Galewind Level 1 of the Dungeon (0, 0, D:1) a +0 buckler (6, 11, D:1) a stone (10, 9, D:1) a stone (12, 3, D:1) a +0 dagger (15, 12, D:1) a +0 mace (19, 0, D:1) a +0 club (22, -3, D:1) a +0 short sword (25, -4, D:1) a +0 scale mail (30, -15, D:1) a +0 club (33, -16, D:1) a +0 halberd (33, -7, D:1) a +0 leather armour (44, 2, D:1) 2 stones (46, 0, D:1) a +0 club (46, 6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 spear (2, -3, D:2) a +0 whip (5, -8, D:2) a -2 dagger (10, -9, D:2) a +0 robe (23, -20, D:2) 28 stones (24, -23, D:2) a cursed -3 club (37, -22, D:2) 30 bolts (39, -3, D:2) a +0 club a +0 hunting sling 19 stones (45, -17, D:2) a +0 mace (45, 1, D:2) a +0 short sword (52, 13, D:2) a leopard gecko corpse (skeletalised by now) (62, -27, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 blowgun 6 poisoned needles (3, -1, D:3) a +0 club a frilled lizard corpse a gnoll corpse (3, 4, D:3) 25 stones (5, -1, D:3) a bat skeleton (22, -5, D:3) a scroll of magic mapping