Galewind Level 1 of the Dungeon (0, 0, D:1) a +0 whip (4, 29, D:1) a +0 short sword a stone (11, 31, D:1) a stone (25, 16, D:1) a +0 club (27, 30, D:1) a +0 robe (28, 20, D:1) a +0 robe (30, 23, D:1) a +0 whip a +0 robe (37, 5, D:1) a stone (45, 20, D:1) 8 poisoned needles (46, 25, D:1) a +0 hand axe (48, 3, D:1) a cursed -2 whip a stone (48, 22, D:1) a +0 club (53, 6, D:1) a +0 leather armour (54, 19, D:1) 2 stones (55, 12, D:1) a +1 whip of draining 3 stones (56, 23, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (17, 23, D:2) a +0 club (25, 9, D:2) an uncursed amulet of guardian spirit (28, -7, D:2) 6 tomahawks (39, -14, D:2) 25 arrows (47, -25, D:2) a +0 dagger (49, 14, D:2) a +0 robe (57, -18, D:2) 25 sling bullets Level 3 of the Dungeon (0, 0, D:3) 16 gold pieces (4, 4, D:3) a +0 dagger (unseen) (7, 6, D:3) a stone (14, 9, D:3) a kobold corpse (22, -6, D:3) a +0 leather armour (23, -6, D:3) a +0 flail (24, -4, D:3) a +0 dagger (24, 14, D:3) a bread ration (27, 0, D:3) an uncursed ring of teleportation (31, 4, D:3) a bat corpse (31, 9, D:3) 8 sling bullets (33, 10, D:3) a jackal corpse (35, 11, D:3) a quokka corpse (39, 4, D:3) a jackal corpse (41, 10, D:3) a quokka corpse (skeletalised by now) (42, 14, D:3) a +0 flail a cursed +0 leather armour