Galewind the Dungeon (0, 50, D) a +0 battleaxe (0, 51, D) an uncursed staff of wizardry (0, 52, D) a +2 mace of crushing (still there?) a lightning rod (2/4) (still there?) (0, 53, D) a +0 long sword (unseen) (1, 32, D) a lamp of fire (1, 33, D) a +2 quarterstaff of pain (1, 34, D) a +2 mace of protection (1, 50, D) a cursed staff of fire (1, 51, D) a +0 dire flail a +0 long sword (1, 52, D) a +0 dire flail (still there?) the cursed +0 bardiche of the Boar {flame, rF+ rN++ Str-3 SInv} (still there?) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-3). It protects you from fire. It greatly protects you from negative energy. It lets you see invisible. It has a curse placed upon it. (1, 53, D) a +0 glaive (unseen) (1, 58, D) Cigotuvi's Almanac of Sinister Secrets Spells Type Level a - Animate Skeleton Necromancy 1 b - Vampiric Draining Necromancy 3 c - Agony Necromancy 5 d - Borgnjor's Revivification Necromancy 8 e - Necromutation Transmutation/Necromancy 8 (2, 14, D) a +4 ring of strength (2, 15, D) an uncursed staff of conjuration (2, 16, D) an uncursed staff of summoning (2, 32, D) an uncursed ring of protection from magic (2, 33, D) an uncursed staff of summoning (2, 34, D) a fan of gales (2, 51, D) a Young Poisoner's Handbook (2, 52, D) a +0 battleaxe (still there?) a +1 spear of piercing (still there?) (2, 55, D) a +0 short sword (unseen) (2, 58, D) a +0 trident (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (3, 14, D) a +1 morningstar of holy wrath (3, 15, D) a +2 hunting sling of freezing (3, 16, D) a scroll of brand weapon (3, 32, D) a book of Battle (3, 33, D) a +1 dire flail of draining (3, 34, D) an uncursed staff of wizardry (3, 50, D) a book of Power (3, 51, D) a +0 mace (3, 52, D) a crystal ball of energy (3, 53, D) a +1 glaive of chopping (unseen) (3, 55, D) a +0 short sword (3, 57, D) a +0 glaive (unseen) (4, 2, D) a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a +1 leather armour of cold resistance (4, 15, D) an uncursed ring of poison resistance (4, 16, D) a book of Unlife (4, 32, D) an uncursed staff of fire (4, 33, D) a +2 pair of boots of running (4, 34, D) the Papyrus of Helpful Combat Magic Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Swiftness Charms/Air 2 c - Throw Frost Conjuration/Ice 2 d - Stone Arrow Conjuration/Earth 3 e - Bolt of Fire Conjuration/Fire 6 f - Iron Shot Conjuration/Earth 6 (4, 50, D) a +2 robe of fire resistance (4, 51, D) an uncursed staff of energy (4, 52, D) a cursed -6 ring of evasion (4, 54, D) a +2 war axe of electrocution (4, 57, D) a +0 dire flail (unseen) (4, 58, D) a +1 war axe of pain (unseen) (5, 14, D) an uncursed staff of air (unseen) (5, 15, D) a +4 dagger of draining (5, 16, D) a fan of gales (5, 32, D) a +0 morningstar of protection (5, 33, D) a +2 war axe of chopping (5, 34, D) a book of Fire (5, 50, D) an uncursed staff of power (5, 51, D) a +0 short sword (5, 52, D) a scarf of cold resistance (5, 53, D) a +0 trident (unseen) (5, 54, D) a +0 dire flail (unseen) (5, 56, D) a +0 halberd (unseen) (6, 14, D) a +5 long sword of protection (6, 15, D) a +2 leather armour of cold resistance (6, 16, D) a book of Burglary (6, 32, D) a book of Cantrips (6, 33, D) a +4 chain mail of fire resistance (6, 34, D) a +4 falchion of flaming (6, 50, D) an uncursed staff of energy (6, 53, D) a +0 short sword (unseen) (6, 62, D) a +6 falchion of draining (7, 14, D) a book of the Dragon (7, 15, D) a manual of Crossbows (7, 16, D) the cursed quicksilver dragon scales "Haxtokk" {MR+ Str+3} It affects your strength (+3). It affects your resistance to hostile enchantments. It has a curse placed upon it. (7, 22, D) a book of Death (7, 32, D) an uncursed amulet of magic regeneration (7, 33, D) a lightning rod (2/4) (7, 34, D) an uncursed staff of fire (7, 35, D) a +1 scythe of freezing (7, 41, D) a book of Necromancy Riezafon's Papyrus of Sinister Companions Spells Type Level a - Vampiric Draining Necromancy 3 b - Control Undead Necromancy 4 c - Agony Necromancy 5 d - Cigotuvi's Embrace Necromancy 5 e - Monstrous Menagerie Summoning 7 (7, 50, D) the +2 pair of boots of the Assassin {Detection Stab+ Stlth++} It makes you much more stealthy. a +2 robe of positive energy an uncursed staff of energy (7, 52, D) a +1 battleaxe of pain a +3 long sword a +0 cloak a +0 dagger (7, 53, D) a +0 war axe (unseen) (7, 54, D) the +6 trident of Capital Punishment {pierce, Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). a +0 cloak an uncursed staff of wizardry a +0 cloak (7, 55, D) a +0 falchion of draining (7, 59, D) Sif Muna's Guide on the Hurtful Snowflakes Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Ozocubu's Armour Charms/Ice 3 c - Conjure Flame Conjuration/Fire 3 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Venom Bolt Conjuration/Poison 5 f - Irradiate Conjuration/Transmutation 5 g - Poison Arrow Conjuration/Poison 6 Ahoofaru's Volume of Excruciating Shape Shifting Spells Type Level a - Searing Ray Conjuration 2 b - Sticks to Snakes Transmutation 2 c - Static Discharge Conjuration/Air 3 d - Fireball Conjuration/Fire 5 e - Orb of Destruction Conjuration 7 f - Dragon Form Transmutation 7 a book of Changes Sif Muna's Grimoire of Hurtful Talismans Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Swiftness Charms/Air 2 c - Static Discharge Conjuration/Air 3 d - Lightning Bolt Conjuration/Air 5 e - Irradiate Conjuration/Transmutation 5 f - Bolt of Fire Conjuration/Fire 6 a book of Unlife a book of Maledictions Sif Muna's Grimoire of Heat and the Glacier Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Fireball Conjuration/Fire 5 c - Bolt of Fire Conjuration/Fire 6 d - Simulacrum Ice/Necromancy 6 Norusch's Grimoire of Flamy Creation Spells Type Level a - Inner Flame Hexes/Fire 3 b - Summon Demon Summoning 5 c - Ring of Flames Charms/Fire 