Galewind Level 1 of the Dungeon (2, -53, D:1) a +0 club (2, -5, D:1) a +0 hunting sling a +0 club 18 stones (2, -4, D:1) a +0 club a +0 club a +0 club (2, -3, D:1) a +0 dagger (3, -43, D:1) 14 sling bullets (13, -50, D:1) 17 stones (36, -50, D:1) a +0 hunting sling (39, -10, D:1) a +0 ring mail (45, -30, D:1) a +0 club (45, -15, D:1) 4 javelins of returning (50, -41, D:1) 23 arrows (55, -8, D:1) 13 bolts (62, -53, D:1) 14 poisoned needles Level 2 of the Dungeon (0, 0, D:2) 15 stones (2, -3, D:2) a +0 club (8, -8, D:2) a +0 dagger (8, -7, D:2) a +0 club (14, 21, D:2) a stone (20, 25, D:2) a frilled lizard corpse (skeletalised by now) (21, 14, D:2) a +0 whip (23, 12, D:2) a bat corpse (skeletalised by now) (29, 22, D:2) a +0 dagger (33, -8, D:2) a hobgoblin corpse (skeletalised by now) (38, -4, D:2) 18 stones (49, -12, D:2) a +0 club (49, -9, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +4 hunting sling (5, -2, D:3) a +0 dagger (unseen) (6, 4, D:3) a bat corpse (11, -6, D:3) a potion of curing