Dungeon Crawl Stone Soup version 0.21-a0-625-g1119ec1 (webtiles) character file. 60 Galewind the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Dec 25, 2017. Slain by Terence ... wielding a +0 falchion (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:03 (1994 turns). Galewind the Conjurer (Deep Elf Conjurer) Turns: 1994, Time: 00:02:03 Health: -2/19 AC: 2 Str: 5 XL: 3 Next: 80% Magic: 0/10 EV: 13 Int: 20 God: Gold: 65 SH: 0 Dex: 15 Spells: 6/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were very hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of enchant weapon {unknown} g - a scroll of teleportation {unknown} h - a scroll of remove curse {unknown} Potions d - 2 potions of curing {unknown} e - 2 potions of flight {unknown} Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Comestibles c - 5 rations Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting + Level 5.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ####.. 1% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History The searing ray misses Terence. You finish channeling your searing ray. Terence barely misses you. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a falchion and wearing a chain mail (lightly wounded) The searing ray hits Terence. Terence is heavily wounded. (Press . to maintain the ray.) Terence hits you with a falchion! * * * LOW HITPOINT WARNING * * * The searing ray hits Terence. Terence is severely wounded. Terence hits you with a falchion. * * * LOW HITPOINT WARNING * * * The searing ray hits Terence. Terence is severely wounded. Terence hits you with a falchion. You die... #. . . # .. ##. #. .. ..r .# ###########.# #.# .# #............ #.###.###.# #.###.......# #.......@.# #.###.##..### .........####..@#####............ .........+....................... <........####...#####.####....### .....†. #..## #.####.#..# ..... #.## #.........# ... #.### ######.#### #'# #...# #.# #.# ###.# #.# You could see Terence. Vanquished Creatures An adder (D:2) 3 dart slugs (D:1) 4 leopard geckos 2 ball pythons (D:1) A giant cockroach (D:1) 3 goblins (D:1) 5 hobgoblins 6 jackals (D:1) 3 kobolds (D:1) 4 bats (D:1) 3 frilled lizards (D:1) 2 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Galewind the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 384 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 424 | D:1 | Reached skill level 5 in Conjurations 428 | D:1 | Learned a level 2 spell: Searing Ray 1139 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/9 1957 | D:2 | Noticed Terence 1994 | D:2 | Slain by Terence Vault maps used: D:1: eino_arrival_tree_alley, palyth_stone_intersect D:2: uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.7 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.7 Action || total -------------------------++------- Cast: Magic Dart || 77 Searing Ray || 2 Eat: Chunk || 2 Dodge: Dodged || 3 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 86 | 0.0 | 0 | 37 | 0.0 | 1994 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 68 | 0.0 | 0 | 34 | 0.0 | 1795 D:2 | 0 | 18 | 0.0 | 0 | 3 | 0.0 | 199 +---------+---------+-------+---------+---------+-------+---------