7 (8, 14, D) a +3 leather armour of fire resistance (8, 15, D) the +8 hand axe of the Common Good {chop, rPois Str+9} It inflicts extra damage upon your enemies. It affects your strength (+9). It protects you from poison. (8, 16, D) a +2 arbalest of flaming (8, 32, D) an uncursed staff of poison (8, 33, D) a +2 hunting sling of flaming (8, 34, D) the Collected Works on Mutagenic Beguiling Spells Type Level a - Inner Flame Hexes/Fire 3 b - Cause Fear Hexes 4 c - Ice Form Ice/Transmutation 4 (8, 36, D) a +0 trident (8, 38, D) a +0 trident (8, 50, D) the Guide on Lethal Ice Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Fireball Conjuration/Fire 5 c - Freezing Cloud Conjuration/Ice/Air 6 d - Spellforged Servitor Conjuration/Summoning 7 (8, 51, D) a +2 cloak (unseen) (8, 52, D) a cursed staff of air (8, 53, D) a +0 scimitar (8, 57, D) a +0 hand axe (unseen) (9, 14, D) a book of Maledictions (9, 15, D) a phial of floods (9, 16, D) a crystal ball of energy (9, 32, D) a +0 ring mail of cold resistance (9, 33, D) the Papyrus of the Evil Snowflakes Spells Type Level a - Pain Necromancy 1 b - Regeneration Charms/Necromancy 3 c - Ozocubu's Armour Charms/Ice 3 d - Vampiric Draining Necromancy 3 e - Metabolic Englaciation Hexes/Ice 5 f - Agony Necromancy 5 (9, 34, D) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. (9, 50, D) a +0 short sword (9, 51, D) a +3 ring mail of fire resistance (9, 52, D) an uncursed staff of summoning (9, 53, D) a +0 flail (9, 54, D) a +0 long sword (unseen) (9, 60, D) a +1 trident of venom (unseen) (10, 1, D) the cursed +1 quarterstaff of Qaug {flame, MR+ Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It affects your resistance to hostile enchantments. It has a curse placed upon it. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) an uncursed staff of air (10, 15, D) a lamp of fire (10, 16, D) a +2 amulet of reflection (10, 32, D) the amulet "Caenle Teca" {rElec rC++ Regen+ Str+4} [amulet of regeneration] It affects your strength (+4). It greatly protects you from cold. It insulates you from electricity. It increases your rate of regeneration. (10, 33, D) an uncursed staff of power (10, 34, D) the +2 shortbow of Qimas {velocity, *Drain +Blink rC+} Any arrow fired from it inflicts extra damage. It protects you from cold. It lets you blink. It causes draining when unequipped. (10, 50, D) a book of Changes (10, 51, D) a +0 halberd (unseen) (10, 53, D) a +0 rapier (still there?) a +0 glaive (still there?) (10, 54, D) a +0 trident (10, 56, D) a +2 morningstar of protection (unseen) (11, 1, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 14, D) a book of Flames (11, 15, D) a book of the Sky (11, 16, D) a +0 spear of flaming (11, 32, D) a box of beasts (11, 33, D) a +0 large shield of protection (11, 34, D) an uncursed amulet of regeneration (11, 51, D) a +0 mace (11, 52, D) a cursed staff of wizardry (11, 54, D) a cursed -3 glaive (unseen) (12, 14, D) an uncursed staff of air (12, 15, D) a +2 war axe of venom (12, 16, D) the +2 robe of Vines {NoPotionHeal Regen+7} It increases your rate of regeneration. (12, 32, D) 4 scrolls of enchant armour (12, 33, D) a +1 hunting sling of freezing (12, 34, D) a book of Enchantments (12, 51, D) a +0 short sword (12, 53, D) a +0 flail (unseen) (12, 54, D) a +0 long sword (unseen) (13, 32, D) a +0 vampiric demon whip (13, 33, D) an uncursed staff of wizardry (13, 34, D) an uncursed staff of death (13, 52, D) a +0 long sword (still there?) a +2 robe of positive energy (still there?) (13, 53, D) a cursed +0 war axe (unseen) (14, 51, D) an uncursed staff of cold (14, 52, D) an uncursed staff of summoning (18, 17, D) a manual of Crossbows (18, 48, D) a +0 glaive (18, 49, D) a book of Conjurations (18, 50, D) a +3 scale mail of cold resistance (19, 0, D) a scroll of brand weapon (19, 1, D) a +0 dagger (19, 2, D) the +1 mace of Agony {freeze, *Rage rElec rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It protects you from negative energy. It may make you go berserk in combat. (unseen) (19, 32, D) a +0 scale mail of fire resistance (19, 33, D) a +2 scimitar of holy wrath (19, 48, D) a lightning rod (2/4) (19, 49, D) a book of Misfortune (19, 50, D) a +2 vampiric scythe (still there?) a +0 halberd (still there?) (19, 51, D) a +0 trident (unseen) (20, 0, D) a +1 scimitar of venom (20, 1, D) the cursed +0 hand axe of Affeom {freeze, *Slow rF++ Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It greatly protects you from fire. It may slow you when you take damage. It has a curse placed upon it. (20, 16, D) a +2 robe of fire resistance (20, 17, D) a +4 great mace of crushing (20, 20, D) quicksilver dragon scales (unseen) (20, 32, D) a +2 long sword of slicing (20, 33, D) the cursed +0 mace of Resourcefulness {crush, MP+9 Str+4 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your magic capacity (+9). It makes you more stealthy. It has a curse placed upon it. (20, 48, D) a phial of floods (20, 49, D) a +0 glaive of protection (still there?) a box of beasts (still there?) (20, 50, D) a +0 flail of crushing (still there?) a +0 glaive (still there?) (20, 51, D) a +0 long sword (21, 0, D) a +3 chain mail of fire resistance (21, 1, D) a potion of blood (still there?) a potion of blood (still there?) (21, 2, D) a +0 dagger (unseen) (21, 16, D) a +1 great sword of electrocution (21, 17, D) the cursed +1 spear "Pyocoq" {venom, rF+} It poisons the flesh of those it strikes. It protects you from fire. It has a curse placed upon it. (21, 18, D) 3 scrolls of enchant armour (21, 32, D) a lamp of fire (21, 33, D) a +0 battleaxe of freezing (21, 34, D) a box of beasts (21, 48, D) a +0 battleaxe (21, 49, D) a +0 dire flail (unseen) (21, 50, D) a +2 mace of protection (still there?) a +0 scimitar (still there?) (21, 51, D) a book of Spatial Translocations