (31, -24, D:7) 13 stones (34, 11, D:7) a +0 mace (35, 11, D:7) a +0 dagger (unseen) (38, 0, D:7) a +0 robe (45, -21, D:7) 15 stones (45, 3, D:7) a +0 whip an orc corpse (skeletalised by now) (46, 6, D:7) a +0 chain mail (47, 13, D:7) a +0 robe (49, -29, D:7) 21 bolts (51, -32, D:7) an uncursed ring of teleportation (56, 11, D:7) a +0 dagger a +0 robe of fire resistance (56, 15, D:7) a +0 trident a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) 17 gold pieces (3, 2, D:8) a scroll of enchant armour (unseen) (3, 7, D:8) 11 gold pieces (5, -3, D:8) 13 gold pieces (5, 2, D:8) an arrow (7, 1, D:8) an arrow (9, 2, D:8) an arrow (10, -3, D:8) 10 gold pieces (14, -8, D:8) 11 poisoned needles (18, -8, D:8) an adder corpse (20, -11, D:8) a scroll of identify the Ecumenical Temple