a +0 dire flail (22, 0, D) an uncursed staff of conjuration (22, 1, D) an uncursed staff of fire (22, 2, D) a +0 dagger (unseen) (22, 16, D) a +4 shortbow of flaming (22, 18, D) an uncursed ring of wizardry an uncursed ring of fire an uncursed ring of protection from magic (22, 33, D) a +0 scale mail of cold resistance (22, 34, D) the amulet of Satinausmir {rElec Regen+ Slay+2} [amulet of regeneration] It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity. It increases your rate of regeneration. (22, 48, D) a +2 great sword of electrocution (still there?) a box of beasts (still there?) (22, 49, D) a +0 glaive (still there?) an uncursed staff of power (still there?) (22, 50, D) a +0 scimitar (still there?) a +0 glaive (still there?) (22, 51, D) a +0 battleaxe (unseen) (23, 0, D) a +3 mace of protection (23, 1, D) a +4 quick blade (23, 2, D) an uncursed ring of ice (23, 16, D) an uncursed staff of energy (23, 17, D) an uncursed staff of conjuration (23, 18, D) a +4 shortbow of flaming (23, 32, D) an uncursed staff of poison (23, 33, D) the Grimoire of the Frog Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Ice Form Ice/Transmutation 4 d - Blade Hands Transmutation 5 e - Ring of Flames Charms/Fire 7 (23, 34, D) an uncursed amulet of faith (23, 40, D) Sif Muna's Reference Book on Hurtful Heat Spells Type Level a - Venom Bolt Conjuration/Poison 5 b - Bolt of Fire Conjuration/Fire 6 c - Orb of Destruction Conjuration 7 d - Ignition Fire 8 e - Glaciate Conjuration/Ice 9 (23, 49, D) a fan of gales (23, 50, D) a +0 dire flail (still there?) a +0 hand axe (still there?) (23, 51, D) a +0 scimitar (unseen) (24, 2, D) an uncursed staff of fire (24, 7, D) Sif Muna's Grimoire of the Shifting Compass Spells Type Level a - Lesser Beckoning Translocation 3 b - Passage of Golubria Translocation 4 c - Yara's Violent Unravelling Hexes/Transmutation 5 d - Alistair's Intoxication Transmutation/Poison 5 e - Hydra Form Transmutation 6 (24, 16, D) an uncursed staff of cold (24, 17, D) +0 steam dragon scales a book of Alchemy (24, 18, D) a +4 battleaxe of flaming (24, 20, D) +0 fire dragon scales (still there?) +0 fire dragon scales (still there?) (24, 21, D) +0 gold dragon scales (unseen) (24, 24, D) a book of Power (24, 32, D) a phial of floods (24, 33, D) an uncursed ring of magical power (24, 34, D) a +1 ring mail of cold resistance (24, 48, D) a +0 short sword (still there?) a +0 whip (still there?) (24, 49, D) a +0 short sword (still there?) a +0 great sword of electrocution (still there?) (24, 50, D) a +1 robe (24, 51, D) a +0 short sword (unseen) (24, 55, D) a book of Debilitation (unseen) (25, 0, D) a lamp of fire (25, 1, D) a +2 shortbow of flaming (25, 2, D) a +0 great sword (unseen) (25, 16, D) +0 ice dragon scales an uncursed staff of summoning (25, 17, D) a crystal ball of energy (25, 18, D) a +5 spear of venom (25, 33, D) a book of the Earth (25, 34, D) a book of Alchemy (25, 48, D) an uncursed staff of cold (25, 50, D) a +0 whip (25, 51, D) a +0 dire flail (unseen) (26, 0, D) a +6 blowgun (26, 16, D) an uncursed staff of air (26, 17, D) an uncursed staff of air (26, 32, D) the amulet "Ralageav" {Faith MR+ MP-9 Int+3 Stlth+} [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (+3). It affects your resistance to hostile enchantments. It affects your magic capacity (-9). It makes you more stealthy. (26, 33, D) a box of beasts (26, 34, D) a +1 trident of freezing (26, 40, D) a +1 chain mail of cold resistance (26, 48, D) Xialiph's Reference Book on Frigorific Earth Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Throw Icicle Conjuration/Ice 4 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Ozocubu's Refrigeration Ice 6 f - Statue Form Transmutation/Earth 6 g - Lehudib's Crystal Spear Conjuration/Earth 8 a +0 flail (26, 49, D) Sif Muna's Catalogue of Evil and the Snowflakes Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Control Undead Necromancy 4 c - Agony Necromancy 5 d - Death's Door Charms/Necromancy 8 e - Borgnjor's Revivification Necromancy 8 f - Necromutation Transmutation/Necromancy 8 (26, 50, D) the Reference Book on Congealing Displacement Spells Type Level a - Freeze Ice 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Blink Translocation 2 d - Summon Ice Beast Ice/Summoning 4 e - Metabolic Englaciation Hexes/Ice 5 (26, 51, D) a +2 great sword of slicing (unseen) (26, 52, D) a +0 dire flail (unseen) (26, 57, D) Sif Muna's Catalogue of the Forgotten Hells Spells Type Level a - Force Lance Conjuration/Translocation 4 b - Cause Fear Hexes 4 c - Dispersal Translocation 6 d - Discord Hexes 8 e - Disjunction Translocation 8 Sif Muna's Disquisition on Air Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Airstrike Air 4 c - Silence Hexes/Air 5 d - Freezing Cloud Conjuration/Ice/Air 6 e - Chain Lightning Conjuration/Air 8 f - Tornado Air 9 Sif Muna's Reference Book on the Hurtful Snowflakes Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Freeze Ice 1 c - Stone Arrow Conjuration/Earth 3 d - Iskenderun's Mystic Blast Conjuration 4 e - Iron Shot Conjuration/Earth 6 f - Bolt of Fire Conjuration/Fire 6 Sif Muna's Last Secrets of Hermeneutics Spells Type Level a - Shatter Earth 9 Sif Muna's Papyrus of Evil Attacks Spells Type Level a - Animate Skeleton Necromancy 1 b - Searing Ray Conjuration 2 c - Corpse Rot Necromancy 2 d - Excruciating Wounds Charms/Necromancy 5 e - Irradiate Conjuration/Transmutation 5 f - Iron Shot Conjuration/Earth 6 g - Glaciate Conjuration/Ice 9 (27, 1, D) a +1 great mace of protection (27, 2, D) a +0 great mace (unseen) (27, 16, D) a +2 scale mail of fire resistance (27, 17, D) the +0 chain mail of Exclusion {MP+9} It affects your magic capacity (+9). (27, 32, D) an uncursed ring of positive energy (27, 33, D) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. (27, 34, D) an uncursed staff of power (27, 48, D) a +0 dire flail (27, 49, D) the Guide on Glacial Stones Spells Type Level a - Sandblast Earth 1 b - Throw Frost Conjuration/Ice 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Ozocubu's Armour Charms/Ice 3 e - Freezing Cloud Conjuration/Ice/Air 6 f - Statue Form Transmutation/Earth 6 (27, 50, D) a +0 trident (still there?) a +0 mace (still there?) (27, 51, D) a +0 war axe (unseen) (28, 0, D) a +0 hand axe (still there?) the +5 hand axe "Zutumig" {freeze, rElec rC+ MR- Dex+5} (still there?) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+5). It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (28, 1, D) the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] It lets you turn invisible. It makes you more stealthy. (28, 16, D) a +2 quarterstaff of protection (28, 17, D) an uncursed staff of power (28, 32, D) a +1 rapier of holy wrath (28, 33, D) a +3 short sword of protection (28, 40, D) a +1 spear of piercing (28, 48, D) a +2 robe of resistance (28, 49, D) a +0 glaive a fan of gales (28, 50, D) a +0 short sword (still there?) a sack of spiders (still there?) (28, 51, D) a +2 cloak (unseen) (28, 52, D) a +1 flail of protection (unseen) (29, 0, D) an uncursed staff of poison (29, 1, D) the +4 flail "Ixzedapt" {flame, MP+9 Str+4 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your magic capacity (+9). It lets you see invisible. (29, 16, D) a +1 chain mail of cold resistance (29, 17, D) a +2 scimitar of freezing (29, 33, D) a +0 quarterstaff of draining (29, 48, D) a crystal ball of energy (29, 49, D) a +0 dire flail (29, 50, D) a +0 glaive (still there?) a +0 war axe (still there?) (29, 51, D) a cursed -3 glaive (30, 33, D) the +5 arbalest of Gaeryav {venom, rC+ MR+ Dex+2} It poisons the ammo it fires. It affects your dexterity (+2). It protects you from cold. It affects your resistance to hostile enchantments. (30, 48, D) a +0 war axe (still there?) a +0 long sword (still there?) (30, 49, D) a +1 halberd of chopping (still there?) a +0 scimitar (still there?) (30, 50, D) a +0 short sword (still there?) a +0 glaive (still there?) (31, 48, D) the Almanac of the Birds Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Airstrike Air 4 c - Summon Lightning Spire Summoning/Air 4 d - Lightning Bolt Conjuration/Air 5 (31, 49, D) a +3 flail of protection (unseen) (31, 50, D) a +0 cloak (still there?) a crystal ball of energy (still there?) (32, 48, D) a sack of spiders (32, 49, D) a +0 scimitar (still there?) a phantom mirror (still there?) (32, 50, D) the +12 quarterstaff of the Wasteland {venom, rF- Str+4 Int+7} (still there?) It poisons the flesh of those it strikes. It affects your strength (+4). It affects your intelligence (+7). It makes you vulnerable to fire. a +0 antimagic rapier (still there?) (32, 51, D) a +0 dire flail (33, 48, D) a book of Misfortune (33, 49, D) a +0 hand axe (33, 50, D) a +0 rapier (still there?) a +4 scale mail of positive energy (still there?) (34, 28, D) a +1 hand axe of chopping a +0 leather armour a +0 rapier (34, 48, D) a +3 ring mail of fire resistance (34, 49, D) an uncursed staff of cold (34, 50, D) a book of Dreams (35, 0, D) a phantom mirror (35, 15, D) a +1 ring of slaying (35, 28, D) a phantom mirror (35, 29, D) a Necronomicon (36, 0, D) an uncursed staff of poison (36, 1, D) a +0 glaive (still there?) a +2 long sword of flaming (still there?) (36, 15, D) a +2 hunting sling of velocity (36, 19, D) a +0 rapier (36, 28, D) the +4 falchion of Maoxt {slice, rElec MR+} It inflicts extra damage upon your enemies. It insulates you from electricity. It affects your resistance to hostile enchantments. (36, 29, D) a +0 dagger a +0 cloak the Catalogue of Malediction Spells Type Level a - Corona Hexes 1 b - Summon Guardian Golem Hexes/Summoning 3 c - Tukima's Dance Hexes 3 d - Inner Flame Hexes/Fire 3 e - Summon Mana Viper Hexes/Summoning 5 f - Metabolic Englaciation Hexes/Ice 5 (36, 31, D) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (37, 0, D) the +7 flail "Uvvyasul" {crush, Stlth+} It inflicts extra damage upon your enemies. It makes you more stealthy. (37, 1, D) a manual of Invocations (37, 2, D) a book of Conjurations Sif Muna's Tome of Freezing Aid Spells Type Level a - Throw Icicle Conjuration/Ice 4 b - Ice Form Ice/Transmutation 4 c - Iskenderun's Battlesphere Conjuration/Charms 5 d - Bolt of Cold Conjuration/Ice 6 e - Ring of Flames Charms/Fire 7 Sif Muna's Reference Book on Battle Magic Spells Type Level a - Sting Conjuration/Poison 1 b - Shock Conjuration/Air 1 c - Searing Ray Conjuration 2 d - Iskenderun's Battlesphere Conjuration/Charms 5 Sif Muna's Grimoire of Attacks Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Frost Conjuration/Ice 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Iskenderun's Mystic Blast Conjuration 4 e - Bolt of Draining Conjuration/Necromancy 5 f - Bolt of Magma Conjuration/Fire/Earth 5 a book of Flames (37, 14, D) a +0 short sword (unseen) (37, 15, D) Sek Xemu's Early Guide to Thaumaturgy Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Swiftness Charms/Air 2 c - Corpse Rot Necromancy 2 d - Sublimation of Blood Necromancy 2 e - Sticks to Snakes Transmutation 2 (37, 28, D) the amulet "Riusutur" {Gourm *Slow +Inv MR++} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your resistance to hostile enchantments. It lets you turn invisible. It may slow you when you take damage. (37, 29, D) a phantom mirror (38, 0, D) a +0 halberd (still there?) a +0 broad axe of chopping (still there?) (38, 1, D) a +2 leather armour of fire resistance (38, 14, D) a +0 rapier (38, 15, D) a book of Power (38, 28, D) a +0 short sword a +0 chain mail a potion of degeneration the +6 great sword of Vanity {elec, *Rage rF++ rC+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It greatly protects you from fire. It protects you from cold. It may make you go berserk in combat. (38, 31, D) a +0 dagger (unseen) (38, 48, D) the cursed +0 robe of Unreason {Int+5} It affects your intelligence (+5). It has a curse placed upon it. (38, 49, D) a lightning rod (2/4) (39, 0, D) a +2 leather armour of magic resistance (39, 1, D) a +0 hand axe of draining (39, 14, D) a +0 dagger (39, 15, D) a +0 short sword (still there?) a +2 quarterstaff of draining (still there?) (39, 22, D) a book of Clouds (39, 28, D) a +0 dagger a +2 robe of positive energy an uncursed staff of death (39, 29, D) an uncursed staff of poison (39, 30, D) a +2 dagger of chaos (unseen) (39, 48, D) an uncursed staff of wizardry (39, 49, D) an uncursed staff of power (39, 50, D) the cursed +0 leather armour of the Iron Devil {rF++ rC+ Str+3 Int-5} It affects your strength (+3). It affects your intelligence (-5). It greatly protects you from fire. It protects you from cold. It has a curse placed upon it. (40, 0, D) the +1 ring mail of Levity {+Blink rElec MP-9 Int+4} It affects your intelligence (+4). It insulates you from electricity. It affects your magic capacity (-9). It lets you blink. (40, 1, D) a +2 leather armour of cold resistance (40, 14, D) a +0 long sword a +2 glaive of flaming (40, 15, D) a +0 rapier (40, 17, D) a +0 quick blade (unseen) (40, 19, D) a +5 antimagic short sword (40, 28, D) a +0 scythe a +0 robe a phantom mirror (40, 29, D) a +1 longbow of flaming 13 arrows a +0 centaur barding a +3 hand axe of draining (40, 34, D) a +2 great sword a +3 plate armour of cold resistance (40, 35, D) a +2 scimitar of flaming the +2 leather armour of Plasticity {Dex+6 Slay+2} It affects your dexterity (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+2). (40, 48, D) a +3 shortbow of velocity (40, 49, D) a +0 trident (40, 50, D) a +2 quarterstaff of holy wrath (41, 0, D) a lightning rod (2/4) (41, 1, D) a +3 plate armour of cold resistance (41, 14, D) a sack of spiders (41, 15, D) a +1 plate armour of fire resistance (41, 19, D) a +2 glaive of venom (41, 28, D) a phantom mirror (41, 29, D) a cursed staff of death (41, 44, D) a hell hound corpse (41, 49, D) a +1 chain mail of positive energy (41, 50, D) the +7 quarterstaff of Subjectivity {crush, rN+ Stlth+} (still there?) It inflicts extra damage upon your enemies. It protects you from negative energy. It makes you more stealthy. the ring of Mistrust {MR+ Str+5 Int+2} (still there?) [ring of intelligence] It affects your strength (+5). It affects your intelligence (+2). It affects your resistance to hostile enchantments. (41, 51, D) a +0 broad axe (42, 0, D) the amulet of Abstinence {Inacc rPois} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It protects you from poison. (42, 1, D) an uncursed staff of conjuration (42, 14, D) an uncursed staff of conjuration (42, 15, D) a cursed staff of earth (42, 28, D) the +4 great mace of the Blessed Realm {crush, Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). a +3 hunting sling of velocity 21 sling bullets a +0 leather armour a wand of acid (4/15) a +0 quarterstaff (42, 29, D) the Almanac of Ignition Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Inner Flame Hexes/Fire 3 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Fireball Conjuration/Fire 5 e - Bolt of Fire Conjuration/Fire 6 (42, 48, D) a +2 broad axe of electrocution (42, 49, D) a +4 hand axe of electrocution (unseen) (42, 50, D) a +0 hand axe (still there?) a sack of spiders (still there?) (42, 51, D) a +0 halberd a +0 cloak (43, 14, D) a +0 long sword (unseen) (43, 15, D) a +2 robe of cold resistance (43, 16, D) a +0 rapier (unseen) (43, 28, D) a +6 hunting sling (43, 29, D) a +1 robe of magic resistance (43, 44, D) a hell hound corpse (43, 48, D) a +0 hand crossbow of freezing (43, 49, D) a +0 mace (43, 50, D) a +2 chain mail of cold resistance (43, 52, D) +0 storm dragon scales (44, 28, D) a +2 robe (44, 48, D) an uncursed staff of power (44, 49, D) a book of Annihilations (44, 50, D) a fan of gales (44, 51, D) a +0 trident a phial of floods (45, 48, D) an uncursed staff of wizardry (45, 49, D) a +0 dagger (45, 50, D) a +0 short sword (still there?) a +4 hunting sling of flaming (still there?) (45, 51, D) a +2 scythe of flaming the ring "Luffiesu" {*Contam rPois AC+4 Slay+5} [ring of protection] It affects your AC (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from poison. It causes magical contamination when unequipped. a crystal ball of energy (45, 52, D) a +0 flail (46, 48, D) a +4 chain mail of fire resistance (46, 49, D) an uncursed staff of energy (46, 50, D) a +0 halberd (still there?) a cursed staff of poison (still there?) (46, 51, D) an uncursed staff of wizardry (46, 52, D) a +2 quarterstaff of draining (still there?) a +0 war axe (still there?) (46, 55, D) +0 gold dragon scales (unseen) (46, 56, D) +0 storm dragon scales (46, 57, D) Sif Muna's Tome of Clay and Displacement Spells Type Level a - Force Lance Conjuration/Translocation 4 b - Petrify Transmutation/Earth 4 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Controlled Blink Translocation 8 e - Disjunction Translocation 8 Ybit's Handbook of Sinister Secrets and Dislocation Spells Type Level a - Vampiric Draining Necromancy 3 b - Force Lance Conjuration/Translocation 4 c - Control Undead Necromancy 4 d - Dispel Undead Necromancy 5 e - Malign Gateway Summoning/Translocation 7 f - Controlled Blink Translocation 8 a book of Cantrips Sif Muna's Guide on Darkness Spells Type Level a - Bolt of Draining Conjuration/Necromancy 5 b - Agony Necromancy 5 c - Dispel Undead Necromancy 5 d - Borgnjor's Revivification Necromancy 8 e - Infestation Necromancy 8 f - Necromutation Transmutation/Necromancy 8 (47, 48, D) a +0 spear of venom (47, 50, D) an uncursed staff of summoning (47, 51, D) a +2 scimitar of holy wrath an uncursed staff of poison (47, 52, D) a +0 long sword (unseen) (47, 53, D) a +0 halberd (48, 37, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. a +5 quick blade (48, 48, D) a +0 vampiric short sword (48, 49, D) a box of beasts (48, 50, D) a +0 robe of magic resistance (48, 51, D) a +0 rapier of venom (48, 53, D) a +0 dire flail (unseen) (49, 1, D) a +3 flail of draining (49, 12, D) a fan of gales (49, 24, D) a box of beasts (49, 36, D) a +0 quarterstaff of crushing (49, 48, D) the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It makes you more stealthy. (49, 49, D) a phantom mirror (49, 50, D) a +0 halberd (49, 53, D) a +0 halberd (49, 54, D) the cursed +3 war axe of Moar {chop, rElec rF+} It inflicts extra damage upon your enemies. It protects you from fire. It insulates you from electricity. It has a curse placed upon it. (50, 0, D) a +3 dagger of flaming (50, 1, D) a +0 leather armour of cold resistance (50, 12, D) a +1 dagger of speed (50, 13, D) 2 large rocks (still there?) a +1 flail of protection (still there?) (50, 14, D) a +0 flail (50, 25, D) an uncursed staff of summoning (50, 30, D) Sif Muna's Compendium of Creative Heat Spells Type Level a - Call Canine Familiar Summoning 3 b - Recall Summoning/Translocation 3 c - Summon Demon Summoning 5 d - Malign Gateway Summoning/Translocation 7 e - Ignition Fire 8 (50, 36, D) a +1 leather armour of fire resistance (50, 37, D) a +0 robe (50, 48, D) the Incunabulum of Cold and Shape Shifting Spells Type Level a - Freeze Ice 1 b - Bolt of Cold Conjuration/Ice 6 c - Hydra Form Transmutation 6 (50, 49, D) a +0 rapier of protection (50, 50, D) a +0 dire flail (50, 52, D) a +0 halberd of flaming (unseen) (50, 56, D) a +1 halberd of freezing (unseen) (51, 0, D) a sack of spiders (51, 1, D) a lamp of fire (51, 12, D) a phantom mirror (51, 13, D) a +0 rapier of protection (51, 17, D) a large rock (51, 24, D) a +0 robe (51, 25, D) a +0 dagger a +0 robe the Compendium of Contamination and the Blaze Spells Type Level a - Sting Conjuration/Poison 1 b - Throw Flame Conjuration/Fire 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Inner Flame Hexes/Fire 3 e - Sticky Flame Conjuration/Fire 4 (51, 26, D) a +0 war axe (51, 27, D) a +0 battleaxe a +0 chain mail (51, 30, D) a +0 dire flail of protection a +0 chain mail (51, 31, D) a +0 war axe a +0 robe (51, 37, D) a +1 rapier of electrocution (51, 38, D) a wand of disintegration (0/24) a +6 ring of strength a +6 ring of dexterity (51, 44, D) Mnoleg's Handbook of the Entourage Spells Type Level a - Summon Ice Beast Ice/Summoning 4 b - Summon Mana Viper Hexes/Summoning 5 c - Aura of Abjuration Summoning 5 d - Summon Horrible Things Summoning 8 (51, 48, D) a +0 war axe (51, 49, D) a box of beasts (51, 50, D) a +0 trident (still there?) a lightning rod (2/4) (still there?) (51, 51, D) a +0 halberd of venom (51, 52, D) a +0 hand axe (52, 0, D) the ring "Kaic Mer" {MR+ Int+2} [ring of intelligence] It affects your intelligence (+2). It affects your resistance to hostile enchantments. (52, 1, D) a fan of gales (52, 5, D) a book of Alchemy (52, 12, D) an uncursed ring of protection from cold (52, 13, D) a phantom mirror (52, 16, D) a +0 flail (52, 20, D) Sif Muna's Catalogue of Attacks and Lightness Spells Type Level a - Searing Ray Conjuration 2 b - Stone Arrow Conjuration/Earth 3 c - Sticky Flame Conjuration/Fire 4 d - Venom Bolt Conjuration/Poison 5 e - Conjure Ball Lightning Conjuration/Air 6 3 large rocks (52, 24, D) an uncursed staff of air (52, 27, D) a +0 dagger (unseen) (52, 36, D) an uncursed staff of power (52, 37, D) an uncursed amulet of the gourmand (52, 48, D) an uncursed staff of death (52, 49, D) a +4 morningstar of protection a +1 morningstar of protection (52, 50, D) a +4 scythe of slicing (52, 51, D) +0 gold dragon scales a +0 trident (52, 52, D) a +0 hand axe (53, 0, D) a +0 buckler of positive energy (53, 1, D) a +1 great sword of freezing (53, 12, D) a +0 mace of venom (53, 13, D) a +0 flail (still there?) the +5 scale mail of the Merchant {rPois Int+10 Dex-5 Slay+5} (still there?) It affects your intelligence (+10). It affects your dexterity (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from poison. (53, 24, D) an uncursed amulet of magic regeneration a +3 ring of strength (53, 25, D) a book of Maledictions (53, 33, D) a cursed +0 mace (unseen) (53, 36, D) an uncursed staff of fire (53, 49, D) +2 fire dragon scales (53, 50, D) a +0 battleaxe (still there?) a +0 short sword (still there?) (54, 0, D) an uncursed staff of death (54, 1, D) a cursed -4 ring of intelligence (54, 12, D) a +0 falchion of holy wrath (54, 13, D) a book of Minor Magic (54, 24, D) a phantom mirror (54, 25, D) an uncursed ring of resist corrosion (54, 33, D) a cursed +0 battleaxe (unseen) (54, 36, D) a +2 scale mail of fire resistance (54, 48, D) a lightning rod (2/4) (54, 49, D) the Compendium of the Birds Spells Type Level a - Swiftness Charms/Air 2 b - Static Discharge Conjuration/Air 3 c - Airstrike Air 4 (54, 50, D) a fan of gales (55, 0, D) a book of Power (55, 1, D) a +3 leather armour of poison resistance (55, 12, D) an uncursed amulet of rage (55, 13, D) a book of Air (55, 15, D) a large rock (56, 14, D) 3 large rocks (58, 48, D) a scroll of brand weapon (58, 49, D) the amulet of Heitof {Inacc rC- MR+ SInv} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you see invisible. (59, 36, D) a cursed +0 great sword a +0 robe the Grimoire of Changing and Calling Spells Type Level a - Sticks to Snakes Transmutation 2 b - Summon Lightning Spire Summoning/Air 4 c - Irradiate Conjuration/Transmutation 5 d - Summon Forest Summoning/Translocation 5 (59, 37, D) a +3 ring mail of cold resistance (59, 47, D) a +2 ring of strength (59, 48, D) a +2 scale mail of fire resistance (59, 49, D) 4 large rocks (still there?) a book of Transfigurations (still there?) (59, 50, D) 8 large rocks (60, 36, D) a +2 crystal plate armour (60, 38, D) a +6 ring of strength a +6 ring of dexterity (60, 47, D) the ring "Daosep" {Int+2 Dex+4 Slay-4 Stlth-} [ring of loudness] It affects your intelligence (+2). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It makes you less stealthy. (60, 48, D) an uncursed ring of resist corrosion (60, 49, D) 3 large rocks (still there?) a +2 hand axe of freezing (still there?) (60, 50, D) 4 large rocks (unseen) (61, 0, D) a Grand Grimoire (61, 4, D) a +0 mace (unseen) (61, 8, D) a fan of gales (61, 16, D) a +0 war axe of venom (61, 36, D) a +0 hand axe (61, 37, D) a +2 great sword a +0 robe (61, 47, D) a +0 vampiric halberd (61, 48, D) an uncursed staff of summoning (61, 49, D) 4 large rocks (unseen) (61, 50, D) a +0 dire flail (unseen) (62, 0, D) an uncursed staff of summoning (62, 4, D) a +0 dagger a +0 mace (62, 8, D) the Compendium of Cold Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Ozocubu's Armour Charms/Ice 3 c - Throw Icicle Conjuration/Ice 4 d - Metabolic Englaciation Hexes/Ice 5 e - Ozocubu's Refrigeration Ice 6 (62, 9, D) the +5 short sword of Cakea {flame, *Drain Str+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). It causes draining when unequipped. (62, 17, D) a box of beasts (62, 26, D) the +3 scale mail of the Depths {rPois rC+ rN+ Regen+ Dex-2} It affects your dexterity (-2). It protects you from cold. It protects you from poison. It protects you from negative energy. It increases your rate of regeneration. (62, 27, D) a book of Ice (62, 36, D) an uncursed staff of cold (62, 37, D) a +4 amulet of reflection a +3 chain mail of positive energy (62, 47, D) 4 large rocks (unseen) (62, 48, D) a +0 dire flail (still there?) a +0 plate armour of cold resistance (still there?) (62, 50, D) a +0 dire flail (unseen) (62, 51, D) 4 large rocks (unseen) (63, 0, D) a book of Necromancy (63, 4, D) a +0 dagger (63, 8, D) a Fen Folio (63, 16, D) an uncursed staff of cold (63, 26, D) a lamp of fire (63, 27, D) a +0 dagger of venom (63, 29, D) 3 large rocks (63, 30, D) a +0 giant spiked club (63, 31, D) a +0 dire flail a +0 giant spiked club a +0 giant spiked club (63, 32, D) a +0 troll leather armour (63, 33, D) a large rock (63, 36, D) a +1 shortbow of flaming (63, 37, D) a +0 trident of piercing (63, 47, D) a lamp of fire (63, 48, D) a +2 robe of the Archmagi (63, 49, D) a +0 dire flail (unseen) (63, 50, D) 5 large rocks (still there?) a book of Debilitation (still there?) (63, 52, D) a +1 battleaxe of freezing (unseen) (64, 16, D) a +1 leather armour of fire resistance (64, 17, D) an uncursed ring of flight (64, 26, D) a +2 robe of magic resistance (64, 27, D) a book of the Earth (64, 47, D) an uncursed staff of power (64, 48, D) 4 large rocks (unseen) (64, 49, D) 2 large rocks (still there?) the ring "Koaf" {rC++ AC+2 Int+2 Dex-4} (still there?) [ring of protection] It affects your AC (+2). It affects your intelligence (+2). It affects your dexterity (-4). It greatly protects you from cold. (64, 50, D) a +0 dire flail (still there?) a book of Changes (still there?) (64, 51, D) a +2 battleaxe of freezing (unseen) (64, 52, D) a +1 battleaxe of freezing (unseen) (65, 26, D) a +0 rapier of speed (65, 47, D) the ring "Fusaumu" {rCorr rC+ Str+4} [ring of resist corrosion] It affects your strength (+4). It protects you from cold. (65, 48, D) a +0 dire flail (unseen) (65, 49, D) a large rock (still there?) a +4 blowgun (still there?) (65, 50, D) a +0 dire flail (still there?) 4 large rocks (still there?) (65, 55, D) a +1 great sword of flaming (still there?) a large rock (still there?) (65, 57, D) an uncursed ring of flight a cursed +3 amulet of reflection a +2 ring of dexterity (65, 58, D) Gloorx Vloq's Reference Book on Toxic Stolen Souls Spells Type Level a - Animate Skeleton Necromancy 1 b - Pain Necromancy 1 c - Regeneration Charms/Necromancy 3 d - Vampiric Draining Necromancy 3 e - Venom Bolt Conjuration/Poison 5 f - Poison Arrow Conjuration/Poison 6 g - Borgnjor's Revivification Necromancy 8 (66, 48, D) a +4 plate armour of poison resistance (66, 49, D) a +2 war axe of electrocution (66, 50, D) 2 large rocks (still there?) a scroll of brand weapon (still there?) (66, 51, D) 2 large rocks (still there?) a +2 battleaxe of chopping (still there?) (66, 52, D) a +1 battleaxe of freezing (unseen) (66, 53, D) the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (unseen) (66, 55, D) a +1 great sword of flaming (still there?) a large rock (still there?) (66, 56, D) Sif Muna's Collected Works on Shape Shifting Spells Type Level a - Blade Hands Transmutation 5 b - Dragon Form Transmutation 7 c - Necromutation Transmutation/Necromancy 8 Zet Agal's Compendium of Hexes and Battle Magic Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Portal Projectile Hexes/Translocation 3 c - Iskenderun's Battlesphere Conjuration/Charms 5 d - Glaciate Conjuration/Ice 9 Sif Muna's Incunabulum of Heat and Talismans Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Ignite Poison Fire/Transmutation/Poison 3 c - Inner Flame Hexes/Fire 3 d - Excruciating Wounds Charms/Necromancy 5 e - Death's Door Charms/Necromancy 8 f - Ignition Fire 8 (66, 57, D) a book of Callings Ygoyshaso's Collected Works on Supportive Conjuration Spells Type Level a - Fulminant Prism Conjuration/Hexes 4 b - Throw Icicle Conjuration/Ice 4 c - Sticky Flame Conjuration/Fire 4 d - Haunt Necromancy/Summoning 7 e - Summon Hydra Summoning 7 f - Glaciate Conjuration/Ice 9 g - Fire Storm Conjuration/Fire 9 Fotaor's Disquisition on the Compass Spells Type Level a - Portal Projectile Hexes/Translocation 3 b - Gell's Gravitas Translocation 3 c - Passage of Golubria Translocation 4 d - Summon Forest Summoning/Translocation 5 e - Controlled Blink Translocation 8 f - Disjunction Translocation 8 Dosmehan's Handbook of Excruciating Hexes Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Frost Conjuration/Ice 2 c - Static Discharge Conjuration/Air 3 d - Bolt of Fire Conjuration/Fire 6 e - Darkness Hexes 6 f - Glaciate Conjuration/Ice 9 Sif Muna's Collected Works on Attacks Spells Type Level a - Throw Icicle Conjuration/Ice 4 b - Fireball Conjuration/Fire 5 c - Bolt of Fire Conjuration/Fire 6 Sif Muna's Almanac of the Icy Voyage Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Throw Icicle Conjuration/Ice 4 c - Passage of Golubria Translocation 4 d - Dispersal Translocation 6 e - Disjunction Translocation 8 a large rock (66, 58, D) a large rock (67, 0, D) a lamp of fire (67, 1, D) a +0 rapier (67, 47, D) the ring "Famelogg" {-Tele +Inv Int+3 Dex+3 SInv} [ring of dexterity] It affects your intelligence (+3). It affects your dexterity (+3). It lets you see invisible. It lets you turn invisible. It prevents most forms of teleportation. (67, 48, D) an uncursed staff of earth (67, 49, D) 3 large rocks a +1 shortbow of flaming (67, 50, D) 4 large rocks a +2 battleaxe of freezing (67, 53, D) a +2 great sword of flaming 3 large rocks (68, 1, D) a +0 long sword (68, 47, D) a +2 short sword of protection (68, 48, D) a +4 giant club (68, 49, D) 3 large rocks a cursed staff of power (68, 50, D) a +3 blowgun (68, 51, D) a large rock (unseen) (68, 53, D) 3 large rocks (69, 20, D) a +0 rapier (unseen) (69, 36, D) an uncursed staff of poison (69, 38, D) a +0 trident (69, 47, D) a fan of gales (69, 48, D) the Catalogue of the Ensnaring Rocks Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Spectral Weapon Hexes/Charms 3 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Silence Hexes/Air 5 (69, 49, D) a +0 dire flail a +0 dire flail a +1 mace of protection (69, 50, D) a +2 battleaxe of freezing (still there?) a +0 dire flail (still there?) (69, 51, D) a large rock (69, 54, D) a +0 great sword of flaming (70, 8, D) the +4 ring mail "Voiggeas" {rC- Int+6} It affects your intelligence (+6). It makes you vulnerable to cold. (70, 11, D) a +0 dagger a +0 robe (70, 36, D) the +9 hand axe of Generosity {protect, Str+3} It protects the one who uses it against injury (+AC on strike). It affects your strength (+3). 8 tomahawks a +0 trident (70, 37, D) a +0 trident a throwing net an uncursed staff of fire a +0 shortbow 3 arrows (70, 47, D) the cursed +2 shortbow "Venomp" {flame, rC+ Str+2 Int+2 Dex-4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It affects your intelligence (+2). It affects your dexterity (-4). It protects you from cold. It has a curse placed upon it. (70, 48, D) an uncursed staff of wizardry (70, 49, D) a large rock the quicksilver dragon scales "Cuhevel" {-Tele *Slow rF+++ MR+ Regen+} It renders you almost immune to fire. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. It increases your rate of regeneration. It may slow you when you take damage. (70, 50, D) a large rock (70, 51, D) a +0 great mace (unseen) (71, 8, D) the +9 quarterstaff "Boabec" {freeze, rPois Str+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It protects you from poison. (71, 9, D) a cursed -2 rapier a +0 robe a +0 rapier a +0 robe (71, 11, D) a +0 short sword a cursed +0 robe a cursed +0 buckler (71, 17, D) a book of Battle (71, 18, D) a +0 short sword (unseen) (71, 23, D) a +0 short sword (unseen) (71, 26, D) an uncursed amulet of regeneration (71, 27, D) a +0 bardiche of chopping (71, 30, D) a +0 giant club (71, 36, D) a +0 trident 4 steel tomahawks an uncursed staff of energy (71, 37, D) a phial of floods (71, 47, D) the Reference Book on Moulding and Cold Spells Type Level a - Summon Ice Beast Ice/Summoning 4 b - Petrify Transmutation/Earth 4 c - Freezing Cloud Conjuration/Ice/Air 6 (71, 48, D) a large rock (71, 49, D) a +0 dire flail a cursed +0 dire flail (71, 51, D) a +0 dire flail (unseen) (71, 52, D) a +2 battleaxe of freezing (unseen) (72, 8, D) a +2 antimagic executioner's axe (72, 9, D) an uncursed staff of death (72, 17, D) a book of Dreams (72, 18, D) a +0 rapier (unseen) (72, 26, D) the amulet of the Saviour {Spirit rC- Slay+5 Stlth+} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your accuracy and damage with ranged weapons and melee attacks (+5). It makes you vulnerable to cold. It makes you more stealthy. (72, 28, D) a +0 dire flail a +0 giant club (72, 29, D) a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club (72, 32, D) a +0 troll leather armour (72, 36, D) a phantom mirror (72, 37, D) a +0 trident a lightning rod (2/4) (72, 47, D) a +1 scimitar of slicing (72, 48, D) the +8 morningstar of Expedience {crush, rF+ Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It protects you from fire. (72, 49, D) a book of Spatial Translocations (72, 50, D) a +0 dire flail (unseen) (72, 51, D) a +1 battleaxe of freezing (unseen) (73, 1, D) a fan of gales (73, 16, D) a lamp of fire (73, 17, D) a book of Cantrips (73, 26, D) a crystal ball of energy (73, 27, D) the cursed +0 naga barding "Vacuyt" {rC++ rCorr MP+9 Int+3} It affects your intelligence (+3). It greatly protects you from cold. It affects your magic capacity (+9). It protects you from acid and corrosion. It has a curse placed upon it. (73, 28, D) a cursed +0 giant club (73, 36, D) an uncursed staff of conjuration (73, 37, D) a book of Misfortune (73, 47, D) an uncursed staff of death (73, 48, D) a lightning rod (2/4) (73, 49, D) a +0 vampiric spear (73, 50, D) a +0 battleaxe of freezing (still there?) 3 large rocks (still there?) (73, 51, D) 6 large rocks (unseen) (74, 47, D) a +3 chain mail of fire resistance (74, 48, D) a phantom mirror (74, 49, D) an uncursed staff of cold (75, 1, D) a crystal ball of energy (75, 48, D) a sack of spiders (75, 49, D) a Fen Folio